Player Matchup

Serqet
Serqet
CultPudz
Serqet
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 63L
1,456 Elo+
Solo
Baron Samedi
Baron Samedi
ECJInhell
Baron Samedi
Level 17
God Stats
1W - 0L
1,297 SR
Queue Stats
2W - 2L
1,265 Elo+
Party 2
Sun Wukong
Sun Wukong
Nauze
Sun Wukong
Level 7
God Stats
1W - 0L
1,268 SR
Queue Stats
2W - 2L
1,265 Elo+
Party 2
Danzaburou
Danzaburou
Wizc1999
Danzaburou
Level 28
God Stats
2W - 2L
1,315 SR
Queue Stats
29W - 37L
1,408 Elo+
Solo
Olorun
Olorun
bêbada
Olorun
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,180 Elo+
Party 2
Team Averages
Level 18
1,376 SR
1,315 Elo+

VS

Team Averages
Level 15
1,480 SR
1,452 Elo+
Amaterasu
Amaterasu
ImSpechiul
Amaterasu
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 68L
1,387 Elo+
Solo
Sol
Sol
Juice-_-Wrldk
Sol
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 11L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
MrSnakeeyes
Erlang Shen
Level 27
God Stats
30W - 35L
1,499 SR
Queue Stats
57W - 68L
1,467 Elo+
Solo
Ra
Ra
sin-_-internal
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
xenotk
Cernunnos
Level 16
God Stats
1W - 1L
1,402 SR
Queue Stats
8W - 11L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
CultPudz
Serqet
20
9 / 8 / 20
12,805
1,067
14,218
16,886
7,312
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
ECJInhell
Baron Samedi
20
8 / 6 / 29
13,909
1,159
25,081
16,361
8,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Nauze
Sun Wukong
20
4 / 7 / 31
12,827
1,069
14,950
25,352
28,789
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Wizc1999
Danzaburou
20
16 / 7 / 20
14,735
1,228
32,759
22,597
10,519
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
bêbada
Olorun
20
13 / 5 / 27
14,574
1,215
28,935
20,075
9,436
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

94

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ImSpechiul
Amaterasu
20
4 / 5 / 20
13,694
1,141
11,167
27,154
26,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
4 / 15 / 14
12,655
1,055
14,322
26,760
9,869
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Erlang Shen
MrSnakeeyes
Erlang Shen
20
18 / 6 / 12
17,319
1,443
37,852
30,266
19,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
0 / 15 / 14
11,172
931
7,509
18,348
6,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
xenotk
Cernunnos
20
7 / 9 / 13
13,645
1,137
24,995
21,190
8,829
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

177
Kill Participation
106
50
Kills
33
33
Deaths
50
127
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Serqet
CultPudz
Serqet
9
8
20
2.38
W
Baron Samedi
ECJInhell
Baron Samedi
8
6
29
3.75
L
Amaterasu
ImSpechiul
Amaterasu
4
5
20
2.8
L
4
15
14
0.73
L
Erlang Shen
MrSnakeeyes
Erlang Shen
18
6
12
4
W
Sun Wukong
Nauze
Sun Wukong
4
7
31
2.79
W
Danzaburou
Wizc1999
Danzaburou
16
7
20
3.71
W
Olorun
bêbada
Olorun
13
5
27
5.3
L
0
15
14
0.47
L
Cernunnos
xenotk
Cernunnos
7
9
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,943
Damage
95,845
101,271
Taken
123,718
64,496
Mitigated
71,719
24,683
Healing
17,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
CultPudz
Serqet
14,218
5,971
0
0
16,886
7,312
0
2,286
14,600
0
20,386
W
Baron Samedi
ECJInhell
Baron Samedi
25,081
3,466
3,881
3,862
16,361
8,440
0
5,605
10,756
52,070
0
L
Amaterasu
ImSpechiul
Amaterasu
11,167
7,389
0
1,857
27,154
26,980
0
12,902
13,220
0
21,631
L
14,322
4,458
0
2,358
26,760
9,869
0
15,440
11,320
27,155
0
L
Erlang Shen
MrSnakeeyes
Erlang Shen
37,852
19,961
329
10,023
30,266
19,240
0
11,150
18,105
58
68,125
W
Sun Wukong
Nauze
Sun Wukong
14,950
3,406
0
885
25,352
28,789
0
4,410
20,942
409
29,894
W
Danzaburou
Wizc1999
Danzaburou
32,759
22,310
0
6,433
22,597
10,519
0
4,140
18,457
0
48,641
W
Olorun
bêbada
Olorun
28,935
18,930
1,596
8,026
20,075
9,436
0
5,448
14,627
46,473
0
L
7,509
1,709
379
607
18,348
6,801
0
6,937
11,411
18,798
0
L
Cernunnos
xenotk
Cernunnos
24,995
12,182
0
2,100
21,190
8,829
0
7,996
13,194
0
70,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,850
Gold Earned
68,485
198
Minions Killed
215
5
Camps Cleared
7
998,877
Distance Traveled
1,021,445
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
12,805
1,067
19
2
0
210,402
0
W
Baron Samedi
13,909
1,159
71
6
0
195,139
1
L
Amaterasu
13,694
1,141
29
2
0
222,011
0
L
Sol
12,655
1,055
32
3
1
173,082
0
L
Erlang Shen
17,319
1,443
43
4
4
231,313
0
W
Sun Wukong
12,827
1,069
43
4
3
220,569
2
W
Danzaburou
14,735
1,228
32
3
2
171,951
0
W
Olorun
14,574
1,215
33
3
0
200,816
0
L
Ra
11,172
931
24
2
1
183,157
0
L
Cernunnos
13,645
1,137
87
7
1
211,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role