Player Matchup

Hercules
Hercules
BLACKMG
Hercules
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,515 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Downmonarch
Cu Chulainn
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 103L
1,462 Elo+
Party 2
Kuzenbo
Kuzenbo
NiltonSanso
Kuzenbo
Level 153
God Stats
4W - 11L
1,565 SR
Queue Stats
202W - 189L
1,605 Elo+
Party 2
Izanami
Izanami
Ramonesvermelho
Izanami
Level 42
God Stats
46W - 49L
1,538 SR
Queue Stats
302W - 301L
1,435 Elo+
Solo
Scylla
Scylla
Rhuan0707
Scylla
Level 45
God Stats
59W - 58L
1,486 SR
Queue Stats
199W - 230L
1,459 Elo+
Solo
Team Averages
Level 88
1,518 SR
1,495 Elo+

VS

Team Averages
Level 109
1,530 SR
1,551 Elo+
Chronos
Chronos
Marint0x
Chronos
Level 137
God Stats
6W - 6L
1,639 SR
Queue Stats
191W - 180L
1,519 Elo+
Party 3
Erlang Shen
Erlang Shen
SnyperSinho0
Erlang Shen
Level 147
God Stats
1W - 1L
1,468 SR
Queue Stats
115W - 73L
1,551 Elo+
Party 1
Kuzenbo
Kuzenbo
brysonlupia
Kuzenbo
Level 87
God Stats
18W - 15L
1,413 SR
Queue Stats
151W - 139L
1,443 Elo+
Party 3
Hachiman
Hachiman
itsMaxuel
Hachiman
Level 28
God Stats
1W - 0L
1,647 SR
Queue Stats
72W - 31L
1,648 Elo+
Party 1
Nox
Nox
juliopark
Nox
Level 144
God Stats
1W - 1L
1,480 SR
Queue Stats
60W - 39L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BLACKMG
Hercules
10
6 / 4 / 1
6,773
564
8,009
9,691
4,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
Downmonarch
Cu Chulainn
11
1 / 2 / 3
6,358
530
4,914
11,202
5,535
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kuzenbo
NiltonSanso
Kuzenbo
9
1 / 1 / 0
5,364
447
2,753
9,714
4,898
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

5
0 / 3 / 0
4,576
381
824
2,687
493
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Rhuan0707
Scylla
10
2 / 5 / 2
5,991
499
5,182
6,077
1,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Marint0x
Chronos
12
6 / 4 / 4
7,754
646
6,998
10,125
3,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Erlang Shen
SnyperSinho0
Erlang Shen
12
3 / 3 / 6
7,266
606
6,287
8,024
3,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kuzenbo
brysonlupia
Kuzenbo
10
0 / 2 / 1
5,822
485
4,354
7,528
4,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
itsMaxuel
Hachiman
13
5 / 0 / 1
7,892
658
7,758
6,687
2,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 1 / 5
7,112
593
3,044
6,753
5,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
10
Kills
15
15
Deaths
10
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hercules
BLACKMG
Hercules
6
4
1
1.63
L
Cu Chulainn
Downmonarch
Cu Chulainn
1
2
3
1.25
W
Chronos
Marint0x
Chronos
6
4
4
2
L
Kuzenbo
NiltonSanso
Kuzenbo
1
1
0
1
L
0
3
0
0
L
Scylla
Rhuan0707
Scylla
2
5
2
0.6
W
Erlang Shen
SnyperSinho0
Erlang Shen
3
3
6
2
W
Kuzenbo
brysonlupia
Kuzenbo
0
2
1
0.25
W
Hachiman
itsMaxuel
Hachiman
5
0
1
5.5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,682
Damage
28,441
39,371
Taken
39,117
17,769
Mitigated
19,072
9,190
Healing
12,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BLACKMG
Hercules
8,009
3,631
0
2,554
9,691
4,930
199
2,948
6,743
0
36,140
L
Cu Chulainn
Downmonarch
Cu Chulainn
4,914
854
0
2,318
11,202
5,535
0
5,840
5,362
5,417
30,871
W
Chronos
Marint0x
Chronos
6,998
3,514
0
2,385
10,125
3,605
681
2,346
7,605
38,329
5,562
L
Kuzenbo
NiltonSanso
Kuzenbo
2,753
859
15
3,829
9,714
4,898
0
1,123
8,591
17,639
0
L
824
719
0
254
2,687
493
0
310
2,377
0
15,833
L
Scylla
Rhuan0707
Scylla
5,182
392
0
220
6,077
1,913
0
3,322
2,755
26,345
0
W
Erlang Shen
SnyperSinho0
Erlang Shen
6,287
3,535
0
3,017
8,024
3,440
68
1,741
6,174
0
43,996
W
Kuzenbo
brysonlupia
Kuzenbo
4,354
1,603
0
1,030
7,528
4,269
94
599
6,889
26,485
0
W
Hachiman
itsMaxuel
Hachiman
7,758
4,626
0
4,304
6,687
2,069
638
1,751
4,936
0
57,618
W
3,044
443
0
1,906
6,753
5,689
512
1,820
4,831
25,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,062
Gold Earned
35,846
271
Minions Killed
345
0
Camps Cleared
0
1,041,925
Distance Traveled
1,125,314
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,773
564
61
5
0
246,181
4
L
Cu Chulainn
6,358
530
90
8
0
225,314
8
W
Chronos
7,754
646
75
6
0
236,182
1
L
Kuzenbo
5,364
447
27
2
0
236,161
3
L
Izanami
4,576
381
40
3
0
120,635
1
L
Scylla
5,991
499
53
4
0
213,634
3
W
Erlang Shen
7,266
606
74
6
0
249,209
5
W
Kuzenbo
5,822
485
43
4
0
230,187
2
W
Hachiman
7,892
658
106
9
0
200,918
3
W
Nox
7,112
593
47
4
0
208,818
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role