Player Matchup

Artemis
Artemis
Masters
ALEJANDROMT44
Artemis
Masters
Level 154
God Stats
27W - 21L
1,819 SR
Queue Stats
714W - 689L
2,258 MMR
Solo
Geb
Geb
Masters
Fumiii
Geb
Masters
Level 160
God Stats
9W - 8L
1,647 SR
Queue Stats
275W - 265L
2,174 MMR
Solo
Thanatos
Thanatos
Masters
ThmellyThumb
Thanatos
Masters
Level 107
God Stats
18W - 26L
1,521 SR
Queue Stats
418W - 402L
2,215 MMR
Party 1
Hercules
Hercules
Diamond V
TotemSlave
Hercules
Diamond V
Level 61
God Stats
3W - 3L
1,638 SR
Queue Stats
138W - 121L
2,084 MMR
Party 1
Raijin
Raijin
Diamond III
playuer8221
Raijin
Diamond III
Level 160
God Stats
5W - 10L
1,593 SR
Queue Stats
280W - 265L
2,231 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 128
1,644 SR
2,192 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 139
1,571 SR
1,780 MMR
Apollo
Apollo
Diamond II
 
Apollo
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Diamond IV
 
Chronos
Diamond IV
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Diamond III
 
Horus
Diamond III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Platinum II
Joúska
Loki
Platinum II
Level 160
God Stats
31W - 21L
1,873 SR
Queue Stats
143W - 136L
2,201 MMR
Solo
Jormungandr
Jormungandr
Diamond III
Trrrey
Jormungandr
Diamond III
Level 122
God Stats
1W - 0L
1,481 SR
Queue Stats
68W - 54L
2,200 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
8
0 / 4 / 2
4,739
474
5,803
6,080
1,180
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Geb
Fumiii
Geb
5
0 / 5 / 3
4,504
450
1,805
8,359
2,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
ThmellyThumb
Thanatos
9
3 / 3 / 0
5,864
586
4,591
7,017
2,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
TotemSlave
Hercules
10
0 / 1 / 0
5,047
505
2,662
9,118
4,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
10
2 / 7 / 0
5,705
571
3,309
7,040
1,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
AthenaGilgameshMorgan Le FayOdin

VS

Bans
TiamatHelSetCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
7 / 2 / 3
7,010
701
6,740
8,391
2,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
 
Chronos
11
5 / 0 / 2
6,906
691
5,282
6,632
2,727
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
 
Horus
9
2 / 1 / 11
6,025
603
3,779
7,436
3,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
Joúska
Loki
11
4 / 1 / 1
6,523
652
4,541
5,430
2,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Trrrey
Jormungandr
11
2 / 1 / 0
6,527
653
6,844
5,459
3,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
5
Kills
20
20
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
7
2
3
4.25
W
Chronos
 
Chronos
5
0
2
6
W
Horus
 
Horus
2
1
11
7.5
L
Artemis
0
4
2
0.25
L
Geb
Fumiii
Geb
0
5
3
0.3
W
Loki
Joúska
Loki
4
1
1
4.5
L
Thanatos
ThmellyThumb
Thanatos
3
3
0
1
L
Hercules
TotemSlave
Hercules
0
1
0
0
W
Jormungandr
Trrrey
Jormungandr
2
1
0
2
L
Raijin
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,170
Damage
27,186
37,614
Taken
33,348
12,853
Mitigated
14,952
13,309
Healing
12,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
6,740
4,137
0
3,851
8,391
2,462
189
1,284
7,107
0
45,353
W
Chronos
 
Chronos
5,282
1,807
0
2,180
6,632
2,727
709
1,849
4,783
41,842
0
W
Horus
 
Horus
3,779
1,317
818
2,874
7,436
3,984
0
1,857
5,579
0
8,687
L
Artemis
5,803
3,672
0
1,142
6,080
1,180
0
799
5,281
0
24,075
L
Geb
Fumiii
Geb
1,805
452
0
1,000
8,359
2,756
0
1,104
7,255
5,119
0
W
Loki
Joúska
Loki
4,541
1,356
0
1,600
5,430
2,084
0
274
5,156
0
42,545
L
Thanatos
ThmellyThumb
Thanatos
4,591
1,621
0
5,726
7,017
2,418
0
1,612
5,405
0
29,161
L
Hercules
TotemSlave
Hercules
2,662
755
0
5,151
9,118
4,811
0
5,923
3,195
0
23,314
W
Jormungandr
Trrrey
Jormungandr
6,844
3,287
0
1,500
5,459
3,695
0
0
4,971
38,218
0
L
Raijin
3,309
279
0
290
7,040
1,688
0
2,688
4,352
31,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,859
Gold Earned
32,991
223
Minions Killed
335
0
Camps Cleared
0
980,627
Distance Traveled
1,035,996
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,010
701
79
8
0
200,426
1
W
Chronos
6,906
691
85
9
0
206,831
3
W
Horus
6,025
603
7
1
0
216,265
5
L
Artemis
4,739
474
46
5
0
178,408
5
L
Geb
4,504
450
6
1
0
214,756
2
W
Loki
6,523
652
78
8
0
229,075
2
L
Thanatos
5,864
586
55
6
0
203,426
1
L
Hercules
5,047
505
51
5
0
213,309
0
W
Jormungandr
6,527
653
86
9
0
183,399
2
L
Raijin
5,705
571
65
7
0
170,728
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role