Player Matchup

Guan Yu
Guan Yu
Aquaterion
Guan Yu
Level 99
God Stats
1W - 5L
1,323 SR
Queue Stats
321W - 277L
1,584 Elo+
Party 2
Tiamat
Tiamat
Chiselboy
Tiamat
Level 145
God Stats
4W - 2L
1,826 SR
Queue Stats
151W - 108L
1,623 Elo+
Party 2
Kuzenbo
Kuzenbo
CypherPrimer
Kuzenbo
Level 93
God Stats
1W - 2L
1,635 SR
Queue Stats
237W - 171L
1,573 Elo+
Party 2
Skadi
Skadi
Thriver
Skadi
Level 145
God Stats
0W - 2L
1,309 SR
Queue Stats
97W - 61L
1,654 Elo+
Party 2
Tyr
Tyr
Zt0p
Tyr
Level 117
God Stats
0W - 2L
1,889 SR
Queue Stats
29W - 30L
1,560 Elo+
Party 2
Team Averages
Level 120
1,596 SR
1,599 Elo+

VS

Team Averages
Level 116
1,423 SR
1,502 Elo+
Zeus
Zeus
 
Zeus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Khanniballz
Cernunnos
Level 116
God Stats
1W - 3L
1,300 SR
Queue Stats
180W - 164L
1,546 Elo+
Party 1
Freya
Freya
NikoThePølsen
Freya
Level 105
God Stats
6W - 3L
1,633 SR
Queue Stats
603W - 523L
1,453 Elo+
Solo
Bacchus
Bacchus
SirSpliffAlot
Bacchus
Level 109
God Stats
6W - 7L
1,352 SR
Queue Stats
203W - 176L
1,477 Elo+
Solo
Yemoja
Yemoja
Sorairus
Yemoja
Level 129
God Stats
4W - 4L
1,330 SR
Queue Stats
282W - 249L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Aquaterion
Guan Yu
16
1 / 6 / 12
9,519
595
6,567
21,351
23,646
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
Chiselboy
Tiamat
18
2 / 3 / 10
10,800
675
16,102
13,784
7,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
CypherPrimer
Kuzenbo
18
5 / 3 / 7
10,913
682
14,104
16,963
26,396
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
Thriver
Skadi
18
4 / 5 / 9
11,129
696
14,101
13,837
6,190
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tyr
Zt0p
Tyr
18
3 / 4 / 10
10,396
650
11,062
22,274
28,043
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
3 / 6 / 8
11,221
701
19,492
13,084
5,227
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Khanniballz
Cernunnos
20
9 / 2 / 9
12,655
791
24,067
13,324
6,436
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
3 / 3 / 11
10,968
686
15,411
17,418
9,296
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
18
4 / 3 / 16
11,785
737
12,709
19,925
21,049
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Sorairus
Yemoja
17
2 / 1 / 16
11,206
700
6,187
12,914
8,818
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
81
15
Kills
21
21
Deaths
15
48
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
6
8
1.17
L
Guan Yu
Aquaterion
Guan Yu
1
6
12
1.17
L
Tiamat
Chiselboy
Tiamat
2
3
10
2.33
L
Kuzenbo
CypherPrimer
Kuzenbo
5
3
7
2.83
W
Cernunnos
Khanniballz
Cernunnos
9
2
9
6.75
W
3
3
11
2.83
W
Bacchus
4
3
16
4
W
Yemoja
Sorairus
Yemoja
2
1
16
10
L
Skadi
Thriver
Skadi
4
5
9
1.7
L
Tyr
Zt0p
Tyr
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,936
Damage
77,866
88,209
Taken
76,665
91,938
Mitigated
50,826
41,528
Healing
30,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
19,492
428
690
1,791
13,084
5,227
0
6,302
6,637
42,196
0
L
Guan Yu
Aquaterion
Guan Yu
6,567
516
11,005
7,140
21,351
23,646
370
13,030
8,321
0
14,621
L
Tiamat
Chiselboy
Tiamat
16,102
562
3,875
4,720
13,784
7,663
589
9,127
4,657
29,444
0
L
Kuzenbo
CypherPrimer
Kuzenbo
14,104
4,157
1,266
1,719
16,963
26,396
191
11,779
5,184
24,650
0
W
Cernunnos
Khanniballz
Cernunnos
24,067
13,529
509
2,779
13,324
6,436
2,834
5,743
7,392
0
51,110
W
15,411
5,691
2,069
3,960
17,418
9,296
1,326
5,979
11,158
41,971
0
W
Bacchus
12,709
1,131
705
4,636
19,925
21,049
326
4,670
14,976
18,196
0
W
Yemoja
Sorairus
Yemoja
6,187
1,162
10,784
2,903
12,914
8,818
662
7,512
5,253
13,220
0
L
Skadi
Thriver
Skadi
14,101
4,445
2,247
2,315
13,837
6,190
2,144
9,381
4,456
0
39,542
L
Tyr
Zt0p
Tyr
11,062
574
1,197
6,044
22,274
28,043
321
10,482
11,792
0
14,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,757
Gold Earned
57,835
136
Minions Killed
195
0
Camps Cleared
0
1,331,331
Distance Traveled
1,284,556
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,221
701
62
4
0
219,987
2
L
Guan Yu
9,519
595
12
1
0
256,017
0
L
Tiamat
10,800
675
32
2
0
272,694
1
L
Kuzenbo
10,913
682
15
1
0
284,485
0
W
Cernunnos
12,655
791
56
4
0
251,115
1
W
Freya
10,968
686
60
4
0
267,834
2
W
Bacchus
11,785
737
6
0
0
275,068
0
W
Yemoja
11,206
700
11
1
0
270,552
0
L
Skadi
11,129
696
59
4
0
231,390
0
L
Tyr
10,396
650
18
1
0
286,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role