Player Matchup

Athena
Athena
Dookooo
Athena
Level 28
God Stats
16W - 12L
1,547 SR
Queue Stats
88W - 90L
1,533 Elo+
Party 2
Ymir
Ymir
Hiparh
Ymir
Level 27
God Stats
6W - 2L
1,550 SR
Queue Stats
150W - 139L
1,523 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Panicka1996
Morgan Le Fay
Level 13
God Stats
1W - 2L
1,156 SR
Queue Stats
8W - 10L
1,419 Elo+
Solo
Bellona
Bellona
ShoxofCUZA
Bellona
Level 17
God Stats
26W - 20L
1,683 SR
Queue Stats
55W - 54L
1,512 Elo+
Party 2
Merlin
Merlin
SteveSSG
Merlin
Level 29
God Stats
15W - 6L
1,654 SR
Queue Stats
130W - 125L
1,507 Elo+
Party 2
Team Averages
Level 23
1,518 SR
1,499 Elo+

VS

Team Averages
Level 12
1,549 SR
1,510 Elo+
King Arthur
King Arthur
 
King Arthur
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ELODIEB
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,529 Elo+
Party 1
Kukulkan
Kukulkan
GodWallaby
Kukulkan
Level 4
God Stats
7W - 4L
1,745 SR
Queue Stats
28W - 23L
1,529 Elo+
Party 1
Ares
Ares
Rotnackensupport
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,463 Elo+
Party 1
Mercury
Mercury
SystemH4cK
Mercury
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Dookooo
Athena
12
5 / 0 / 11
8,397
560
4,800
10,293
10,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ymir
Hiparh
Ymir
12
4 / 1 / 9
8,280
552
5,975
13,800
9,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Panicka1996
Morgan Le Fay
12
5 / 5 / 7
7,919
528
10,091
8,456
3,531
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
ShoxofCUZA
Bellona
13
1 / 3 / 3
7,744
516
4,359
10,603
7,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
SteveSSG
Merlin
15
14 / 1 / 5
9,403
627
13,855
8,290
3,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
1 / 3 / 2
7,281
485
6,015
15,465
9,153
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 7 / 1
5,977
398
2,077
6,290
2,208
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
GodWallaby
Kukulkan
14
5 / 6 / 0
8,410
561
8,436
9,729
3,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 6 / 1
6,263
418
2,582
13,214
5,999
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
SystemH4cK
Mercury
10
2 / 8 / 2
7,004
467
4,509
10,802
4,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
15
29
Kills
9
10
Deaths
30
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
3
2
0.67
W
Athena
Dookooo
Athena
5
0
11
10.5
L
0
7
1
0.07
L
Kukulkan
GodWallaby
Kukulkan
5
6
0
0.83
W
Ymir
Hiparh
Ymir
4
1
9
8.5
W
Morgan Le Fay
Panicka1996
Morgan Le Fay
5
5
7
1.7
L
1
6
1
0.25
W
Bellona
ShoxofCUZA
Bellona
1
3
3
0.83
W
Merlin
SteveSSG
Merlin
14
1
5
16.5
L
Mercury
SystemH4cK
Mercury
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,080
Damage
23,619
51,442
Taken
55,500
33,832
Mitigated
24,904
14,281
Healing
6,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,015
576
315
2,034
15,465
9,153
126
8,647
6,818
0
29,652
W
Athena
Dookooo
Athena
4,800
1,717
0
3,592
10,293
10,113
998
3,812
6,331
18,022
0
L
2,077
237
196
267
6,290
2,208
1,167
3,574
2,716
18,845
0
L
Kukulkan
GodWallaby
Kukulkan
8,436
1,134
0
642
9,729
3,323
1,019
6,998
2,731
51,382
0
W
Ymir
Hiparh
Ymir
5,975
2,162
0
3,574
13,800
9,310
388
2,946
10,684
34,254
0
W
Morgan Le Fay
Panicka1996
Morgan Le Fay
10,091
2,352
0
754
8,456
3,531
2,045
2,140
6,266
42,682
0
L
2,582
627
0
1,503
13,214
5,999
0
10,905
2,309
10,606
0
W
Bellona
ShoxofCUZA
Bellona
4,359
1,152
0
4,819
10,603
7,805
685
917
9,652
0
36,515
W
Merlin
SteveSSG
Merlin
13,855
1,688
0
1,542
8,290
3,073
1,220
2,692
5,414
57,478
0
L
Mercury
SystemH4cK
Mercury
4,509
2,070
0
1,096
10,802
4,221
0
4,597
6,205
0
35,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,743
Gold Earned
34,935
318
Minions Killed
282
0
Camps Cleared
0
1,433,483
Distance Traveled
1,255,424
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,281
485
62
4
0
257,513
1
W
Athena
8,397
560
34
2
0
315,877
3
L
Ra
5,977
398
35
2
0
183,395
0
L
Kukulkan
8,410
561
102
7
0
272,277
3
W
Ymir
8,280
552
52
3
0
255,020
3
W
Morgan Le Fay
7,919
528
62
4
0
256,756
0
L
Ares
6,263
418
22
1
0
250,781
1
W
Bellona
7,744
516
83
6
0
294,666
2
W
Merlin
9,403
627
87
6
0
311,164
1
L
Mercury
7,004
467
61
4
0
291,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role