Player Matchup

Yemoja
Yemoja
Dómise
Yemoja
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 1
Hachiman
Hachiman
Kråkann
Hachiman
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
Kråkannn
Medusa
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Pele
Pele
WOLF_Kinstaar
Pele
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,231 Elo+
Solo
Persephone
Persephone
wibban
Persephone
Level 129
God Stats
2W - 1L
1,460 SR
Queue Stats
9W - 6L
1,488 Elo+
Party 1
Team Averages
Level 35
1,492 SR
1,444 Elo+

VS

Team Averages
Level 15
1,453 SR
1,310 Elo+
Cthulhu
Cthulhu
AXAXAAXAAX
Cthulhu
Level 11
God Stats
0W - 2L
1,286 SR
Queue Stats
3W - 7L
1,416 Elo+
Party 2
Izanami
Izanami
Mr-Starlord-04
Izanami
Level 28
God Stats
39W - 52L
1,435 SR
Queue Stats
125W - 214L
1,298 Elo+
Party 3
Mulan
Mulan
RedEyeGodAkashi
Mulan
Level 26
God Stats
14W - 14L
1,544 SR
Queue Stats
133W - 212L
1,321 Elo+
Party 3
Sol
Sol
Saothor
Sol
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 11L
1,500 Elo+
Party 2
Nemesis
Nemesis
Spookstr
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,018 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dómise
Yemoja
7
2 / 0 / 2
4,304
717
859
2,952
1,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
Kråkann
Hachiman
6
1 / 1 / 2
3,696
616
1,646
2,889
623
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Medusa
Kråkannn
Medusa
7
2 / 0 / 1
4,408
735
2,174
2,996
787
Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
3 / 1 / 0
4,155
693
538
2,859
657
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
wibban
Persephone
9
5 / 1 / 2
5,279
880
2,972
3,329
1,211
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AXAXAAXAAX
Cthulhu
4
0 / 4 / 2
3,477
580
2,149
4,252
2,259
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

5
0 / 2 / 2
3,311
552
448
2,378
508
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

5
0 / 2 / 0
3,579
597
1,381
2,274
1,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
5
1 / 4 / 1
3,729
622
1,679
3,107
837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Spookstr
Nemesis
6
1 / 1 / 0
4,131
689
619
3,315
982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
13
Kills
2
3
Deaths
13
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AXAXAAXAAX
Cthulhu
0
4
2
0.25
W
Yemoja
Dómise
Yemoja
2
0
2
3
W
Hachiman
Kråkann
Hachiman
1
1
2
2
W
Medusa
Kråkannn
Medusa
2
0
1
2.5
L
0
2
2
0.5
L
0
2
0
0
L
Sol
1
4
1
0.38
L
Nemesis
Spookstr
Nemesis
1
1
0
1
W
3
1
0
3
W
Persephone
wibban
Persephone
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,189
Damage
6,276
15,025
Taken
15,326
4,789
Mitigated
5,805
4,710
Healing
1,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AXAXAAXAAX
Cthulhu
2,149
526
0
244
4,252
2,259
0
1,491
2,761
5,807
0
W
Yemoja
Dómise
Yemoja
859
302
158
1,083
2,952
1,511
90
1,181
1,735
9,278
0
W
Hachiman
Kråkann
Hachiman
1,646
1,204
0
874
2,889
623
597
102
2,747
0
11,196
W
Medusa
Kråkannn
Medusa
2,174
1,147
0
250
2,996
787
519
586
2,410
0
16,563
L
448
398
0
0
2,378
508
36
389
1,989
0
6,517
L
1,381
126
0
292
2,274
1,219
0
0
2,274
0
9,408
L
Sol
1,679
606
0
324
3,107
837
211
1,892
1,215
11,136
0
L
Nemesis
Spookstr
Nemesis
619
246
0
809
3,315
982
0
59
3,256
0
19,520
W
538
152
0
890
2,859
657
0
538
2,281
0
11,807
W
Persephone
wibban
Persephone
2,972
402
0
1,455
3,329
1,211
540
1,215
2,023
24,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,842
Gold Earned
18,227
140
Minions Killed
113
0
Camps Cleared
0
546,274
Distance Traveled
540,150
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,477
580
8
1
0
123,887
0
W
Yemoja
4,304
717
16
3
0
102,532
3
W
Hachiman
3,696
616
22
4
0
102,162
0
W
Medusa
4,408
735
30
5
0
111,664
0
L
Izanami
3,311
552
12
2
0
78,430
0
L
Mulan
3,579
597
26
4
0
92,423
1
L
Sol
3,729
622
25
4
0
113,128
1
L
Nemesis
4,131
689
42
7
0
132,282
0
W
Pele
4,155
693
28
5
0
109,092
1
W
Persephone
5,279
880
44
7
0
120,824
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role