Player Matchup

Discordia
Discordia
 
Discordia
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Alister-Jo
Tsukuyomi
Level 69
God Stats
3W - 4L
1,533 SR
Queue Stats
25W - 25L
1,507 Elo+
Solo
Ares
Ares
ByBJluk777
Ares
Level 46
God Stats
3W - 1L
1,736 SR
Queue Stats
11W - 14L
1,335 Elo+
Solo
Danzaburou
Danzaburou
tueur1-0
Danzaburou
Level 45
God Stats
39W - 24L
1,504 SR
Queue Stats
58W - 56L
1,505 Elo+
Solo
Team Averages
Level 72
1,554 SR
1,469 Elo+

VS

Team Averages
Level 101
1,402 SR
1,445 Elo+
Heimdallr
Heimdallr
Diifamouss
Heimdallr
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,203 Elo+
Solo
Nox
Nox
Nemoku_LT
Nox
Level 43
God Stats
2W - 5L
1,320 SR
Queue Stats
117W - 112L
1,541 Elo+
Solo
Eset
Eset
Yarik-Kratos
Eset
Level 156
God Stats
6W - 7L
1,595 SR
Queue Stats
305W - 319L
1,481 Elo+
Solo
Jing Wei
Jing Wei
bivens0n
Jing Wei
Level 121
God Stats
1W - 3L
1,177 SR
Queue Stats
72W - 60L
1,541 Elo+
Solo
Thanatos
Thanatos
watersibe
Thanatos
Level 148
God Stats
1W - 4L
1,419 SR
Queue Stats
93W - 112L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
5 / 0 / 18
11,851
988
11,493
2,835
939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
 
He Bo
19
2 / 3 / 25
11,357
946
7,299
6,389
2,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Alister-Jo
Tsukuyomi
19
9 / 5 / 23
12,615
1,051
16,530
13,356
5,418
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 1 / 29
12,297
1,025
7,480
14,168
16,778
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
tueur1-0
Danzaburou
20
17 / 1 / 15
14,700
1,225
26,307
11,099
4,888
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

210

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Diifamouss
Heimdallr
18
2 / 12 / 7
11,766
981
11,829
23,434
11,034
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 3 / 4
12,218
1,018
7,757
9,429
4,199
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 7 / 6
10,736
895
10,134
14,400
5,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
bivens0n
Jing Wei
16
1 / 4 / 3
10,230
853
4,644
11,089
4,442
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
watersibe
Thanatos
18
2 / 11 / 6
11,208
934
6,985
16,710
7,245
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
36
36
Kills
10
10
Deaths
37
110
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
0
18
14
W
He Bo
 
He Bo
2
3
25
4.83
W
Tsukuyomi
Alister-Jo
Tsukuyomi
9
5
23
4.1
W
3
1
29
17.5
L
Heimdallr
Diifamouss
Heimdallr
2
12
7
0.46
L
4
3
4
2
L
1
7
6
0.57
L
Jing Wei
bivens0n
Jing Wei
1
4
3
0.63
W
Danzaburou
tueur1-0
Danzaburou
17
1
15
24.5
L
Thanatos
watersibe
Thanatos
2
11
6
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,109
Damage
41,349
47,847
Taken
75,062
30,849
Mitigated
32,725
7,603
Healing
7,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
11,493
301
0
0
2,835
939
0
369
2,466
38,743
0
W
He Bo
 
He Bo
7,299
228
0
471
6,389
2,826
0
2,488
3,899
20,110
0
W
Tsukuyomi
Alister-Jo
Tsukuyomi
16,530
5,036
106
707
13,356
5,418
0
6,645
6,711
0
27,785
W
7,480
96
577
799
14,168
16,778
0
5,094
9,074
23,901
0
L
Heimdallr
Diifamouss
Heimdallr
11,829
3,553
0
1,293
23,434
11,034
0
9,173
14,261
0
43,075
L
7,757
111
0
63
9,429
4,199
0
2,668
6,761
25,519
0
L
10,134
677
423
270
14,400
5,805
0
3,942
10,458
22,712
0
L
Jing Wei
bivens0n
Jing Wei
4,644
2,070
0
485
11,089
4,442
0
4,126
6,963
0
19,710
W
Danzaburou
tueur1-0
Danzaburou
26,307
16,829
0
4,943
11,099
4,888
0
3,406
7,693
0
53,589
L
Thanatos
watersibe
Thanatos
6,985
890
0
4,776
16,710
7,245
0
6,363
10,347
150
25,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,820
Gold Earned
56,158
233
Minions Killed
221
5
Camps Cleared
8
1,149,906
Distance Traveled
1,021,111
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,851
988
64
5
0
222,129
0
W
He Bo
11,357
946
44
4
2
235,131
0
W
Tsukuyomi
12,615
1,051
11
1
1
199,654
1
W
Ares
12,297
1,025
21
2
1
256,740
0
L
Heimdallr
11,766
981
90
8
2
203,534
0
L
Nox
12,218
1,018
36
3
2
223,841
0
L
Eset
10,736
895
31
3
1
222,602
0
L
Jing Wei
10,230
853
24
2
0
173,736
0
W
Danzaburou
14,700
1,225
93
8
1
236,252
0
L
Thanatos
11,208
934
40
3
3
197,398
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role