Player Matchup

Thanatos
Thanatos
Denyerd
Thanatos
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
8W - 5L
1,716 Elo+
Solo
Cthulhu
Cthulhu
Eddie220809
Cthulhu
Level 23
God Stats
8W - 6L
1,705 SR
Queue Stats
130W - 120L
1,501 Elo+
Solo
Hades
Hades
GreyingHares
Hades
Level 24
God Stats
1W - 2L
1,176 SR
Queue Stats
109W - 107L
1,417 Elo+
Solo
Zeus
Zeus
cahenrique46
Zeus
Level 17
God Stats
5W - 4L
1,582 SR
Queue Stats
33W - 38L
1,410 Elo+
Solo
Bakasura
Bakasura
unweptcolt70024
Bakasura
Level 27
God Stats
80W - 86L
1,469 SR
Queue Stats
138W - 154L
1,436 Elo+
Solo
Team Averages
Level 24
1,486 SR
1,496 Elo+

VS

Team Averages
Level 25
1,569 SR
1,569 Elo+
Thanatos
Thanatos
DeathIsHere4You2
Thanatos
Level 24
God Stats
9W - 5L
1,710 SR
Queue Stats
9W - 5L
1,721 Elo+
Solo
Loki
Loki
Hyouka4815
Loki
Level 21
God Stats
15W - 15L
1,475 SR
Queue Stats
85W - 80L
1,484 Elo+
Party 1
Fenrir
Fenrir
LaWxSaUcE
Fenrir
Level 17
God Stats
26W - 8L
1,777 SR
Queue Stats
27W - 13L
1,673 Elo+
Party 1
Agni
Agni
guts630
Agni
Level 44
God Stats
5W - 8L
1,381 SR
Queue Stats
140W - 127L
1,563 Elo+
Party 1
Nox
Nox
legosteller
Nox
Level 17
God Stats
8W - 6L
1,504 SR
Queue Stats
56W - 55L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Denyerd
Thanatos
15
2 / 8 / 3
9,268
927
4,842
10,761
3,728
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Eddie220809
Cthulhu
16
0 / 0 / 6
9,306
931
11,444
13,635
14,451
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
3 / 3 / 0
9,647
965
4,578
12,863
9,310
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 12 / 3
9,281
928
11,446
15,536
4,614
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bakasura
15
2 / 6 / 2
9,214
921
5,681
12,256
4,730
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

178

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 12
11,463
1,146
17,233
12,692
5,268
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
8 / 0 / 14
11,464
1,146
10,250
4,034
1,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
LaWxSaUcE
Fenrir
16
3 / 0 / 15
9,792
979
10,249
11,333
9,069
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
guts630
Agni
17
6 / 4 / 13
10,465
1,047
13,622
7,184
2,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
4 / 4 / 8
10,071
1,007
6,931
8,414
3,411
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
91
9
Kills
29
29
Deaths
9
14
Assists
62
Player
Kills
Deaths
Assists
KDA
W
8
1
12
14
L
Thanatos
Denyerd
Thanatos
2
8
3
0.44
L
Cthulhu
Eddie220809
Cthulhu
0
0
6
3
L
3
3
0
1
W
8
0
14
15
W
Fenrir
LaWxSaUcE
Fenrir
3
0
15
10.5
L
2
12
3
0.29
W
Agni
guts630
Agni
6
4
13
3.13
W
4
4
8
2
L
Bakasura
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,991
Damage
58,285
65,051
Taken
43,657
36,833
Mitigated
22,080
7,105
Healing
11,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,233
11,856
94
9,937
12,692
5,268
0
7,474
4,895
0
43,432
L
Thanatos
Denyerd
Thanatos
4,842
1,348
0
2,709
10,761
3,728
0
2,412
8,203
0
12,818
L
Cthulhu
Eddie220809
Cthulhu
11,444
822
0
0
13,635
14,451
0
4,674
8,627
23,958
0
L
4,578
472
503
2,004
12,863
9,310
0
6,424
6,050
24,492
0
W
10,250
3,249
0
815
4,034
1,576
0
2,477
1,432
0
14,948
W
Fenrir
LaWxSaUcE
Fenrir
10,249
1,094
0
138
11,333
9,069
0
7,488
3,705
0
17,664
L
11,446
2,109
0
1,115
15,536
4,614
0
3,327
12,060
29,344
0
W
Agni
guts630
Agni
13,622
329
0
232
7,184
2,756
0
3,337
3,567
25,608
0
W
6,931
938
0
0
8,414
3,411
0
6,692
1,617
24,393
0
L
Bakasura
5,681
3,619
0
774
12,256
4,730
0
2,548
9,558
0
15,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,716
Gold Earned
53,255
157
Minions Killed
155
5
Camps Cleared
9
836,221
Distance Traveled
917,851
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,463
1,146
58
6
8
191,764
2
L
Thanatos
9,268
927
14
1
3
166,453
0
L
Cthulhu
9,306
931
30
3
0
205,656
0
L
Hades
9,647
965
43
4
0
172,880
0
W
Loki
11,464
1,146
9
1
1
201,396
0
W
Fenrir
9,792
979
15
2
0
215,333
0
L
Zeus
9,281
928
32
3
2
146,440
0
W
Agni
10,465
1,047
27
3
0
151,559
0
W
Nox
10,071
1,007
46
5
0
157,799
2
L
Bakasura
9,214
921
38
4
0
144,792
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role