Player Matchup

Hun Batz
Hun Batz
Gold IV
A Wittol
Hun Batz
Gold IV
Level 128
God Stats
2W - 0L
1,492 SR
Queue Stats
24W - 25L
1,668 MMR
Party 1
Poseidon
Poseidon
Gold IV
Darkproject00
Poseidon
Gold IV
Level 158
God Stats
1W - 1L
1,589 SR
Queue Stats
15W - 14L
1,668 MMR
Party 1
Ares
Ares
Gold V
MYSTIC REAPER99
Ares
Gold V
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,588 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,527 SR
1,641 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,578 SR
1,681 MMR
Agni
Agni
Platinum II
CptCannoli
Agni
Platinum II
Level 125
God Stats
1W - 2L
1,819 SR
Queue Stats
328W - 378L
1,983 MMR
Party 2
Chiron
Chiron
Gold II
DSS-_-Cash
Chiron
Gold II
Level 105
God Stats
49W - 35L
1,608 SR
Queue Stats
320W - 343L
1,568 MMR
Solo
Sylvanus
Sylvanus
Gold II
TheLastBirdlord
Sylvanus
Gold II
Level 157
God Stats
2W - 4L
1,308 SR
Queue Stats
216W - 245L
1,494 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
A Wittol
Hun Batz
14
6 / 3 / 8
11,325
666
16,375
13,325
7,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
Darkproject00
Poseidon
17
8 / 2 / 8
12,292
723
18,451
12,930
5,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 0 / 13
11,841
697
8,757
11,944
14,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
Morgan Le FayPersephoneChaacGilgameshCthulhu

VS

Bans
AthenaCu ChulainnOdinCabrakanCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 3
10,125
596
7,970
13,704
4,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
DSS-_-Cash
Chiron
15
2 / 5 / 2
10,582
622
8,179
15,853
4,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
12
1 / 4 / 3
9,458
556
10,401
19,287
16,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
16
Kills
5
5
Deaths
16
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
A Wittol
Hun Batz
6
3
8
3.33
L
2
7
3
0.5
L
Chiron
DSS-_-Cash
Chiron
2
5
2
0.6
W
Poseidon
Darkproject00
Poseidon
8
2
8
6
W
2
0
13
8.5
L
Sylvanus
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,583
Damage
26,550
38,199
Taken
48,844
27,268
Mitigated
25,361
9,003
Healing
14,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
A Wittol
Hun Batz
16,375
4,043
0
2,073
13,325
7,110
1,996
6,573
6,752
0
37,408
L
7,970
559
0
1,207
13,704
4,482
0
7,633
5,813
20,779
0
L
Chiron
DSS-_-Cash
Chiron
8,179
1,722
601
5,031
15,853
4,527
0
8,940
6,515
0
48,590
W
Poseidon
Darkproject00
Poseidon
18,451
2,274
261
4,268
12,930
5,335
716
6,576
6,354
75,972
0
W
8,757
521
0
2,401
11,944
14,823
386
4,946
6,998
15,058
0
L
Sylvanus
10,401
2,344
1,439
5,814
19,287
16,352
0
11,153
7,606
26,442
8,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,458
Gold Earned
30,165
193
Minions Killed
180
8
Camps Cleared
7
984,252
Distance Traveled
807,175
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,325
666
40
2
4
320,946
3
L
Agni
10,125
596
38
2
1
258,958
6
L
Chiron
10,582
622
102
6
3
295,026
1
W
Poseidon
12,292
723
141
8
4
320,074
4
W
Ares
11,841
697
12
1
0
343,232
3
L
Sylvanus
9,458
556
40
2
3
253,191
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role