Player Matchup

Merlin
Merlin
Sgt TAG3
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,316 Elo+
Solo
Hercules
Hercules
damUmad
Hercules
Level 60
God Stats
54W - 85L
1,525 SR
Queue Stats
1,072W - 1,670L
1,364 Elo+
Solo
Hun Batz
Hun Batz
lobo51
Hun Batz
Level 47
God Stats
15W - 21L
1,299 SR
Queue Stats
357W - 518L
1,295 Elo+
Solo
Team Averages
Level 42
1,441 SR
1,325 Elo+

VS

Team Averages
Level 41
1,416 SR
1,318 Elo+
Ymir
Ymir
ImTheChrist08
Ymir
Level 16
God Stats
1W - 1L
1,200 SR
Queue Stats
41W - 39L
1,282 Elo+
Solo
Tsukuyomi
Tsukuyomi
Victoja12
Tsukuyomi
Level 42
God Stats
13W - 5L
1,671 SR
Queue Stats
33W - 28L
1,349 Elo+
Solo
He Bo
He Bo
Zackk_Morris
He Bo
Level 65
God Stats
3W - 1L
1,378 SR
Queue Stats
48W - 45L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Sgt TAG3
Merlin
8
1 / 8 / 1
5,300
757
3,391
8,327
2,859
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
damUmad
Hercules
5
0 / 1 / 2
4,840
691
391
1,207
368
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
lobo51
Hun Batz
9
1 / 8 / 1
5,792
827
4,580
9,458
3,154
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
10 / 1 / 3
7,774
1,111
6,432
5,676
2,422
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tsukuyomi
Victoja12
Tsukuyomi
11
3 / 1 / 11
6,886
984
5,742
5,864
1,947
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
4 / 0 / 9
6,920
989
4,421
4,086
1,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
2
Kills
17
17
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
10
1
3
11.5
L
Merlin
Sgt TAG3
Merlin
1
8
1
0.19
W
Tsukuyomi
Victoja12
Tsukuyomi
3
1
11
8.5
W
4
0
9
8.5
L
Hercules
damUmad
Hercules
0
1
2
1
L
Hun Batz
lobo51
Hun Batz
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,362
Damage
16,595
18,992
Taken
15,626
6,381
Mitigated
5,522
268
Healing
4,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,432
2,287
0
1,825
5,676
2,422
606
1,002
4,674
17,968
0
L
Merlin
Sgt TAG3
Merlin
3,391
428
0
0
8,327
2,859
0
5,849
2,322
9,610
0
W
Tsukuyomi
Victoja12
Tsukuyomi
5,742
1,194
0
1,602
5,864
1,947
539
1,460
4,404
0
26,971
W
4,421
428
0
1,050
4,086
1,153
818
1,382
2,704
13,056
0
L
Hercules
damUmad
Hercules
391
391
51
182
1,207
368
0
317
842
0
773
L
Hun Batz
lobo51
Hun Batz
4,580
455
0
35
9,458
3,154
0
4,336
4,907
0
13,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,932
Gold Earned
21,580
34
Minions Killed
88
2
Camps Cleared
4
239,954
Distance Traveled
421,730
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,774
1,111
31
4
2
139,966
2
L
Merlin
5,300
757
12
2
0
103,513
0
W
Tsukuyomi
6,886
984
34
5
2
152,502
0
W
He Bo
6,920
989
23
3
0
129,262
0
L
Hercules
4,840
691
1
0
1
20,745
1
L
Hun Batz
5,792
827
21
3
1
115,696
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role