Player Matchup

Ymir
Ymir
Kaozmedhan
Ymir
Level 107
God Stats
3W - 3L
1,650 SR
Queue Stats
247W - 158L
1,615 Elo+
Party 2
Mercury
Mercury
Maatiaispossu
Mercury
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,410 Elo+
Party 2
Discordia
Discordia
huldlas
Discordia
Level 88
God Stats
1W - 2L
1,602 SR
Queue Stats
61W - 56L
1,574 Elo+
Party 2
Team Averages
Level 98
1,584 SR
1,533 Elo+

VS

Team Averages
Level 84
1,728 SR
1,787 Elo+
Cthulhu
Cthulhu
Formo4ka
Cthulhu
Level 160
God Stats
1W - 0L
1,454 SR
Queue Stats
65W - 23L
1,733 Elo+
Party 1
Hel
Hel
goldenpangolier
Hel
Level 64
God Stats
3W - 0L
1,771 SR
Queue Stats
184W - 81L
1,771 Elo+
Party 1
Achilles
Achilles
СтефанАбоба
Achilles
Level 29
God Stats
14W - 0L
1,959 SR
Queue Stats
73W - 13L
1,856 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 2
7,951
612
4,623
18,956
9,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
11
2 / 9 / 2
8,087
622
4,861
16,072
9,758
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Discordia
huldlas
Discordia
10
0 / 7 / 4
7,105
547
3,678
11,486
7,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Formo4ka
Cthulhu
13
6 / 4 / 12
9,866
759
8,538
13,848
15,370
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 1 / 13
9,399
723
19,977
8,107
3,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
10 / 1 / 9
9,907
762
12,516
17,084
19,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
4
Kills
20
20
Deaths
6
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Formo4ka
Cthulhu
6
4
12
3
L
2
4
2
0.75
L
Mercury
2
9
2
0.33
W
4
1
13
10.5
L
Discordia
huldlas
Discordia
0
7
4
0.29
W
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,162
Damage
41,031
46,514
Taken
39,039
27,044
Mitigated
39,092
2,046
Healing
20,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Formo4ka
Cthulhu
8,538
484
1,957
1,237
13,848
15,370
26
2,294
11,554
30,103
0
L
4,623
546
0
662
18,956
9,982
0
13,616
4,633
14,252
0
L
Mercury
4,861
2,083
240
231
16,072
9,758
0
8,284
6,842
0
15,686
W
19,977
2,489
6,270
5,397
8,107
3,778
1,086
3,714
4,393
54,486
0
L
Discordia
huldlas
Discordia
3,678
642
378
535
11,486
7,304
0
6,083
4,797
19,244
0
W
12,516
2,998
557
4,793
17,084
19,944
478
2,696
14,388
0
28,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,143
Gold Earned
29,172
70
Minions Killed
161
2
Camps Cleared
9
622,440
Distance Traveled
778,391
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,866
759
42
3
2
250,992
3
L
Ymir
7,951
612
25
2
0
199,525
1
L
Mercury
8,087
622
20
2
2
234,717
0
W
Hel
9,399
723
91
7
5
270,124
0
L
Discordia
7,105
547
25
2
0
188,198
0
W
Achilles
9,907
762
28
2
2
257,275
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role