Player Matchup

Medusa
Medusa
DaDarknessOver42
Medusa
Level 29
God Stats
10W - 11L
1,518 SR
Queue Stats
27W - 33L
1,350 Elo+
Solo
Osiris
Osiris
MetalBeowulf89
Osiris
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
281W - 292L
1,445 Elo+
Solo
Cerberus
Cerberus
PapyrusTheOnly
Cerberus
Level 20
God Stats
2W - 2L
1,674 SR
Queue Stats
22W - 20L
1,443 Elo+
Solo
Merlin
Merlin
Shipeanerr
Merlin
Level 18
God Stats
1W - 1L
1,734 SR
Queue Stats
11W - 11L
1,375 Elo+
Solo
Charybdis
Charybdis
xaymenoch
Charybdis
Level 24
God Stats
2W - 3L
1,490 SR
Queue Stats
50W - 90L
1,281 Elo+
Solo
Team Averages
Level 24
1,583 SR
1,379 Elo+

VS

Team Averages
Level 25
1,513 SR
1,451 Elo+
Morgan Le Fay
Morgan Le Fay
BlueLadyy
Morgan Le Fay
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 8L
1,533 Elo+
Solo
Artemis
Artemis
BornGambler
Artemis
Level 29
God Stats
8W - 9L
1,383 SR
Queue Stats
213W - 274L
1,368 Elo+
Solo
Charybdis
Charybdis
Chapeckk
Charybdis
Level 28
God Stats
7W - 8L
1,868 SR
Queue Stats
110W - 130L
1,417 Elo+
Solo
Merlin
Merlin
Lotus Sensuelle
Merlin
Level 25
God Stats
4W - 0L
1,506 SR
Queue Stats
16W - 14L
1,402 Elo+
Solo
Sobek
Sobek
mackrobot
Sobek
Level 15
God Stats
1W - 1L
1,309 SR
Queue Stats
33W - 23L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 1 / 3
12,340
771
3,470
3,048
1,138
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
6 / 5 / 3
15,367
960
22,543
37,390
34,974
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cerberus
20
4 / 5 / 6
15,165
948
27,276
38,919
61,392
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
Shipeanerr
Merlin
20
2 / 9 / 4
14,648
916
8,587
20,871
9,953
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Charybdis
xaymenoch
Charybdis
20
0 / 9 / 5
14,147
884
18,568
24,267
10,106
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

105

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BlueLadyy
Morgan Le Fay
20
0 / 4 / 14
14,010
876
13,179
13,431
5,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
BornGambler
Artemis
20
3 / 3 / 13
14,675
917
29,239
17,061
10,541
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charybdis
Chapeckk
Charybdis
20
16 / 1 / 8
17,599
1,100
28,640
12,083
7,831
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
1 / 3 / 15
14,862
929
25,274
14,731
6,614
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
mackrobot
Sobek
20
9 / 1 / 12
15,339
959
19,097
27,281
28,834
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
91
12
Kills
29
29
Deaths
12
21
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BlueLadyy
Morgan Le Fay
0
4
14
1.75
W
Artemis
BornGambler
Artemis
3
3
13
3.17
W
Charybdis
Chapeckk
Charybdis
16
1
8
20
L
0
1
3
1.5
W
1
3
15
2.83
L
6
5
3
1.5
L
Cerberus
4
5
6
1.4
L
Merlin
Shipeanerr
Merlin
2
9
4
0.44
W
Sobek
mackrobot
Sobek
9
1
12
15
L
Charybdis
xaymenoch
Charybdis
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,444
Damage
115,429
124,495
Taken
84,587
117,563
Mitigated
59,488
8,502
Healing
7,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BlueLadyy
Morgan Le Fay
13,179
1,905
213
2,067
13,431
5,668
0
5,968
7,463
30,003
0
W
Artemis
BornGambler
Artemis
29,239
21,165
0
0
17,061
10,541
0
7,627
9,434
0
53,365
W
Charybdis
Chapeckk
Charybdis
28,640
17,277
0
0
12,083
7,831
0
5,616
6,467
0
60,406
L
3,470
1,123
0
269
3,048
1,138
0
1,643
1,405
0
15,482
W
25,274
2,047
286
2,570
14,731
6,614
0
4,481
10,250
66,578
0
L
22,543
12,945
0
220
37,390
34,974
0
17,634
19,756
0
46,079
L
Cerberus
27,276
2,640
263
4,680
38,919
61,392
0
16,800
22,119
69,225
0
L
Merlin
Shipeanerr
Merlin
8,587
2,107
0
0
20,871
9,953
0
10,276
10,595
40,394
0
W
Sobek
mackrobot
Sobek
19,097
1,787
0
2,371
27,281
28,834
0
12,171
15,110
29,712
0
L
Charybdis
xaymenoch
Charybdis
18,568
11,854
0
3,070
24,267
10,106
0
11,197
13,070
0
50,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,667
Gold Earned
76,485
342
Minions Killed
296
10
Camps Cleared
8
1,234,894
Distance Traveled
1,440,733
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
14,010
876
58
4
1
312,788
0
W
Artemis
14,675
917
42
3
6
255,056
2
W
Charybdis
17,599
1,100
70
4
0
276,593
0
L
Medusa
12,340
771
19
1
1
97,660
0
W
Merlin
14,862
929
102
6
0
268,509
0
L
Osiris
15,367
960
54
3
2
351,041
0
L
Cerberus
15,165
948
115
7
0
328,748
1
L
Merlin
14,648
916
72
5
0
221,395
0
W
Sobek
15,339
959
24
2
1
327,787
2
L
Charybdis
14,147
884
82
5
7
236,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role