Player Matchup

Merlin
Merlin
Ar0cky
Merlin
Level 116
God Stats
8W - 5L
1,845 SR
Queue Stats
593W - 542L
1,596 Elo+
Party 3
Bacchus
Bacchus
MilkMyYolk
Bacchus
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,594 Elo+
Party 3
Guan Yu
Guan Yu
TolietHead
Guan Yu
Level 17
God Stats
41W - 37L
1,464 SR
Queue Stats
71W - 68L
1,497 Elo+
Solo
Danzaburou
Danzaburou
handishenG
Danzaburou
Level 8
God Stats
8W - 9L
1,566 SR
Queue Stats
14W - 13L
1,567 Elo+
Party 3
Nemesis
Nemesis
stNeva
Nemesis
Level 8
God Stats
1W - 1L
1,300 SR
Queue Stats
9W - 8L
1,604 Elo+
Party 3
Team Averages
Level 31
1,535 SR
1,572 Elo+

VS

Team Averages
Level 23
1,423 SR
1,413 Elo+
Jormungandr
Jormungandr
PorchDonut
Jormungandr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 50L
1,577 Elo+
Party 1
Izanami
Izanami
Schwifty95
Izanami
Level 23
God Stats
0W - 2L
1,245 SR
Queue Stats
34W - 41L
1,451 Elo+
Party 1
Anubis
Anubis
andy10187
Anubis
Level 26
God Stats
2W - 3L
1,487 SR
Queue Stats
39W - 46L
1,351 Elo+
Party 2
Bellona
Bellona
rosygoldfish
Bellona
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,342 Elo+
Party 2
Awilix
Awilix
turdbugaler1
Awilix
Level 29
God Stats
4W - 6L
1,382 SR
Queue Stats
49W - 63L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ar0cky
Merlin
20
17 / 0 / 5
13,177
694
20,642
8,191
2,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
MilkMyYolk
Bacchus
15
3 / 1 / 16
10,716
564
9,519
15,610
20,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
TolietHead
Guan Yu
15
3 / 1 / 5
9,516
501
8,991
12,915
8,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
handishenG
Danzaburou
15
3 / 1 / 7
10,297
542
5,612
6,945
2,354
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
stNeva
Nemesis
19
7 / 0 / 10
11,643
613
9,100
13,335
7,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
PorchDonut
Jormungandr
12
1 / 5 / 1
8,366
440
7,092
20,079
21,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
Schwifty95
Izanami
14
1 / 7 / 0
8,657
456
4,059
9,587
3,600
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
andy10187
Anubis
14
0 / 10 / 0
8,551
450
3,932
15,835
6,364
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
rosygoldfish
Bellona
14
0 / 7 / 1
8,654
455
8,071
15,144
11,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
13
1 / 4 / 0
8,572
451
3,596
16,213
4,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
5
33
Kills
3
3
Deaths
33
43
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
Ar0cky
Merlin
17
0
5
19.5
W
Bacchus
MilkMyYolk
Bacchus
3
1
16
11
L
Jormungandr
PorchDonut
Jormungandr
1
5
1
0.3
L
Izanami
Schwifty95
Izanami
1
7
0
0.14
W
Guan Yu
TolietHead
Guan Yu
3
1
5
5.5
L
Anubis
andy10187
Anubis
0
10
0
0
W
Danzaburou
handishenG
Danzaburou
3
1
7
6.5
L
Bellona
rosygoldfish
Bellona
0
7
1
0.07
W
Nemesis
stNeva
Nemesis
7
0
10
12
L
Awilix
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,864
Damage
26,750
56,996
Taken
76,858
40,863
Mitigated
47,113
17,861
Healing
12,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Ar0cky
Merlin
20,642
1,542
0
1,436
8,191
2,917
2,195
2,846
5,345
124,113
0
W
Bacchus
MilkMyYolk
Bacchus
9,519
1,497
0
3,273
15,610
20,014
293
2,858
12,752
34,578
0
L
Jormungandr
PorchDonut
Jormungandr
7,092
1,603
0
886
20,079
21,061
200
7,703
12,376
34,902
0
L
Izanami
Schwifty95
Izanami
4,059
2,881
0
812
9,587
3,600
525
5,866
3,721
0
54,650
W
Guan Yu
TolietHead
Guan Yu
8,991
2,233
553
5,758
12,915
8,166
1,008
945
11,970
0
43,088
L
Anubis
andy10187
Anubis
3,932
208
0
1,883
15,835
6,364
736
11,965
3,870
44,943
0
W
Danzaburou
handishenG
Danzaburou
5,612
2,337
0
2,297
6,945
2,354
0
1,768
5,177
0
53,371
L
Bellona
rosygoldfish
Bellona
8,071
3,957
0
2,660
15,144
11,228
1,327
599
14,545
0
44,226
W
Nemesis
stNeva
Nemesis
9,100
3,693
0
4,544
13,335
7,412
1,097
2,607
10,728
0
89,874
L
Awilix
3,596
1,427
0
6,342
16,213
4,860
0
4,028
12,185
0
49,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,349
Gold Earned
42,800
532
Minions Killed
420
0
Camps Cleared
0
1,966,356
Distance Traveled
1,639,610
27
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,177
694
197
10
0
362,035
7
W
Bacchus
10,716
564
42
2
0
402,277
11
L
Jormungandr
8,366
440
45
2
0
353,882
3
L
Izanami
8,657
456
113
6
0
306,798
5
W
Guan Yu
9,516
501
61
3
0
388,290
0
L
Anubis
8,551
450
93
5
0
250,589
5
W
Danzaburou
10,297
542
91
5
0
377,717
4
L
Bellona
8,654
455
84
4
0
368,120
0
W
Nemesis
11,643
613
141
7
0
436,037
5
L
Awilix
8,572
451
85
4
0
360,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role