Player Matchup

Pele
Pele
 
Pele
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
cmaofy
Olorun
Level 27
God Stats
12W - 15L
1,684 SR
Queue Stats
127W - 158L
1,299 Elo+
Party 1
Team Averages
Level 60
1,561 SR
1,433 Elo+

VS

Team Averages
Level 54
1,599 SR
1,526 Elo+
Neith
Neith
CraftyRipple
Neith
Level 132
God Stats
23W - 8L
1,643 SR
Queue Stats
398W - 166L
1,615 Elo+
Party 2
Janus
Janus
JustSidBoi
Janus
Level 18
God Stats
7W - 2L
1,655 SR
Queue Stats
181W - 70L
1,631 Elo+
Party 2
Sylvanus
Sylvanus
Shonkea
Sylvanus
Level 11
God Stats
5W - 2L
1,500 SR
Queue Stats
25W - 12L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
0 / 5 / 3
6,007
601
2,542
8,635
2,685
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
 
Athena
9
0 / 3 / 3
5,953
595
3,963
17,066
9,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
cmaofy
Olorun
10
3 / 4 / 0
6,811
681
5,628
7,559
3,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 6
7,566
757
10,419
4,111
1,455
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
12
4 / 2 / 8
7,649
765
9,071
5,514
1,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Shonkea
Sylvanus
11
4 / 0 / 6
7,444
744
8,111
6,988
5,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
3
Kills
12
12
Deaths
3
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
5
3
0.3
L
Athena
 
Athena
0
3
3
0.5
W
4
1
6
7
W
Janus
4
2
8
4
W
Sylvanus
Shonkea
Sylvanus
4
0
6
7
L
Olorun
cmaofy
Olorun
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,133
Damage
27,601
33,260
Taken
16,613
15,156
Mitigated
8,667
8,019
Healing
6,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,542
192
0
1,066
8,635
2,685
0
4,504
4,131
0
17,737
L
Athena
 
Athena
3,963
1,160
0
4,988
17,066
9,228
0
6,510
10,556
11,447
0
W
10,419
5,205
584
1,019
4,111
1,455
638
1,933
2,011
0
30,064
W
Janus
9,071
843
487
850
5,514
1,891
203
2,804
2,468
25,231
0
W
Sylvanus
Shonkea
Sylvanus
8,111
3,727
1,452
1,931
6,988
5,321
116
3,676
3,113
15,556
4,455
L
Olorun
cmaofy
Olorun
5,628
2,576
622
1,343
7,559
3,243
0
5,061
2,498
14,396
1,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,771
Gold Earned
22,659
91
Minions Killed
128
2
Camps Cleared
6
547,150
Distance Traveled
552,810
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,007
601
32
3
1
190,695
4
L
Athena
5,953
595
23
2
1
187,183
0
W
Neith
7,566
757
69
7
1
187,519
2
W
Janus
7,649
765
37
4
2
199,704
3
W
Sylvanus
7,444
744
22
2
3
165,587
3
L
Olorun
6,811
681
36
4
0
169,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role