Player Matchup

Fenrir
Fenrir
AcridFiend905
Fenrir
Level 42
God Stats
2W - 2L
1,444 SR
Queue Stats
31W - 34L
1,448 Elo+
Party 2
Hercules
Hercules
CORREBergiii
Hercules
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 28L
1,495 Elo+
Solo
Ullr
Ullr
FrodoFraggin
Ullr
Level 21
God Stats
18W - 14L
1,441 SR
Queue Stats
82W - 74L
1,500 Elo+
Solo
Yemoja
Yemoja
MiniAcrid
Yemoja
Level 16
God Stats
4W - 2L
1,557 SR
Queue Stats
13W - 14L
1,463 Elo+
Party 2
Anubis
Anubis
TheFamousMexican
Anubis
Level 29
God Stats
5W - 2L
1,687 SR
Queue Stats
8W - 4L
1,638 Elo+
Solo
Team Averages
Level 25
1,526 SR
1,509 Elo+

VS

Team Averages
Level 9
1,428 SR
1,409 Elo+
Fenrir
Fenrir
CantDie
Fenrir
Level 16
God Stats
10W - 16L
1,699 SR
Queue Stats
19W - 27L
1,496 Elo+
Party 1
Danzaburou
Danzaburou
Dynoomite
Danzaburou
Level 8
God Stats
5W - 6L
1,248 SR
Queue Stats
9W - 17L
1,387 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GoldiSocks
Morgan Le Fay
Level 6
God Stats
3W - 11L
1,531 SR
Queue Stats
7W - 17L
1,376 Elo+
Party 1
King Arthur
King Arthur
Kwaymer
King Arthur
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,504 Elo+
Party 1
Bellona
Bellona
chromeheartstag
Bellona
Level 7
God Stats
2W - 10L
1,161 SR
Queue Stats
4W - 14L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 3 / 3
5,841
649
2,454
4,447
1,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
CORREBergiii
Hercules
11
6 / 0 / 2
6,526
725
4,040
4,833
2,238
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 0 / 1
6,251
695
2,444
4,392
1,340
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
MiniAcrid
Yemoja
7
0 / 0 / 0
4,590
510
292
2,619
1,824
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

7
0 / 4 / 3
4,806
534
1,642
3,234
1,310
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CantDie
Fenrir
7
1 / 2 / 0
4,719
524
1,210
5,191
1,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Dynoomite
Danzaburou
8
2 / 4 / 2
5,106
567
2,595
5,524
1,299
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
GoldiSocks
Morgan Le Fay
9
4 / 3 / 2
5,517
613
2,995
5,249
1,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Kwaymer
King Arthur
6
0 / 5 / 1
4,344
483
1,591
4,670
2,308
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

1
0 / 0 / 0
3,270
363
0
0
0

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
13
Kills
7
7
Deaths
14
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
3
3
1.83
W
Hercules
CORREBergiii
Hercules
6
0
2
7
L
Fenrir
CantDie
Fenrir
1
2
0
0.5
L
Danzaburou
Dynoomite
Danzaburou
2
4
2
0.75
W
3
0
1
3.5
L
Morgan Le Fay
GoldiSocks
Morgan Le Fay
4
3
2
1.67
L
King Arthur
Kwaymer
King Arthur
0
5
1
0.1
W
Yemoja
MiniAcrid
Yemoja
0
0
0
0
W
0
4
3
0.38
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,872
Damage
8,391
19,525
Taken
20,634
8,179
Mitigated
6,978
4,631
Healing
2,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,454
372
0
121
4,447
1,467
0
1,440
3,007
0
21,699
W
Hercules
CORREBergiii
Hercules
4,040
1,446
0
1,501
4,833
2,238
327
151
4,682
0
22,234
L
Fenrir
CantDie
Fenrir
1,210
503
0
726
5,191
1,520
602
0
5,191
0
21,423
L
Danzaburou
Dynoomite
Danzaburou
2,595
1,208
0
846
5,524
1,299
0
215
5,309
0
19,757
W
2,444
1,020
0
1,676
4,392
1,340
212
106
4,286
0
38,271
L
Morgan Le Fay
GoldiSocks
Morgan Le Fay
2,995
407
0
995
5,249
1,851
644
1,719
3,530
19,823
0
L
King Arthur
Kwaymer
King Arthur
1,591
672
0
250
4,670
2,308
406
0
4,670
0
10,124
W
Yemoja
MiniAcrid
Yemoja
292
39
543
790
2,619
1,824
354
104
2,515
10,423
0
W
1,642
0
0
0
3,234
1,310
130
1,194
2,040
10,202
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,014
Gold Earned
22,956
218
Minions Killed
149
0
Camps Cleared
0
779,052
Distance Traveled
661,811
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,841
649
39
4
0
187,904
2
W
Hercules
6,526
725
62
7
0
188,447
1
L
Fenrir
4,719
524
48
5
0
198,637
3
L
Danzaburou
5,106
567
40
4
0
164,610
0
W
Ullr
6,251
695
77
9
0
157,640
4
L
Morgan Le Fay
5,517
613
39
4
0
155,076
1
L
King Arthur
4,344
483
22
2
0
143,488
0
W
Yemoja
4,590
510
16
2
0
152,342
1
W
Anubis
4,806
534
24
3
0
92,719
0
L
Bellona
3,270
363
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role