Player Matchup

Izanami
Izanami
Denkan7
Izanami
Level 36
God Stats
9W - 6L
1,654 SR
Queue Stats
82W - 69L
1,610 Elo+
Party 2
Ymir
Ymir
Holocomb
Ymir
Level 27
God Stats
0W - 2L
1,269 SR
Queue Stats
10W - 16L
1,399 Elo+
Party 3
Thanatos
Thanatos
J4fK
Thanatos
Level 58
God Stats
37W - 42L
1,572 SR
Queue Stats
136W - 149L
1,453 Elo+
Party 3
Hercules
Hercules
OscarWide
Hercules
Level 62
God Stats
7W - 6L
1,406 SR
Queue Stats
60W - 62L
1,439 Elo+
Party 2
Apollo
Apollo
l3igl3uddha
Apollo
Level 67
God Stats
28W - 40L
1,476 SR
Queue Stats
160W - 173L
1,456 Elo+
Party 3
Team Averages
Level 50
1,475 SR
1,472 Elo+

VS

Team Averages
Level 78
1,538 SR
1,472 Elo+
Achilles
Achilles
Dezmond94
Achilles
Level 99
God Stats
2W - 4L
1,529 SR
Queue Stats
31W - 39L
1,446 Elo+
Party 4
Sylvanus
Sylvanus
Grugson
Sylvanus
Level 34
God Stats
4W - 1L
1,716 SR
Queue Stats
49W - 41L
1,508 Elo+
Party 4
Da Ji
Da Ji
PaperGlizzy
Da Ji
Level 125
God Stats
163W - 109L
1,665 SR
Queue Stats
727W - 684L
1,482 Elo+
Party 1
Medusa
Medusa
ajrthegreat
Medusa
Level 83
God Stats
8W - 4L
1,499 SR
Queue Stats
153W - 154L
1,470 Elo+
Party 4
Anubis
Anubis
jordan2008x
Anubis
Level 48
God Stats
1W - 0L
1,282 SR
Queue Stats
125W - 121L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Denkan7
Izanami
9
1 / 6 / 2
5,960
458
5,137
8,837
1,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
7
0 / 7 / 3
5,291
407
3,032
12,411
4,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
J4fK
Thanatos
10
1 / 9 / 1
6,291
484
3,016
11,909
3,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
OscarWide
Hercules
11
1 / 0 / 0
5,963
459
2,172
8,481
4,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
10
3 / 5 / 1
6,556
504
5,609
8,322
2,195
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dezmond94
Achilles
13
3 / 1 / 2
7,756
597
8,381
6,755
5,036
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
Grugson
Sylvanus
11
3 / 2 / 8
6,732
518
5,531
8,098
4,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
12 / 1 / 8
8,759
674
8,528
7,938
2,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
13
3 / 2 / 6
7,430
572
9,501
7,217
2,313
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
12
6 / 0 / 8
7,886
607
6,082
5,262
2,581
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
59
6
Kills
27
27
Deaths
6
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Izanami
Denkan7
Izanami
1
6
2
0.33
W
Achilles
Dezmond94
Achilles
3
1
2
4
W
Sylvanus
Grugson
Sylvanus
3
2
8
3.5
L
Ymir
0
7
3
0.21
L
Thanatos
J4fK
Thanatos
1
9
1
0.17
L
Hercules
OscarWide
Hercules
1
0
0
1
W
12
1
8
16
W
Medusa
3
2
6
3
W
Anubis
6
0
8
10
L
Apollo
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,966
Damage
38,023
49,960
Taken
35,270
16,186
Mitigated
17,640
14,697
Healing
14,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Denkan7
Izanami
5,137
3,593
0
1,808
8,837
1,943
0
3,478
5,311
0
26,295
W
Achilles
Dezmond94
Achilles
8,381
1,609
0
2,141
6,755
5,036
414
661
6,094
7,424
36,700
W
Sylvanus
Grugson
Sylvanus
5,531
2,680
2,042
2,915
8,098
4,936
557
1,116
6,982
19,766
0
L
Ymir
3,032
475
317
1,540
12,411
4,829
0
2,590
9,476
8,070
0
L
Thanatos
J4fK
Thanatos
3,016
934
0
4,195
11,909
3,115
0
2,926
8,941
0
38,903
L
Hercules
OscarWide
Hercules
2,172
408
0
4,917
8,481
4,104
0
1,217
6,785
0
25,849
W
8,528
3,682
0
1,285
7,938
2,774
0
341
7,597
0
42,705
W
Medusa
9,501
6,176
0
2,358
7,217
2,313
1,361
712
6,505
0
57,013
W
Anubis
6,082
568
0
3,903
5,262
2,581
660
307
4,955
34,012
0
L
Apollo
5,609
4,284
0
1,920
8,322
2,195
0
2,302
5,943
0
33,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,061
Gold Earned
38,563
276
Minions Killed
360
0
Camps Cleared
0
1,169,260
Distance Traveled
1,257,972
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,960
458
57
4
0
240,453
3
W
Achilles
7,756
597
90
7
0
295,109
2
W
Sylvanus
6,732
518
34
3
0
223,615
2
L
Ymir
5,291
407
15
1
0
212,637
4
L
Thanatos
6,291
484
75
6
0
227,177
0
L
Hercules
5,963
459
59
5
0
266,709
2
W
Da Ji
8,759
674
70
5
0
277,447
2
W
Medusa
7,430
572
92
7
0
229,052
4
W
Anubis
7,886
607
74
6
0
232,749
0
L
Apollo
6,556
504
70
5
0
222,284
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role