Player Matchup

Cthulhu
Cthulhu
HYPERBLEACH
Cthulhu
Level 24
God Stats
12W - 7L
1,206 SR
Queue Stats
71W - 101L
1,338 Elo+
Solo
Kukulkan
Kukulkan
Meskuzze
Kukulkan
Level 18
God Stats
3W - 2L
1,300 SR
Queue Stats
10W - 10L
1,410 Elo+
Solo
Neith
Neith
xxTriGGeRxx
Neith
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 31L
1,462 Elo+
Solo
Team Averages
Level 17
1,335 SR
1,403 Elo+

VS

Team Averages
Level 37
1,304 SR
1,353 Elo+
Kukulkan
Kukulkan
Bota075
Kukulkan
Level 77
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 49L
1,542 Elo+
Solo
Chaac
Chaac
LocoTemporal
Chaac
Level 28
God Stats
3W - 3L
1,307 SR
Queue Stats
69W - 96L
1,370 Elo+
Solo
Set
Set
mrtoazty
Set
Level 6
God Stats
1W - 8L
1,106 SR
Queue Stats
8W - 16L
1,148 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HYPERBLEACH
Cthulhu
18
2 / 3 / 19
14,120
642
16,792
25,298
35,799
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Kukulkan
Meskuzze
Kukulkan
18
12 / 5 / 6
15,134
688
22,524
15,594
6,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
9 / 5 / 10
14,919
678
22,613
20,811
9,805
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bota075
Kukulkan
18
7 / 8 / 4
14,985
681
25,060
22,587
11,022
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
5 / 7 / 6
13,829
629
18,625
27,668
27,416
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

12
1 / 8 / 1
11,107
505
5,644
17,618
10,006
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
24
23
Kills
13
13
Deaths
23
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Bota075
Kukulkan
7
8
4
1.13
W
Cthulhu
HYPERBLEACH
Cthulhu
2
3
19
3.83
L
5
7
6
1.14
W
Kukulkan
Meskuzze
Kukulkan
12
5
6
3
L
1
8
1
0.19
W
9
5
10
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,929
Damage
49,329
61,703
Taken
67,873
52,522
Mitigated
48,444
14,466
Healing
11,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Bota075
Kukulkan
25,060
3,368
0
4,192
22,587
11,022
128
11,670
10,641
70,931
0
W
Cthulhu
HYPERBLEACH
Cthulhu
16,792
1,303
459
3,168
25,298
35,799
504
10,009
15,289
35,563
0
L
18,625
4,391
0
6,573
27,668
27,416
0
15,430
11,794
0
48,715
W
Kukulkan
Meskuzze
Kukulkan
22,524
1,148
0
1,285
15,594
6,918
441
8,224
7,370
85,672
0
L
5,644
2,474
0
531
17,618
10,006
105
11,865
5,408
0
13,053
W
22,613
14,763
1,815
7,739
20,811
9,805
1,062
7,378
13,433
0
62,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,173
Gold Earned
39,921
270
Minions Killed
191
15
Camps Cleared
3
1,092,212
Distance Traveled
998,941
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
14,985
681
105
5
1
345,196
3
W
Cthulhu
14,120
642
58
3
0
399,810
0
L
Chaac
13,829
629
59
3
1
353,537
3
W
Kukulkan
15,134
688
131
6
7
364,089
4
L
Set
11,107
505
27
1
1
300,208
2
W
Neith
14,919
678
81
4
8
328,313
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role