Player Matchup

Skadi
Skadi
Eat_awilix_booty
Skadi
Level 64
God Stats
28W - 20L
1,674 SR
Queue Stats
108W - 111L
1,521 Elo+
Party 3
Nike
Nike
Kiss_Vyk_Baby
Nike
Level 24
God Stats
9W - 9L
1,528 SR
Queue Stats
13W - 10L
1,507 Elo+
Party 3
Freya
Freya
RedDeadTyler
Freya
Level 42
God Stats
47W - 43L
1,561 SR
Queue Stats
489W - 529L
1,472 Elo+
Party 1
Yemoja
Yemoja
RosieMortis
Yemoja
Level 21
God Stats
21W - 17L
1,623 SR
Queue Stats
70W - 81L
1,467 Elo+
Party 1
Loki
Loki
xCreedx14
Loki
Level 127
God Stats
49W - 34L
1,617 SR
Queue Stats
348W - 314L
1,507 Elo+
Party 3
Team Averages
Level 56
1,601 SR
1,495 Elo+

VS

Team Averages
Level 56
1,493 SR
1,435 Elo+
Neith
Neith
Anunakene
Neith
Level 37
God Stats
27W - 33L
1,369 SR
Queue Stats
104W - 134L
1,285 Elo+
Solo
Artemis
Artemis
Lov3lybunny
Artemis
Level 69
God Stats
6W - 7L
1,558 SR
Queue Stats
126W - 163L
1,487 Elo+
Party 2
Sylvanus
Sylvanus
MrMeatSceet
Sylvanus
Level 11
God Stats
1W - 3L
1,389 SR
Queue Stats
11W - 12L
1,436 Elo+
Party 2
Nemesis
Nemesis
Mrdanharty
Nemesis
Level 88
God Stats
10W - 9L
1,532 SR
Queue Stats
342W - 353L
1,496 Elo+
Party 2
Kukulkan
Kukulkan
Quagmire32
Kukulkan
Level 77
God Stats
3W - 4L
1,617 SR
Queue Stats
130W - 170L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 5
6,272
627
4,299
2,538
904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

9
1 / 0 / 3
5,511
551
2,533
7,015
4,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
2 / 2 / 0
5,655
566
4,726
5,231
1,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
8
0 / 1 / 3
5,283
528
1,980
2,797
1,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Loki
11
10 / 0 / 0
6,982
698
6,189
5,088
2,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Anunakene
Neith
9
0 / 4 / 0
5,416
542
3,846
5,809
1,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artemis
Lov3lybunny
Artemis
8
1 / 1 / 0
4,633
463
1,033
5,337
1,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
MrMeatSceet
Sylvanus
8
1 / 2 / 0
4,858
486
1,815
4,890
3,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
Mrdanharty
Nemesis
8
0 / 4 / 1
5,023
502
2,890
7,417
2,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Quagmire32
Kukulkan
10
1 / 4 / 0
5,686
569
808
4,835
1,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
15
Kills
3
3
Deaths
15
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
Anunakene
Neith
0
4
0
0
W
2
0
5
4.5
W
1
0
3
2.5
L
Artemis
Lov3lybunny
Artemis
1
1
0
1
L
Sylvanus
MrMeatSceet
Sylvanus
1
2
0
0.5
L
Nemesis
Mrdanharty
Nemesis
0
4
1
0.13
L
Kukulkan
Quagmire32
Kukulkan
1
4
0
0.25
W
2
2
0
1
W
Yemoja
0
1
3
1.5
W
Loki
10
0
0
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,727
Damage
10,392
22,669
Taken
28,288
10,223
Mitigated
9,765
8,675
Healing
5,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Anunakene
Neith
3,846
2,120
0
1,679
5,809
1,409
1,060
210
5,110
0
23,087
W
4,299
1,554
0
1,039
2,538
904
501
375
2,163
0
34,805
W
2,533
0
0
2,929
7,015
4,563
0
0
7,015
3,000
18,116
L
Artemis
Lov3lybunny
Artemis
1,033
104
59
982
5,337
1,548
0
2,645
2,692
0
15,084
L
Sylvanus
MrMeatSceet
Sylvanus
1,815
613
372
1,280
4,890
3,023
0
2,347
2,543
11,428
3,644
L
Nemesis
Mrdanharty
Nemesis
2,890
1,362
0
363
7,417
2,150
0
519
6,856
0
25,423
L
Kukulkan
Quagmire32
Kukulkan
808
217
0
719
4,835
1,635
0
1,195
3,640
30,580
0
W
4,726
1,862
0
1,940
5,231
1,586
466
1,401
3,830
26,839
0
W
Yemoja
1,980
233
662
569
2,797
1,122
397
565
2,232
12,490
0
W
Loki
6,189
1,899
0
1,536
5,088
2,048
0
182
4,906
0
37,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,703
Gold Earned
25,616
284
Minions Killed
234
0
Camps Cleared
0
936,944
Distance Traveled
854,793
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,416
542
54
5
0
147,967
0
W
Skadi
6,272
627
85
9
0
184,117
2
W
Nike
5,511
551
55
6
0
178,828
2
L
Artemis
4,633
463
25
3
0
188,049
3
L
Sylvanus
4,858
486
40
4
0
143,952
0
L
Nemesis
5,023
502
53
5
0
201,694
2
L
Kukulkan
5,686
569
62
6
0
173,131
3
W
Freya
5,655
566
51
5
0
182,988
0
W
Yemoja
5,283
528
31
3
0
169,882
0
W
Loki
6,982
698
62
6
0
221,129
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role