Player Matchup

Bastet
Bastet
 
Bastet
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
YodaQC28
Bacchus
Level 58
God Stats
22W - 21L
1,365 SR
Queue Stats
52W - 51L
1,438 Elo+
Party 1
Nu Wa
Nu Wa
minibeauch
Nu Wa
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
254W - 303L
1,436 Elo+
Party 1
Team Averages
Level 91
1,455 SR
1,458 Elo+

VS

Team Averages
Level 73
1,501 SR
1,406 Elo+
Zhong Kui
Zhong Kui
AllKumNoPP
Zhong Kui
Level 147
God Stats
2W - 3L
1,504 SR
Queue Stats
230W - 227L
1,544 Elo+
Party 2
Medusa
Medusa
Dzanick
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,175 Elo+
Solo
Rama
Rama
Le Mona Rona
Rama
Level 66
God Stats
5W - 4L
1,500 SR
Queue Stats
179W - 179L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
9 / 1 / 4
7,758
862
8,570
5,772
2,847
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
YodaQC28
Bacchus
9
1 / 0 / 10
6,774
753
3,263
6,476
7,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
11
3 / 0 / 8
6,924
769
6,284
2,465
747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AllKumNoPP
Zhong Kui
9
1 / 4 / 0
5,777
642
4,025
8,774
4,510
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
Dzanick
Medusa
7
0 / 6 / 1
5,246
583
1,390
6,669
1,715
9
0 / 3 / 0
5,337
593
2,178
6,008
1,470
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
13
Kills
1
1
Deaths
13
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
9
1
4
11
L
Zhong Kui
AllKumNoPP
Zhong Kui
1
4
0
0.25
L
Medusa
Dzanick
Medusa
0
6
1
0.08
L
0
3
0
0
W
Bacchus
YodaQC28
Bacchus
1
0
10
6
W
Nu Wa
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,117
Damage
7,593
14,713
Taken
21,451
10,594
Mitigated
7,695
2,699
Healing
1,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,570
2,935
0
234
5,772
2,847
693
1,963
3,809
0
17,135
L
Zhong Kui
AllKumNoPP
Zhong Kui
4,025
109
0
1,350
8,774
4,510
0
3,700
5,074
23,843
0
L
Medusa
Dzanick
Medusa
1,390
489
0
0
6,669
1,715
8
2,983
3,686
0
6,165
L
2,178
1,554
0
465
6,008
1,470
0
3,121
2,887
0
9,839
W
Bacchus
YodaQC28
Bacchus
3,263
472
578
1,137
6,476
7,000
234
1,466
5,010
8,972
0
W
Nu Wa
6,284
961
0
750
2,465
747
288
869
1,596
25,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,456
Gold Earned
16,360
84
Minions Killed
96
4
Camps Cleared
2
528,222
Distance Traveled
404,950
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,758
862
26
3
1
176,864
0
L
Zhong Kui
5,777
642
53
6
1
148,264
2
L
Medusa
5,246
583
14
2
0
108,584
0
L
Rama
5,337
593
29
3
1
148,102
2
W
Bacchus
6,774
753
14
2
0
175,045
2
W
Nu Wa
6,924
769
44
5
3
176,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role