Player Matchup

Anubis
Anubis
 
Anubis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Alguien07
Mercury
Level 27
God Stats
7W - 6L
1,398 SR
Queue Stats
145W - 155L
1,449 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Anant4
Ah Muzen Cab
Level 10
God Stats
2W - 3L
1,677 SR
Queue Stats
6W - 6L
1,443 Elo+
Solo
Cerberus
Cerberus
BlackFox2077502
Cerberus
Level 18
God Stats
12W - 15L
1,428 SR
Queue Stats
24W - 35L
1,364 Elo+
Solo
Odin
Odin
RYUGAkingVG
Odin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 46L
1,401 Elo+
Solo
Team Averages
Level 20
1,501 SR
1,431 Elo+

VS

Team Averages
Level 22
1,507 SR
1,456 Elo+
Ra
Ra
 
Ra
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
KuronoKan
Hachiman
Level 22
God Stats
10W - 8L
1,472 SR
Queue Stats
138W - 192L
1,293 Elo+
Solo
Ares
Ares
Lord_Duzin
Ares
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ravana
Ravana
miguelitogamer49
Ravana
Level 28
God Stats
5W - 9L
1,389 SR
Queue Stats
154W - 176L
1,336 Elo+
Solo
Scylla
Scylla
nenemarqueiro
Scylla
Level 14
God Stats
0W - 1L
1,675 SR
Queue Stats
1W - 1L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
19 / 2 / 0
12,221
679
22,202
18,720
11,146
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Alguien07
Mercury
17
4 / 1 / 2
9,894
550
7,284
11,096
4,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
Anant4
Ah Muzen Cab
14
2 / 1 / 1
8,261
459
7,674
7,814
2,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
10
0 / 1 / 1
6,271
348
3,864
9,236
6,835
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
0 / 5 / 1
7,527
418
1,547
8,880
5,335
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
8 / 3 / 0
11,048
614
14,658
13,287
9,412
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
KuronoKan
Hachiman
12
1 / 0 / 1
7,478
415
7,743
7,792
2,699
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 3 / 1
6,791
377
4,829
12,022
12,265
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 8 / 4
8,001
445
4,760
10,652
3,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 12 / 0
7,176
399
1,888
12,551
2,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
25
Kills
10
10
Deaths
26
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
19
2
0
9.5
L
Ra
 
Ra
8
3
0
2.67
W
Mercury
Alguien07
Mercury
4
1
2
5
W
Ah Muzen Cab
Anant4
Ah Muzen Cab
2
1
1
2.5
W
Cerberus
0
1
1
0.5
L
Hachiman
KuronoKan
Hachiman
1
0
1
1.5
L
1
3
1
0.5
W
0
5
1
0.1
L
0
8
4
0.25
L
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,571
Damage
33,878
55,746
Taken
56,304
30,412
Mitigated
30,906
19,635
Healing
15,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
22,202
461
0
11,246
18,720
11,146
594
9,115
9,381
84,712
0
L
Ra
 
Ra
14,658
2,395
378
7,564
13,287
9,412
321
8,805
4,482
74,056
0
W
Mercury
Alguien07
Mercury
7,284
4,713
0
710
11,096
4,362
73
2,504
8,574
0
88,668
W
Ah Muzen Cab
Anant4
Ah Muzen Cab
7,674
3,718
0
2,983
7,814
2,734
417
1,487
6,327
0
63,461
W
Cerberus
3,864
123
0
2,590
9,236
6,835
30
2,749
6,487
14,812
0
L
Hachiman
KuronoKan
Hachiman
7,743
3,596
0
4,850
7,792
2,699
0
1,471
6,321
0
44,542
L
4,829
246
0
248
12,022
12,265
61
2,393
9,629
14,013
0
W
1,547
664
0
2,106
8,880
5,335
0
5,278
3,602
0
31,037
L
4,760
1,409
0
1,724
10,652
3,623
0
6,448
4,204
0
42,340
L
1,888
251
0
414
12,551
2,907
362
6,949
5,602
32,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,174
Gold Earned
40,494
465
Minions Killed
396
0
Camps Cleared
0
1,742,773
Distance Traveled
1,538,154
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,221
679
146
8
0
322,266
1
L
Ra
11,048
614
161
9
0
317,729
2
W
Mercury
9,894
550
137
8
0
414,954
1
W
Ah Muzen Cab
8,261
459
108
6
0
326,876
0
W
Cerberus
6,271
348
17
1
0
330,607
5
L
Hachiman
7,478
415
84
5
0
309,573
6
L
Ares
6,791
377
24
1
0
342,345
5
W
Odin
7,527
418
57
3
0
348,070
0
L
Ravana
8,001
445
69
4
0
298,641
3
L
Scylla
7,176
399
58
3
0
269,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role