Player Matchup

Scylla
Scylla
Stern_auf_144Hz
Scylla
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 35L
1,297 Elo+
Solo
Izanami
Izanami
Takashi125
Izanami
Level 27
God Stats
47W - 34L
1,532 SR
Queue Stats
133W - 142L
1,363 Elo+
Solo
Jormungandr
Jormungandr
TyrannicalTimmy
Jormungandr
Level 12
God Stats
1W - 1L
1,760 SR
Queue Stats
23W - 31L
1,553 Elo+
Solo
Da Ji
Da Ji
hrabal_001
Da Ji
Level 28
God Stats
12W - 7L
1,492 SR
Queue Stats
66W - 58L
1,408 Elo+
Solo
Nu Wa
Nu Wa
zhbizha12
Nu Wa
Level 7
God Stats
9W - 13L
1,502 SR
Queue Stats
9W - 14L
1,382 Elo+
Solo
Team Averages
Level 17
1,557 SR
1,401 Elo+

VS

Team Averages
Level 19
1,572 SR
1,466 Elo+
Ymir
Ymir
DELBOYJACK
Ymir
Level 17
God Stats
1W - 1L
1,727 SR
Queue Stats
24W - 23L
1,438 Elo+
Party 1
Chronos
Chronos
GaseousSteam661
Chronos
Level 8
God Stats
2W - 5L
1,266 SR
Queue Stats
2W - 5L
1,319 Elo+
Solo
Artemis
Artemis
Little_Mis_Titan
Artemis
Level 29
God Stats
14W - 12L
1,578 SR
Queue Stats
51W - 50L
1,405 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mini_Chappo-
Tsukuyomi
Level 22
God Stats
4W - 3L
1,663 SR
Queue Stats
37W - 40L
1,410 Elo+
Party 1
Neith
Neith
ahmet-2524
Neith
Level 17
God Stats
2W - 1L
1,624 SR
Queue Stats
3W - 3L
1,757 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 5 / 17
11,021
918
3,359
8,031
2,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Takashi125
Izanami
19
10 / 5 / 12
13,543
1,129
13,541
12,721
4,404
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jormungandr
TyrannicalTimmy
Jormungandr
20
12 / 7 / 15
13,750
1,146
32,254
22,238
16,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Da Ji
19
15 / 5 / 10
14,806
1,234
24,268
13,471
7,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
zhbizha12
Nu Wa
20
1 / 3 / 25
12,467
1,039
17,365
9,290
3,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

192

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 10 / 15
13,507
1,126
13,302
25,309
26,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
2 / 8 / 7
10,769
897
4,732
17,568
5,112
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
6 / 1 / 9
13,091
1,091
14,602
12,340
4,435
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tsukuyomi
Mini_Chappo-
Tsukuyomi
19
12 / 9 / 8
14,518
1,210
25,716
26,567
8,812
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
17
1 / 11 / 5
10,071
839
1,736
14,808
5,035

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
69
39
Kills
25
25
Deaths
39
79
Assists
44
Player
Kills
Deaths
Assists
KDA
L
4
10
15
1.15
L
2
8
7
0.69
L
6
1
9
10.5
L
Tsukuyomi
Mini_Chappo-
Tsukuyomi
12
9
8
1.78
W
1
5
17
1.9
W
Izanami
Takashi125
Izanami
10
5
12
3.2
W
Jormungandr
TyrannicalTimmy
Jormungandr
12
7
15
2.79
L
Neith
1
11
5
0.32
W
Da Ji
15
5
10
4
W
Nu Wa
zhbizha12
Nu Wa
1
3
25
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,787
Damage
60,088
65,751
Taken
96,592
33,414
Mitigated
50,073
4,397
Healing
12,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,302
2,726
0
1,952
25,309
26,679
0
13,344
11,965
35,291
0
L
4,732
2,117
0
482
17,568
5,112
0
10,374
7,194
12,447
0
L
14,602
5,776
0
3,425
12,340
4,435
0
6,823
5,517
0
44,989
L
Tsukuyomi
Mini_Chappo-
Tsukuyomi
25,716
8,549
0
6,705
26,567
8,812
0
13,952
12,615
0
63,121
W
3,359
556
0
0
8,031
2,596
0
1,958
6,073
14,697
0
W
Izanami
Takashi125
Izanami
13,541
10,875
0
0
12,721
4,404
0
3,424
9,297
0
38,279
W
Jormungandr
TyrannicalTimmy
Jormungandr
32,254
6,148
0
2,428
22,238
16,343
0
7,751
14,487
48,820
0
L
Neith
1,736
87
0
349
14,808
5,035
0
8,485
6,323
0
3,753
W
Da Ji
24,268
6,471
0
1,969
13,471
7,057
0
2,852
10,619
0
39,368
W
Nu Wa
zhbizha12
Nu Wa
17,365
3,935
0
0
9,290
3,014
0
2,049
7,241
49,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,587
Gold Earned
61,956
217
Minions Killed
194
9
Camps Cleared
5
856,823
Distance Traveled
906,936
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,507
1,126
38
3
1
175,688
0
L
Chronos
10,769
897
14
1
0
164,763
0
L
Artemis
13,091
1,091
59
5
3
209,667
3
L
Tsukuyomi
14,518
1,210
83
7
1
225,456
0
W
Scylla
11,021
918
35
3
0
155,349
0
W
Izanami
13,543
1,129
62
5
3
156,124
0
W
Jormungandr
13,750
1,146
38
3
0
172,608
0
L
Neith
10,071
839
0
0
0
131,362
0
W
Da Ji
14,806
1,234
23
2
6
188,412
0
W
Nu Wa
12,467
1,039
59
5
0
184,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role