Player Matchup

Danzaburou
Danzaburou
Coleymoleywoley
Danzaburou
Level 4
God Stats
1W - 2L
1,172 SR
Queue Stats
1W - 2L
1,257 Elo+
Solo
Ra
Ra
EliteDragon0408
Ra
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 26L
1,644 Elo+
Solo
Apollo
Apollo
HampsterHumper
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Artio
Artio
hurriking1
Artio
Level 15
God Stats
0W - 2L
1,274 SR
Queue Stats
0W - 3L
1,172 Elo+
Party 2
Jing Wei
Jing Wei
zounzoun1029
Jing Wei
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
357W - 433L
1,055 Elo+
Party 2
Team Averages
Level 19
1,389 SR
1,325 Elo+

VS

Team Averages
Level 21
1,478 SR
1,417 Elo+
Loki
Loki
DeathN0t3
Loki
Level 27
God Stats
11W - 9L
1,509 SR
Queue Stats
132W - 132L
1,410 Elo+
Party 1
Bacchus
Bacchus
DoctorPyro2001
Bacchus
Level 30
God Stats
32W - 28L
1,545 SR
Queue Stats
200W - 159L
1,516 Elo+
Solo
Hou Yi
Hou Yi
JelloKello
Hou Yi
Level 17
God Stats
6W - 6L
1,378 SR
Queue Stats
80W - 75L
1,362 Elo+
Party 1
Baron Samedi
Baron Samedi
KingGlowSquid
Baron Samedi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,393 Elo+
Solo
Tsukuyomi
Tsukuyomi
OzunuNinja
Tsukuyomi
Level 24
God Stats
15W - 14L
1,460 SR
Queue Stats
112W - 109L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Coleymoleywoley
Danzaburou
16
1 / 9 / 5
10,471
952
15,720
16,867
6,113
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 3 / 0
10,168
924
15,304
8,742
3,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 8 / 2
10,111
919
11,621
12,074
4,269
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Artio
16
2 / 12 / 3
10,301
936
7,917
29,592
26,991
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
zounzoun1029
Jing Wei
16
1 / 11 / 3
9,889
899
4,226
16,820
5,305
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
19
5 / 1 / 25
11,843
1,077
8,325
12,533
6,032
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

20
9 / 0 / 30
13,271
1,206
18,029
14,594
26,762
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
JelloKello
Hou Yi
19
7 / 1 / 21
12,004
1,091
13,145
9,590
4,667
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
KingGlowSquid
Baron Samedi
19
2 / 4 / 22
10,918
993
10,648
13,547
7,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
OzunuNinja
Tsukuyomi
20
20 / 1 / 18
15,104
1,373
28,334
10,282
5,469
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
159
7
Kills
43
43
Deaths
7
13
Assists
116
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Coleymoleywoley
Danzaburou
1
9
5
0.39
W
Loki
5
1
25
17.5
W
9
0
30
24
L
1
3
0
0.33
L
2
8
2
0.38
W
Hou Yi
JelloKello
Hou Yi
7
1
21
17.5
W
Baron Samedi
KingGlowSquid
Baron Samedi
2
4
22
3.25
W
Tsukuyomi
OzunuNinja
Tsukuyomi
20
1
18
29
L
Artio
2
12
3
0.29
L
Jing Wei
zounzoun1029
Jing Wei
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,788
Damage
78,481
84,095
Taken
60,546
45,742
Mitigated
50,145
9,546
Healing
8,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Coleymoleywoley
Danzaburou
15,720
4,847
0
1,763
16,867
6,113
0
6,049
10,818
0
31,003
W
Loki
8,325
1,698
0
0
12,533
6,032
0
5,327
6,991
0
20,302
W
18,029
3,016
0
1,774
14,594
26,762
0
5,316
9,018
31,403
0
L
15,304
81
1,833
1,177
8,742
3,064
0
2,466
6,276
56,884
0
L
11,621
5,466
0
508
12,074
4,269
0
4,724
7,350
0
20,465
W
Hou Yi
JelloKello
Hou Yi
13,145
5,086
0
0
9,590
4,667
0
3,550
5,910
0
39,438
W
Baron Samedi
KingGlowSquid
Baron Samedi
10,648
1,691
4,189
2,000
13,547
7,215
0
4,379
9,035
25,038
0
W
Tsukuyomi
OzunuNinja
Tsukuyomi
28,334
9,479
0
197
10,282
5,469
0
3,711
6,371
0
47,355
L
Artio
7,917
1,347
606
3,659
29,592
26,991
0
9,337
20,255
16,939
0
L
Jing Wei
zounzoun1029
Jing Wei
4,226
3,309
0
0
16,820
5,305
0
6,101
10,719
0
13,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,940
Gold Earned
63,140
189
Minions Killed
208
4
Camps Cleared
10
877,035
Distance Traveled
1,117,117
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,471
952
24
2
1
198,778
0
W
Loki
11,843
1,077
26
2
3
238,530
0
W
Bacchus
13,271
1,206
32
3
1
230,247
0
L
Ra
10,168
924
104
9
2
179,096
0
L
Apollo
10,111
919
28
3
0
143,027
0
W
Hou Yi
12,004
1,091
76
7
0
218,867
1
W
Baron Samedi
10,918
993
32
3
1
178,143
0
W
Tsukuyomi
15,104
1,373
42
4
5
251,330
3
L
Artio
10,301
936
14
1
0
192,503
0
L
Jing Wei
9,889
899
19
2
1
163,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role