Player Matchup

Hercules
Hercules
 
Hercules
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Persephone
Persephone
ExpertTrash
Persephone
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,255 Elo+
Party 2
Ares
Ares
KingsavageMike07
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,255 Elo+
Party 2
Kukulkan
Kukulkan
Stevy54CRC
Kukulkan
Level 25
God Stats
15W - 10L
1,554 SR
Queue Stats
29W - 26L
1,456 Elo+
Solo
Susano
Susano
TecarreoNAZHE
Susano
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,512 Elo+
Party 3
Team Averages
Level 14
1,511 SR
1,396 Elo+

VS

Team Averages
Level 23
1,479 SR
1,459 Elo+
Ymir
Ymir
DamSpearChucker
Ymir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,529 Elo+
Solo
Olorun
Olorun
ElRoZa
Olorun
Level 37
God Stats
6W - 4L
1,500 SR
Queue Stats
599W - 644L
1,431 Elo+
Party 1
Loki
Loki
SkadiDsntKno271
Loki
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
105W - 74L
1,573 Elo+
Solo
Anubis
Anubis
Tabgo
Anubis
Level 28
God Stats
17W - 16L
1,500 SR
Queue Stats
130W - 144L
1,422 Elo+
Solo
Guan Yu
Guan Yu
TryHqrdGinger
Guan Yu
Level 12
God Stats
31W - 27L
1,394 SR
Queue Stats
63W - 63L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
0 / 3 / 3
7,706
514
5,959
11,590
8,159
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
ExpertTrash
Persephone
10
1 / 10 / 2
7,006
467
4,682
10,095
1,983
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 10 / 2
6,010
401
2,022
13,518
8,391
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kukulkan
Stevy54CRC
Kukulkan
11
0 / 5 / 2
6,532
435
5,441
7,531
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
6 / 4 / 0
8,261
551
6,567
12,238
3,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 17
7,517
501
4,700
7,991
6,585
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Olorun
ElRoZa
Olorun
14
4 / 1 / 4
8,240
549
4,427
8,104
2,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
15 / 0 / 7
9,704
647
12,879
9,647
3,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
Tabgo
Anubis
14
9 / 4 / 10
9,046
603
14,240
11,811
5,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
12
1 / 0 / 0
6,919
461
4,121
8,086
8,894
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
69
8
Kills
31
32
Deaths
8
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
3
3
0.5
W
2
3
17
3.5
W
Olorun
ElRoZa
Olorun
4
1
4
6
L
Persephone
ExpertTrash
Persephone
1
10
2
0.2
L
1
10
2
0.2
W
15
0
7
18.5
L
Kukulkan
Stevy54CRC
Kukulkan
0
5
2
0.2
W
Anubis
Tabgo
Anubis
9
4
10
3.5
L
6
4
0
1.5
W
Guan Yu
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,671
Damage
40,367
54,972
Taken
45,639
24,357
Mitigated
27,503
10,323
Healing
18,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,959
1,739
0
4,665
11,590
8,159
0
3,409
7,456
0
41,533
W
4,700
2,241
0
680
7,991
6,585
139
1,702
6,289
26,254
0
W
Olorun
ElRoZa
Olorun
4,427
2,609
230
3,825
8,104
2,901
1,834
4,391
3,713
50,933
0
L
Persephone
ExpertTrash
Persephone
4,682
623
0
1,609
10,095
1,983
784
4,675
5,410
27,223
0
L
2,022
342
0
325
13,518
8,391
0
5,728
7,720
7,588
0
W
12,879
3,791
0
4,933
9,647
3,496
286
1,439
8,208
0
61,975
L
Kukulkan
Stevy54CRC
Kukulkan
5,441
207
77
559
7,531
2,317
378
4,759
2,772
35,471
0
W
Anubis
Tabgo
Anubis
14,240
1,182
0
6,314
11,811
5,627
231
4,414
7,397
53,395
0
L
6,567
1,327
0
3,088
12,238
3,507
0
4,792
7,409
0
48,645
W
Guan Yu
4,121
1,000
170
2,428
8,086
8,894
0
199
7,887
0
32,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,515
Gold Earned
41,426
296
Minions Killed
365
0
Camps Cleared
0
1,254,066
Distance Traveled
1,369,315
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,706
514
87
6
0
272,038
2
W
Ymir
7,517
501
35
2
0
252,699
1
W
Olorun
8,240
549
99
7
0
279,764
1
L
Persephone
7,006
467
36
2
0
255,832
0
L
Ares
6,010
401
12
1
0
215,274
1
W
Loki
9,704
647
93
6
0
336,154
2
L
Kukulkan
6,532
435
58
4
0
234,552
0
W
Anubis
9,046
603
78
5
0
242,067
0
L
Susano
8,261
551
103
7
0
276,370
2
W
Guan Yu
6,919
461
60
4
0
258,631
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role