Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Corsa22
Olorun
Level 67
God Stats
22W - 19L
1,360 SR
Queue Stats
378W - 425L
1,419 Elo+
Solo
Arachne
Arachne
Jboogie7
Arachne
Level 101
God Stats
12W - 11L
1,500 SR
Queue Stats
270W - 298L
1,466 Elo+
Solo
Cupid
Cupid
benjamin341
Cupid
Level 53
God Stats
7W - 3L
1,680 SR
Queue Stats
83W - 83L
1,480 Elo+
Solo
Janus
Janus
samiresc19993
Janus
Level 99
God Stats
2W - 2L
1,368 SR
Queue Stats
178W - 193L
1,450 Elo+
Solo
Team Averages
Level 81
1,481 SR
1,463 Elo+

VS

Team Averages
Level 90
1,453 SR
1,448 Elo+
Kumbhakarna
Kumbhakarna
CapsLockv2
Kumbhakarna
Level 93
God Stats
4W - 3L
1,470 SR
Queue Stats
24W - 22L
1,512 Elo+
Solo
Pele
Pele
Eastern743
Pele
Level 68
God Stats
28W - 29L
1,441 SR
Queue Stats
181W - 198L
1,394 Elo+
Party 1
Persephone
Persephone
Pinckney
Persephone
Level 153
God Stats
82W - 110L
1,435 SR
Queue Stats
379W - 453L
1,376 Elo+
Solo
Bellona
Bellona
TheLou99
Bellona
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,530 Elo+
Solo
Danzaburou
Danzaburou
hexifying
Danzaburou
Level 69
God Stats
1W - 2L
1,416 SR
Queue Stats
112W - 121L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
2 / 1 / 13
6,388
581
3,648
5,558
4,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
Corsa22
Olorun
12
3 / 0 / 2
6,892
627
3,513
3,826
1,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
Jboogie7
Arachne
11
10 / 2 / 4
7,508
683
9,572
9,847
3,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
5 / 2 / 4
6,861
624
4,606
5,779
1,720
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
5 / 1 / 4
6,778
616
5,109
4,639
1,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CapsLockv2
Kumbhakarna
6
0 / 6 / 2
4,440
404
3,076
9,624
3,912
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 6 / 0
4,908
446
2,654
9,006
2,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
Pinckney
Persephone
9
2 / 5 / 1
6,055
550
4,841
6,507
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
TheLou99
Bellona
10
0 / 3 / 1
5,386
490
3,160
7,377
4,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
hexifying
Danzaburou
7
2 / 4 / 1
5,387
490
4,462
5,710
1,237
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
25
Kills
5
6
Deaths
24
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
1
13
8.5
L
Kumbhakarna
CapsLockv2
Kumbhakarna
0
6
2
0.17
W
Olorun
Corsa22
Olorun
3
0
2
4
L
1
6
0
0.17
W
Arachne
Jboogie7
Arachne
10
2
4
6
L
Persephone
Pinckney
Persephone
2
5
1
0.5
L
Bellona
TheLou99
Bellona
0
3
1
0.17
W
5
2
4
3.5
L
Danzaburou
hexifying
Danzaburou
2
4
1
0.63
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,448
Damage
18,193
29,649
Taken
38,224
12,529
Mitigated
13,414
11,383
Healing
6,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
3,648
801
0
1,358
5,558
4,081
128
1,082
4,476
7,121
0
L
Kumbhakarna
CapsLockv2
Kumbhakarna
3,076
245
0
10
9,624
3,912
0
4,190
5,332
10,939
0
W
Olorun
Corsa22
Olorun
3,513
1,523
221
2,444
3,826
1,649
847
174
3,652
28,776
4,946
L
2,654
1,045
0
977
9,006
2,224
0
1,625
7,339
0
21,354
W
Arachne
Jboogie7
Arachne
9,572
5,343
0
4,254
9,847
3,735
0
2,529
7,318
0
42,384
L
Persephone
Pinckney
Persephone
4,841
279
0
921
6,507
1,702
124
2,161
4,235
19,374
0
L
Bellona
TheLou99
Bellona
3,160
986
0
2,997
7,377
4,339
0
2,738
4,639
0
23,216
W
4,606
2,043
37
1,981
5,779
1,720
1,845
1,053
4,726
0
35,624
L
Danzaburou
hexifying
Danzaburou
4,462
2,604
0
1,121
5,710
1,237
0
929
4,781
0
15,301
W
5,109
479
0
1,088
4,639
1,344
355
3,079
1,560
31,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,427
Gold Earned
26,176
307
Minions Killed
179
0
Camps Cleared
0
997,832
Distance Traveled
895,187
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,388
581
13
1
0
206,354
6
L
Kumbhakarna
4,440
404
18
2
0
202,220
1
W
Olorun
6,892
627
71
6
0
193,086
3
L
Pele
4,908
446
42
4
0
159,073
1
W
Arachne
7,508
683
71
6
0
236,889
0
L
Persephone
6,055
550
38
3
0
198,357
0
L
Bellona
5,386
490
56
5
0
199,753
2
W
Cupid
6,861
624
75
7
0
166,731
2
L
Danzaburou
5,387
490
25
2
0
135,784
0
W
Janus
6,778
616
77
7
0
194,772
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role