Player Matchup

Ao Kuang
Ao Kuang
MikeMikeMikeMike
Ao Kuang
Level 25
God Stats
1W - 1L
1,816 SR
Queue Stats
44W - 31L
1,684 Elo+
Party 1
Merlin
Merlin
StomperKunn
Merlin
Level 26
God Stats
4W - 4L
1,624 SR
Queue Stats
58W - 41L
1,688 Elo+
Party 1
Horus
Horus
WolfmanKun
Horus
Level 107
God Stats
0W - 1L
1,588 SR
Queue Stats
6W - 13L
1,386 Elo+
Party 1
Aphrodite
Aphrodite
fordsworld
Aphrodite
Level 115
God Stats
2W - 1L
1,930 SR
Queue Stats
3W - 5L
1,508 Elo+
Party 1
Gilgamesh
Gilgamesh
prestooly
Gilgamesh
Level 124
God Stats
2W - 2L
1,641 SR
Queue Stats
15W - 18L
1,466 Elo+
Party 1
Team Averages
Level 79
1,720 SR
1,546 Elo+

VS

Team Averages
Level 123
1,702 SR
1,607 Elo+
Kukulkan
Kukulkan
DerpScerp
Kukulkan
Level 119
God Stats
11W - 9L
1,484 SR
Queue Stats
530W - 468L
1,562 Elo+
Solo
Tiamat
Tiamat
GreatN3SSz
Tiamat
Level 47
God Stats
10W - 9L
1,550 SR
Queue Stats
217W - 150L
1,674 Elo+
Party 2
Charybdis
Charybdis
Padilbo
Charybdis
Level 139
God Stats
12W - 10L
1,948 SR
Queue Stats
51W - 46L
1,586 Elo+
Solo
Vamana
Vamana
eddieinfamy
Vamana
Level 160
God Stats
3W - 0L
1,875 SR
Queue Stats
285W - 236L
1,657 Elo+
Party 2
Ares
Ares
n00bicake
Ares
Level 151
God Stats
3W - 2L
1,653 SR
Queue Stats
201W - 197L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 3
9,656
568
8,115
14,376
6,326
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
14
1 / 6 / 2
8,725
513
7,795
11,562
4,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
13
0 / 4 / 2
7,300
429
2,660
12,345
8,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
fordsworld
Aphrodite
13
3 / 4 / 4
8,114
477
5,066
10,341
3,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
prestooly
Gilgamesh
14
2 / 8 / 3
8,797
517
5,633
14,374
5,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DerpScerp
Kukulkan
17
10 / 3 / 4
10,643
626
13,976
7,837
3,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
GreatN3SSz
Tiamat
17
3 / 1 / 3
10,031
590
6,071
9,173
6,912
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Padilbo
Charybdis
16
4 / 0 / 8
10,750
632
9,132
5,862
1,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vamana
16
4 / 2 / 3
9,488
558
6,541
14,397
7,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ares
14
4 / 4 / 14
9,432
555
7,604
16,198
13,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
57
10
Kills
25
25
Deaths
10
14
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DerpScerp
Kukulkan
10
3
4
4
W
Tiamat
GreatN3SSz
Tiamat
3
1
3
4.5
L
4
3
3
1.83
W
Charybdis
Padilbo
Charybdis
4
0
8
8
L
Merlin
1
6
2
0.33
L
Horus
0
4
2
0.25
W
Vamana
4
2
3
2.75
L
Aphrodite
fordsworld
Aphrodite
3
4
4
1.25
W
Ares
4
4
14
2.75
L
Gilgamesh
prestooly
Gilgamesh
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,269
Damage
43,324
62,998
Taken
53,467
28,258
Mitigated
33,499
18,536
Healing
17,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DerpScerp
Kukulkan
13,976
1,895
0
380
7,837
3,443
446
4,289
3,507
68,641
0
W
Tiamat
GreatN3SSz
Tiamat
6,071
907
69
5,161
9,173
6,912
592
4,274
4,899
54,351
0
L
8,115
2,313
0
5,211
14,376
6,326
1,070
6,385
7,991
49,852
0
W
Charybdis
Padilbo
Charybdis
9,132
6,059
0
4,191
5,862
1,727
4,084
894
4,650
0
71,091
L
Merlin
7,795
227
0
1,568
11,562
4,334
0
6,675
4,887
60,192
0
L
Horus
2,660
1,158
188
1,495
12,345
8,547
1,054
3,251
9,094
0
29,700
W
Vamana
6,541
2,585
0
5,674
14,397
7,682
838
6,618
7,739
0
66,264
L
Aphrodite
fordsworld
Aphrodite
5,066
252
4,571
5,355
10,341
3,475
663
4,023
6,318
40,047
0
W
Ares
7,604
707
0
1,544
16,198
13,735
127
4,901
11,110
26,351
0
L
Gilgamesh
prestooly
Gilgamesh
5,633
732
0
148
14,374
5,576
0
7,622
6,752
0
53,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,592
Gold Earned
50,344
449
Minions Killed
507
0
Camps Cleared
0
1,578,451
Distance Traveled
1,620,572
6
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,643
626
144
8
0
324,113
1
W
Tiamat
10,031
590
113
7
0
293,120
6
L
Ao Kuang
9,656
568
111
7
0
293,197
3
W
Charybdis
10,750
632
132
8
0
319,083
3
L
Merlin
8,725
513
122
7
0
272,986
2
L
Horus
7,300
429
63
4
0
316,212
1
W
Vamana
9,488
558
97
6
0
361,098
3
L
Aphrodite
8,114
477
63
4
0
409,982
0
W
Ares
9,432
555
21
1
0
323,158
13
L
Gilgamesh
8,797
517
90
5
0
286,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role