Player Matchup

Medusa
Medusa
 
Medusa
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
ConcernedPenguin
Osiris
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 59L
1,478 Elo+
Solo
Achilles
Achilles
Ging_x_Freecs
Achilles
Level 123
God Stats
1W - 8L
1,272 SR
Queue Stats
458W - 487L
1,520 Elo+
Solo
He Bo
He Bo
Kýrios
He Bo
Level 123
God Stats
2W - 1L
1,713 SR
Queue Stats
167W - 173L
1,452 Elo+
Solo
Loki
Loki
Some Lame Sink
Loki
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 94L
1,488 Elo+
Solo
Team Averages
Level 111
1,497 SR
1,488 Elo+

VS

Team Averages
Level 125
1,519 SR
1,494 Elo+
Chaac
Chaac
 
Chaac
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
AhGetClackedOn
Ah Muzen Cab
Level 80
God Stats
4W - 2L
1,670 SR
Queue Stats
114W - 111L
1,492 Elo+
Party 1
Sun Wukong
Sun Wukong
FoxieFoxeh
Sun Wukong
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 89L
1,510 Elo+
Solo
Eset
Eset
OoTsukioO
Eset
Level 160
God Stats
1W - 0L
1,326 SR
Queue Stats
34W - 31L
1,504 Elo+
Solo
Xing Tian
Xing Tian
TIMNAR
Xing Tian
Level 149
God Stats
4W - 0L
1,600 SR
Queue Stats
142W - 148L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
4 / 4 / 8
11,612
726
20,322
11,511
5,095
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
4 / 3 / 9
10,734
671
13,788
27,231
20,295
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
Ging_x_Freecs
Achilles
17
3 / 4 / 8
10,905
682
11,619
14,096
6,484
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

He Bo
Kýrios
He Bo
15
1 / 8 / 6
9,689
606
11,790
11,801
4,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 9 / 9
10,626
664
9,467
14,354
8,313
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
9 / 3 / 15
11,885
743
22,960
23,392
19,499
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
AhGetClackedOn
Ah Muzen Cab
18
2 / 3 / 19
11,355
710
8,334
12,978
5,330
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
FoxieFoxeh
Sun Wukong
19
5 / 1 / 17
11,453
716
10,152
15,325
10,535
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Eset
20
7 / 4 / 18
12,366
773
18,185
15,937
6,506
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
TIMNAR
Xing Tian
18
4 / 4 / 17
11,829
739
7,666
15,378
17,149
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
113
15
Kills
27
28
Deaths
15
40
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
4
8
2
W
Chaac
 
Chaac
9
3
15
5.5
W
Ah Muzen Cab
AhGetClackedOn
Ah Muzen Cab
2
3
19
3.83
L
4
3
9
2.83
W
Sun Wukong
FoxieFoxeh
Sun Wukong
5
1
17
13.5
L
Achilles
Ging_x_Freecs
Achilles
3
4
8
1.75
L
He Bo
Kýrios
He Bo
1
8
6
0.5
W
Eset
7
4
18
4
L
3
9
9
0.83
W
Xing Tian
TIMNAR
Xing Tian
4
4
17
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,986
Damage
67,297
78,993
Taken
83,010
44,292
Mitigated
59,019
27,679
Healing
41,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
20,322
5,995
1,389
2,878
11,511
5,095
611
4,643
6,868
0
50,268
W
Chaac
 
Chaac
22,960
6,175
1,643
9,818
23,392
19,499
1,291
2,107
20,634
0
40,406
W
Ah Muzen Cab
AhGetClackedOn
Ah Muzen Cab
8,334
3,924
1,672
4,453
12,978
5,330
1,068
2,209
10,493
0
27,765
L
13,788
3,117
145
13,398
27,231
20,295
0
8,929
18,302
0
17,417
W
Sun Wukong
FoxieFoxeh
Sun Wukong
10,152
1,768
2,026
5,932
15,325
10,535
1,322
3,130
11,793
0
23,509
L
Achilles
Ging_x_Freecs
Achilles
11,619
1,084
1,250
5,466
14,096
6,484
1,574
5,028
9,068
0
24,368
L
He Bo
Kýrios
He Bo
11,790
705
576
1,469
11,801
4,105
336
4,544
7,257
22,460
0
W
Eset
18,185
906
7,465
5,046
15,937
6,506
1,100
2,113
13,529
43,349
0
L
9,467
2,517
820
288
14,354
8,313
189
2,707
11,647
0
20,559
W
Xing Tian
TIMNAR
Xing Tian
7,666
589
1,340
1,999
15,378
17,149
329
1,542
12,963
17,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,566
Gold Earned
58,888
191
Minions Killed
172
0
Camps Cleared
0
1,337,535
Distance Traveled
1,573,615
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,612
726
97
6
0
309,510
4
W
Chaac
11,885
743
21
1
0
303,615
3
W
Ah Muzen Cab
11,355
710
57
4
0
299,177
0
L
Osiris
10,734
671
23
1
0
323,635
0
W
Sun Wukong
11,453
716
14
1
0
343,570
0
L
Achilles
10,905
682
21
1
0
225,504
0
L
He Bo
9,689
606
28
2
0
239,079
1
W
Eset
12,366
773
56
4
0
311,535
0
L
Loki
10,626
664
22
1
0
239,807
0
W
Xing Tian
11,829
739
24
2
0
315,718
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role