Player Matchup

Athena
Athena
Platinum I
 
Athena
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Diamond III
 
Discordia
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Platinum I
Fäded
Izanami
Platinum I
Level 148
God Stats
12W - 8L
1,724 SR
Queue Stats
321W - 314L
1,920 MMR
Solo
Fenrir
Fenrir
Diamond IV
TheaPacolypse
Fenrir
Diamond IV
Level 156
God Stats
2W - 2L
1,656 SR
Queue Stats
132W - 122L
2,110 MMR
Solo
Arachne
Arachne
Diamond I
TinaTries
Arachne
Diamond I
Level 124
God Stats
12W - 16L
1,620 SR
Queue Stats
656W - 660L
2,389 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 150
1,600 SR
1,884 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 139
1,582 SR
1,939 MMR
Ra
Ra
Masters
 
Ra
Masters
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold II
AETirawitKōkin
Ymir
Gold II
Level 160
God Stats
4W - 10L
1,457 SR
Queue Stats
514W - 514L
1,705 MMR
Solo
King Arthur
King Arthur
Platinum IV
Drackister
King Arthur
Platinum IV
Level 158
God Stats
6W - 4L
1,574 SR
Queue Stats
210W - 203L
1,768 MMR
Solo
Osiris
Osiris
Diamond IV
Proadactyl
Osiris
Diamond IV
Level 143
God Stats
16W - 11L
1,735 SR
Queue Stats
244W - 234L
2,106 MMR
Solo
Ullr
Ullr
Masters
xNMRx
Ullr
Masters
Level 107
God Stats
26W - 29L
1,646 SR
Queue Stats
926W - 820L
2,615 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
2 / 0 / 5
6,050
605
3,316
5,296
2,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Discordia
 
Discordia
10
0 / 1 / 3
5,561
556
2,896
3,288
920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Fäded
Izanami
11
0 / 1 / 3
6,104
610
3,313
4,632
1,310
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

11
7 / 0 / 3
6,631
663
7,469
6,881
2,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arachne
TinaTries
Arachne
13
7 / 0 / 1
7,588
759
8,819
7,224
3,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
Morgan Le FayOdinArtioGilgameshTiamat

VS

Bans
ArtemisAnhurSobekErlang ShenGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
2 / 3 / 0
5,351
535
3,449
5,462
1,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 2 / 2
4,208
421
1,773
7,472
2,932
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Drackister
King Arthur
7
0 / 5 / 0
4,258
426
2,878
8,642
4,608
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 6% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.25% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Osiris
Proadactyl
Osiris
8
0 / 4 / 0
4,808
481
2,035
7,722
4,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+200
Health
+100
Mana

Ullr
xNMRx
Ullr
9
0 / 2 / 2
4,871
487
2,194
4,548
1,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
16
Kills
2
2
Deaths
16
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
0
5
4.5
W
Discordia
 
Discordia
0
1
3
1.5
L
Ra
 
Ra
2
3
0
0.67
L
0
2
2
0.5
L
King Arthur
Drackister
King Arthur
0
5
0
0
W
Izanami
Fäded
Izanami
0
1
3
1.5
L
Osiris
Proadactyl
Osiris
0
4
0
0
W
7
0
3
8.5
W
Arachne
TinaTries
Arachne
7
0
1
7.5
L
Ullr
xNMRx
Ullr
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,813
Damage
12,329
27,321
Taken
33,846
11,504
Mitigated
15,376
11,991
Healing
7,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,316
852
0
2,600
5,296
2,773
0
1,697
3,599
11,318
0
W
Discordia
 
Discordia
2,896
173
0
680
3,288
920
0
923
2,365
35,135
0
L
Ra
 
Ra
3,449
371
746
1,780
5,462
1,998
0
1,487
3,975
35,202
0
L
1,773
352
0
837
7,472
2,932
0
3,535
3,937
10,858
0
L
King Arthur
Drackister
King Arthur
2,878
330
0
1,627
8,642
4,608
0
0
8,642
0
21,626
W
Izanami
Fäded
Izanami
3,313
2,237
0
1,693
4,632
1,310
0
922
3,710
0
53,569
L
Osiris
Proadactyl
Osiris
2,035
580
0
1,364
7,722
4,445
0
907
6,815
0
29,437
W
7,469
2,692
0
2,323
6,881
2,620
0
1,743
5,138
0
33,564
W
Arachne
TinaTries
Arachne
8,819
5,895
0
4,695
7,224
3,881
142
0
6,903
0
46,098
L
Ullr
xNMRx
Ullr
2,194
505
0
1,181
4,548
1,393
0
283
4,265
0
25,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,934
Gold Earned
23,496
352
Minions Killed
242
0
Camps Cleared
0
1,006,228
Distance Traveled
935,696
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,050
605
8
1
0
202,735
4
W
Discordia
5,561
556
74
7
0
196,202
3
L
Ra
5,351
535
65
7
0
191,151
5
L
Ymir
4,208
421
24
2
0
184,717
4
L
King Arthur
4,258
426
41
4
0
201,754
1
W
Izanami
6,104
610
108
11
0
172,069
3
L
Osiris
4,808
481
56
6
0
189,332
5
W
Fenrir
6,631
663
66
7
0
223,484
4
W
Arachne
7,588
759
96
10
0
211,738
0
L
Ullr
4,871
487
56
6
0
168,742
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role