Player Matchup

Izanami
Izanami
DragonLilyTea
Izanami
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,471 Elo+
Party 1
Sylvanus
Sylvanus
ImPureTrxsh
Sylvanus
Level 68
God Stats
5W - 4L
1,225 SR
Queue Stats
61W - 71L
1,419 Elo+
Solo
Arachne
Arachne
LEGEND__VINCE
Arachne
Level 125
God Stats
1W - 0L
1,708 SR
Queue Stats
9W - 7L
1,697 Elo+
Party 1
Team Averages
Level 112
1,478 SR
1,529 Elo+

VS

Team Averages
Level 92
1,599 SR
1,536 Elo+
Morgan Le Fay
Morgan Le Fay
Drud971
Morgan Le Fay
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
IAzurl
Gilgamesh
Level 149
God Stats
3W - 1L
1,809 SR
Queue Stats
47W - 43L
1,701 Elo+
Party 2
Hou Yi
Hou Yi
Roijean12
Hou Yi
Level 61
God Stats
24W - 21L
1,489 SR
Queue Stats
149W - 186L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
4 / 0 / 9
7,930
793
7,629
7,869
3,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
ImPureTrxsh
Sylvanus
11
2 / 0 / 11
7,343
734
3,905
5,051
3,259
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
12
7 / 2 / 5
8,408
841
6,939
10,426
4,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Drud971
Morgan Le Fay
8
0 / 4 / 1
5,657
566
3,888
6,286
1,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
IAzurl
Gilgamesh
9
0 / 5 / 1
5,768
577
6,467
9,188
5,082
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
Roijean12
Hou Yi
10
2 / 4 / 0
6,806
681
6,753
6,428
1,842
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
13
Kills
2
2
Deaths
13
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
4
0
9
8.5
L
Morgan Le Fay
Drud971
Morgan Le Fay
0
4
1
0.13
L
Gilgamesh
IAzurl
Gilgamesh
0
5
1
0.1
W
Sylvanus
ImPureTrxsh
Sylvanus
2
0
11
7.5
W
Arachne
7
2
5
4.75
L
Hou Yi
Roijean12
Hou Yi
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,473
Damage
17,108
23,346
Taken
21,902
11,185
Mitigated
8,923
12,095
Healing
1,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
7,629
3,407
0
2,427
7,869
3,504
1,168
893
6,976
0
34,282
L
Morgan Le Fay
Drud971
Morgan Le Fay
3,888
464
0
52
6,286
1,999
0
689
5,597
10,036
0
L
Gilgamesh
IAzurl
Gilgamesh
6,467
1,334
0
409
9,188
5,082
0
2,784
6,404
0
23,688
W
Sylvanus
ImPureTrxsh
Sylvanus
3,905
1,171
1,660
3,556
5,051
3,259
679
917
4,134
5,854
0
W
Arachne
6,939
3,891
0
4,452
10,426
4,422
1,036
2,357
8,069
0
27,765
L
Hou Yi
Roijean12
Hou Yi
6,753
3,060
172
971
6,428
1,842
26
960
5,468
0
17,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,681
Gold Earned
18,231
115
Minions Killed
118
5
Camps Cleared
3
566,911
Distance Traveled
489,387
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,930
793
77
8
2
186,659
5
L
Morgan Le Fay
5,657
566
24
2
0
162,795
0
L
Gilgamesh
5,768
577
54
5
3
167,509
3
W
Sylvanus
7,343
734
7
1
0
185,949
3
W
Arachne
8,408
841
31
3
3
194,303
2
L
Hou Yi
6,806
681
40
4
0
159,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role