Player Matchup

Tiamat
Tiamat
Gold V
Zigityjoe
Tiamat
Gold V
Level 38
God Stats
1W - 1L
1,351 SR
Queue Stats
59W - 62L
1,560 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
qtik420
Kumbhakarna
Silver II
Level 107
God Stats
2W - 0L
1,627 SR
Queue Stats
5W - 10L
1,521 MMR
Solo
Neith
Neith
Silver I
xBLOODxWARx
Neith
Silver I
Level 129
God Stats
12W - 12L
1,515 SR
Queue Stats
70W - 67L
1,567 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 91
1,498 SR
1,549 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 106
1,474 SR
1,519 MMR
Vulcan
Vulcan
Gold V
KhaLiFa-Wiz____
Vulcan
Gold V
Level 138
God Stats
1W - 1L
1,730 SR
Queue Stats
63W - 63L
1,507 MMR
Party 1
Athena
Athena
Gold V
WhiTTeXx
Athena
Gold V
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 57L
1,478 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
xXDeath_GunXx057
Danzaburou
Bronze III
Level 43
God Stats
0W - 2L
1,192 SR
Queue Stats
4W - 3L
1,573 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Zigityjoe
Tiamat
17
11 / 1 / 9
13,261
737
21,058
11,847
9,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
qtik420
Kumbhakarna
15
4 / 2 / 12
12,779
710
5,656
22,008
29,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
5 / 2 / 12
11,968
665
22,158
13,058
5,238
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
PersephoneCthulhuMorgan Le FayErlang ShenArtemis

VS

Bans
AphroditeKukulkanGilgameshAnubisHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 10 / 1
10,561
587
10,008
13,947
4,639
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Athena
WhiTTeXx
Athena
13
1 / 4 / 3
10,346
575
7,087
27,894
23,943
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
xXDeath_GunXx057
Danzaburou
14
1 / 6 / 2
10,917
607
9,301
15,044
5,123
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
20
Kills
4
5
Deaths
20
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
10
1
0.25
L
Athena
WhiTTeXx
Athena
1
4
3
0.63
W
Tiamat
Zigityjoe
Tiamat
11
1
9
15.5
W
Kumbhakarna
qtik420
Kumbhakarna
4
2
12
5
W
5
2
12
5.5
L
Danzaburou
xXDeath_GunXx057
Danzaburou
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,872
Damage
26,396
46,913
Taken
56,885
44,035
Mitigated
33,705
10,494
Healing
8,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,008
7,237
0
812
13,947
4,639
38
8,708
4,751
42,202
0
L
Athena
WhiTTeXx
Athena
7,087
975
0
5,354
27,894
23,943
0
8,381
18,903
22,433
0
W
Tiamat
Zigityjoe
Tiamat
21,058
2,043
248
4,559
11,847
9,262
442
5,205
6,642
60,030
0
W
Kumbhakarna
qtik420
Kumbhakarna
5,656
465
0
2,549
22,008
29,535
0
6,325
15,683
18,622
0
W
22,158
5,478
0
3,138
13,058
5,238
2,516
6,692
6,366
0
63,457
L
Danzaburou
xXDeath_GunXx057
Danzaburou
9,301
3,418
0
2,401
15,044
5,123
0
9,000
5,613
0
38,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,008
Gold Earned
31,824
200
Minions Killed
150
6
Camps Cleared
5
1,003,527
Distance Traveled
817,903
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,561
587
64
4
1
255,474
1
L
Athena
10,346
575
27
2
1
281,881
0
W
Tiamat
13,261
737
72
4
5
344,866
0
W
Kumbhakarna
12,779
710
16
1
0
346,761
3
W
Neith
11,968
665
112
6
1
311,900
1
L
Danzaburou
10,917
607
59
3
3
280,548
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role