Player Matchup

Medusa
Medusa
Auspeks
Medusa
Level 18
God Stats
4W - 8L
1,441 SR
Queue Stats
36W - 51L
1,332 Elo+
Solo
Sol
Sol
JinkyJocko
Sol
Level 29
God Stats
1W - 1L
1,502 SR
Queue Stats
38W - 36L
1,416 Elo+
Solo
Pele
Pele
Para5aur
Pele
Level 29
God Stats
32W - 18L
1,690 SR
Queue Stats
170W - 180L
1,421 Elo+
Solo
Sobek
Sobek
VuKZone
Sobek
Level 12
God Stats
2W - 1L
1,478 SR
Queue Stats
59W - 65L
1,292 Elo+
Solo
Hel
Hel
sjoy
Hel
Level 15
God Stats
2W - 0L
1,807 SR
Queue Stats
13W - 14L
1,300 Elo+
Solo
Team Averages
Level 21
1,584 SR
1,352 Elo+

VS

Team Averages
Level 17
1,579 SR
1,317 Elo+
Izanami
Izanami
BACKROLL
Izanami
Level 21
God Stats
0W - 6L
1,373 SR
Queue Stats
4W - 7L
1,410 Elo+
Party 1
Hera
Hera
C3POdroid
Hera
Level 15
God Stats
12W - 7L
1,723 SR
Queue Stats
99W - 88L
1,312 Elo+
Solo
Loki
Loki
Deluxe64
Loki
Level 27
God Stats
4W - 6L
1,450 SR
Queue Stats
40W - 57L
1,273 Elo+
Solo
Baba Yaga
Baba Yaga
Surwex
Baba Yaga
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,407 Elo+
Solo
Ymir
Ymir
Thanat0sfr
Ymir
Level 7
God Stats
1W - 2L
1,850 SR
Queue Stats
1W - 5L
1,185 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Auspeks
Medusa
16
5 / 3 / 11
10,577
481
9,342
13,011
4,067
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
21 / 0 / 3
13,785
627
28,831
19,329
6,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Pele
18
8 / 6 / 13
12,289
559
12,676
18,478
8,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
VuKZone
Sobek
17
4 / 2 / 9
11,174
508
7,646
13,790
14,097
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hel
sjoy
Hel
4
0 / 1 / 0
6,918
314
80
800
98
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BACKROLL
Izanami
14
6 / 8 / 2
10,226
465
9,898
12,858
4,393
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hera
16
4 / 5 / 4
10,772
490
15,960
11,414
4,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
14
0 / 9 / 3
8,836
402
4,169
15,889
9,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Baba Yaga
Surwex
Baba Yaga
13
2 / 11 / 3
8,872
403
8,664
14,208
5,288
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
0 / 5 / 9
8,494
386
5,663
20,514
12,071
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
33
38
Kills
12
12
Deaths
38
36
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Medusa
Auspeks
Medusa
5
3
11
3.5
L
Izanami
BACKROLL
Izanami
6
8
2
0.88
L
Hera
4
5
4
1.2
L
Loki
0
9
3
0.17
W
21
0
3
22.5
W
Pele
8
6
13
2.42
L
Baba Yaga
Surwex
Baba Yaga
2
11
3
0.32
L
0
5
9
0.9
W
Sobek
VuKZone
Sobek
4
2
9
4.25
W
Hel
sjoy
Hel
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,575
Damage
44,354
65,408
Taken
74,883
33,877
Mitigated
35,115
26,566
Healing
11,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Auspeks
Medusa
9,342
3,778
0
2,420
13,011
4,067
1,224
4,502
8,509
86
40,012
L
Izanami
BACKROLL
Izanami
9,898
4,880
0
2,249
12,858
4,393
636
5,793
6,907
0
63,115
L
Hera
15,960
4,131
0
250
11,414
4,092
98
7,259
4,155
59,754
0
L
Loki
4,169
852
0
4,131
15,889
9,271
0
5,562
10,327
0
54,272
W
28,831
9,272
0
15,524
19,329
6,709
4,358
9,428
9,901
119,180
0
W
Pele
12,676
1,562
0
4,154
18,478
8,906
1,533
8,476
10,002
0
82,387
L
Baba Yaga
Surwex
Baba Yaga
8,664
444
0
1,836
14,208
5,288
0
7,451
6,757
36,570
0
L
5,663
481
0
3,029
20,514
12,071
190
10,656
9,177
22,185
0
W
Sobek
VuKZone
Sobek
7,646
142
0
4,233
13,790
14,097
1,396
7,646
6,144
36,487
0
W
Hel
sjoy
Hel
80
0
115
120
800
98
0
307
493
1,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,743
Gold Earned
47,200
411
Minions Killed
368
0
Camps Cleared
0
1,693,313
Distance Traveled
1,949,418
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,577
481
62
3
0
455,608
1
L
Izanami
10,226
465
104
5
0
382,912
8
L
Hera
10,772
490
81
4
0
419,807
7
L
Loki
8,836
402
97
4
0
366,757
0
W
Sol
13,785
627
161
7
0
397,792
4
W
Pele
12,289
559
122
6
0
455,028
0
L
Baba Yaga
8,872
403
57
3
0
358,097
0
L
Ymir
8,494
386
29
1
0
421,845
5
W
Sobek
11,174
508
65
3
0
358,882
0
W
Hel
6,918
314
1
0
0
26,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role