Player Matchup

Awilix
Awilix
JoanJettsBush
Awilix
Level 129
God Stats
1W - 4L
1,117 SR
Queue Stats
194W - 195L
1,483 Elo+
Party 2
Odin
Odin
SukaLaMink
Odin
Level 28
God Stats
0W - 2L
1,267 SR
Queue Stats
53W - 61L
1,540 Elo+
Solo
Vamana
Vamana
ThunderKnucks2
Vamana
Level 26
God Stats
1W - 1L
1,812 SR
Queue Stats
40W - 61L
1,475 Elo+
Solo
Hachiman
Hachiman
iTooSwiiFT
Hachiman
Level 25
God Stats
1W - 1L
1,988 SR
Queue Stats
41W - 29L
1,332 Elo+
Solo
Geb
Geb
lewischick
Geb
Level 123
God Stats
3W - 7L
1,580 SR
Queue Stats
314W - 302L
1,466 Elo+
Party 2
Team Averages
Level 66
1,553 SR
1,459 Elo+

VS

Team Averages
Level 87
1,531 SR
1,548 Elo+
Persephone
Persephone
I3nisInspector23
Persephone
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 63L
1,641 Elo+
Party 1
Sol
Sol
LuckOfTheReaper
Sol
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 59L
1,446 Elo+
Solo
Ah Puch
Ah Puch
TheRomm
Ah Puch
Level 159
God Stats
7W - 2L
1,979 SR
Queue Stats
304W - 227L
1,547 Elo+
Party 1
Yemoja
Yemoja
Tru-Long
Yemoja
Level 127
God Stats
2W - 3L
1,390 SR
Queue Stats
109W - 64L
1,600 Elo+
Party 1
Eset
Eset
sJRush
Eset
Level 100
God Stats
1W - 1L
1,286 SR
Queue Stats
90W - 72L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 5
9,870
658
11,642
13,014
12,377
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 6 / 7
9,964
664
4,045
16,301
21,795
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
0 / 8 / 10
8,654
577
10,067
20,620
23,299
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hachiman
iTooSwiiFT
Hachiman
19
6 / 7 / 5
11,020
735
17,143
16,729
5,278
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
2 / 7 / 6
9,724
648
15,955
19,120
26,611
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
I3nisInspector23
Persephone
18
6 / 3 / 15
11,666
778
18,041
16,359
11,060
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 3 / 17
10,713
714
11,736
14,375
11,892
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
TheRomm
Ah Puch
20
14 / 3 / 11
12,918
861
25,593
13,852
8,943
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Yemoja
Tru-Long
Yemoja
19
7 / 2 / 20
11,880
792
7,692
21,953
27,581
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Eset
sJRush
Eset
17
3 / 2 / 16
10,522
701
8,957
11,878
6,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
112
13
Kills
33
33
Deaths
13
33
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Persephone
I3nisInspector23
Persephone
6
3
15
4.5
L
4
5
5
1.3
W
3
3
17
3.83
L
1
6
7
0.75
W
Ah Puch
TheRomm
Ah Puch
14
3
11
6.5
L
0
8
10
0.63
W
Yemoja
Tru-Long
Yemoja
7
2
20
8.5
L
Hachiman
iTooSwiiFT
Hachiman
6
7
5
1.21
L
2
7
6
0.71
W
Eset
sJRush
Eset
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,852
Damage
72,019
85,784
Taken
78,417
89,360
Mitigated
66,014
23,656
Healing
27,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
I3nisInspector23
Persephone
18,041
1,147
1,212
2,486
16,359
11,060
1,450
2,416
13,940
29,027
0
L
11,642
2,486
3,450
2,680
13,014
12,377
229
11,072
1,628
0
21,484
W
11,736
3,319
1,314
3,474
14,375
11,892
843
3,031
11,344
26,246
0
L
4,045
570
1,571
2,156
16,301
21,795
203
13,412
2,567
0
14,429
W
Ah Puch
TheRomm
Ah Puch
25,593
1,662
1,978
1,452
13,852
8,943
1,408
2,061
11,791
50,637
0
L
10,067
4,220
0
5,395
20,620
23,299
0
16,799
3,232
0
15,082
W
Yemoja
Tru-Long
Yemoja
7,692
1,414
6,348
3,052
21,953
27,581
810
4,337
17,616
19,014
0
L
Hachiman
iTooSwiiFT
Hachiman
17,143
10,602
1,624
3,610
16,729
5,278
128
15,465
897
0
38,953
L
15,955
818
405
2,765
19,120
26,611
434
13,356
5,441
25,009
0
W
Eset
sJRush
Eset
8,957
767
4,729
1,437
11,878
6,538
1,886
4,110
7,768
19,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,232
Gold Earned
57,699
135
Minions Killed
157
0
Camps Cleared
0
1,327,822
Distance Traveled
1,319,422
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,666
778
20
1
0
268,046
0
L
Awilix
9,870
658
30
2
0
304,930
0
W
Sol
10,713
714
34
2
0
282,511
0
L
Odin
9,964
664
33
2
0
278,605
0
W
Ah Puch
12,918
861
68
5
0
235,452
6
L
Vamana
8,654
577
12
1
0
251,126
0
W
Yemoja
11,880
792
13
1
0
268,366
0
L
Hachiman
11,020
735
48
3
0
233,228
0
L
Geb
9,724
648
12
1
0
259,933
2
W
Eset
10,522
701
22
1
0
265,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role