Player Matchup

Fafnir
Fafnir
Adelan778
Fafnir
Level 20
God Stats
3W - 5L
1,298 SR
Queue Stats
19W - 18L
1,357 Elo+
Party 2
Kukulkan
Kukulkan
Birdiefly15
Kukulkan
Level 28
God Stats
33W - 24L
1,539 SR
Queue Stats
97W - 109L
1,316 Elo+
Solo
Bastet
Bastet
DragonFlower24
Bastet
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 58L
1,161 Elo+
Party 3
Tiamat
Tiamat
JustisMan
Tiamat
Level 12
God Stats
3W - 2L
1,288 SR
Queue Stats
10W - 14L
1,320 Elo+
Party 2
Skadi
Skadi
WalkingTree11235
Skadi
Level 16
God Stats
8W - 12L
1,311 SR
Queue Stats
35W - 44L
1,276 Elo+
Party 3
Team Averages
Level 18
1,387 SR
1,286 Elo+

VS

Team Averages
Level 16
1,462 SR
1,176 Elo+
Heimdallr
Heimdallr
Killen4dayz7497
Heimdallr
Level 7
God Stats
25W - 13L
1,500 SR
Queue Stats
30W - 26L
1,148 Elo+
Party 1
Set
Set
KingFlame47
Set
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 26L
1,254 Elo+
Party 1
Kali
Kali
MKScorpion619
Kali
Level 22
God Stats
19W - 18L
1,308 SR
Queue Stats
86W - 92L
1,299 Elo+
Solo
Poseidon
Poseidon
WorldRhombus380
Poseidon
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,189 Elo+
Solo
Hachiman
Hachiman
Yoshi_Turtle2034
Hachiman
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
992 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Adelan778
Fafnir
20
6 / 3 / 20
15,655
1,044
10,885
18,339
30,324
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Birdiefly15
Kukulkan
20
8 / 3 / 19
15,853
1,057
19,495
19,164
8,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
11 / 12 / 13
15,665
1,044
22,589
24,158
10,424
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
JustisMan
Tiamat
19
0 / 1 / 2
11,357
757
2,585
4,207
1,499
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
15 / 2 / 16
17,636
1,176
35,893
20,836
8,212
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

72

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Killen4dayz7497
Heimdallr
20
8 / 13 / 9
15,928
1,062
35,146
31,733
14,129
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
7 / 9 / 9
15,458
1,031
18,516
27,829
12,210
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
5 / 8 / 6
15,278
1,019
17,770
27,007
14,342
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
20
1 / 8 / 9
13,736
916
7,968
12,120
3,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 2 / 1
10,860
724
1,056
1,724
542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
55
40
Kills
21
21
Deaths
40
70
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Adelan778
Fafnir
6
3
20
5.33
W
Kukulkan
Birdiefly15
Kukulkan
8
3
19
5.83
W
11
12
13
1.46
W
Tiamat
JustisMan
Tiamat
0
1
2
1
L
Heimdallr
Killen4dayz7497
Heimdallr
8
13
9
0.96
L
7
9
9
1.28
L
5
8
6
1
W
15
2
16
11.5
L
Poseidon
1
8
9
0.69
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,447
Damage
80,456
86,704
Taken
100,413
59,008
Mitigated
45,140
9,219
Healing
12,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Adelan778
Fafnir
10,885
2,764
0
3,015
18,339
30,324
0
2,436
15,903
19,303
0
W
Kukulkan
Birdiefly15
Kukulkan
19,495
907
496
1,942
19,164
8,549
0
2,262
16,902
43,792
0
W
22,589
8,480
0
0
24,158
10,424
0
1,920
22,238
0
37,117
W
Tiamat
JustisMan
Tiamat
2,585
318
0
727
4,207
1,499
0
882
3,325
6,670
0
L
Heimdallr
Killen4dayz7497
Heimdallr
35,146
20,535
0
3,200
31,733
14,129
0
7,893
23,840
0
66,346
L
18,516
9,278
0
289
27,829
12,210
0
12,731
15,098
0
36,591
L
17,770
6,334
0
8,326
27,007
14,342
0
7,308
19,699
0
62,636
W
35,893
23,736
0
3,039
20,836
8,212
0
468
20,368
0
74,488
L
Poseidon
7,968
632
0
235
12,120
3,917
0
4,302
7,818
25,120
0
L
1,056
615
0
0
1,724
542
0
731
993
0
1,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,166
Gold Earned
71,260
232
Minions Killed
252
3
Camps Cleared
6
1,211,754
Distance Traveled
1,063,569
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
15,655
1,044
18
1
0
281,401
0
W
Kukulkan
15,853
1,057
68
5
2
281,353
0
W
Bastet
15,665
1,044
34
2
1
256,991
1
W
Tiamat
11,357
757
10
1
0
42,496
0
L
Heimdallr
15,928
1,062
73
5
1
227,289
0
L
Set
15,458
1,031
42
3
2
302,965
0
L
Kali
15,278
1,019
98
7
2
257,966
0
W
Skadi
17,636
1,176
102
7
0
349,513
0
L
Poseidon
13,736
916
39
3
1
244,759
0
L
Hachiman
10,860
724
0
0
0
30,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role