Player Matchup

Vulcan
Vulcan
Gold III
ALEXIS1065
Vulcan
Gold III
Level 125
God Stats
0W - 4L
1,369 SR
Queue Stats
103W - 104L
1,722 MMR
Party 2
Arachne
Arachne
Gold II
Seblm0212
Arachne
Gold II
Level 126
God Stats
10W - 10L
1,538 SR
Queue Stats
62W - 63L
1,481 MMR
Party 2
Artio
Artio
Gold II
aldotyme77
Artio
Gold II
Level 120
God Stats
2W - 2L
1,642 SR
Queue Stats
191W - 186L
1,642 MMR
Party 3
Hel
Hel
Gold III
errorproxy
Hel
Gold III
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
148W - 149L
1,557 MMR
Solo
Neith
Neith
Gold V
humbetyme
Neith
Gold V
Level 108
God Stats
11W - 3L
1,591 SR
Queue Stats
52W - 54L
1,431 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 116
1,528 SR
1,567 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 92
1,552 SR
1,557 MMR
Nox
Nox
Gold IV
BlinkVelveTT
Nox
Gold IV
Level 55
God Stats
5W - 2L
1,474 SR
Queue Stats
49W - 54L
1,462 MMR
Party 1
Athena
Athena
Gold II
Century Aces
Athena
Gold II
Level 89
God Stats
5W - 5L
1,476 SR
Queue Stats
77W - 74L
1,623 MMR
Solo
Kali
Kali
Gold V
IC3C0LD3435
Kali
Gold V
Level 129
God Stats
5W - 2L
1,888 SR
Queue Stats
11W - 4L
1,632 MMR
Solo
Artemis
Artemis
Gold II
JessusWRLD
Artemis
Gold II
Level 59
God Stats
15W - 11L
1,220 SR
Queue Stats
43W - 42L
1,555 MMR
Party 1
Tiamat
Tiamat
Gold II
KrunchyCrispy
Tiamat
Gold II
Level 126
God Stats
3W - 4L
1,701 SR
Queue Stats
365W - 378L
1,514 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ALEXIS1065
Vulcan
14
0 / 3 / 0
8,419
443
10,036
8,032
3,159
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Seblm0212
Arachne
15
2 / 2 / 2
9,245
487
3,680
15,478
5,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
15
4 / 5 / 0
9,309
490
12,378
22,991
22,150
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 3 / 2
8,740
460
3,292
11,871
9,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
humbetyme
Neith
15
0 / 3 / 0
8,670
456
5,913
12,162
4,296
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
CthulhuMorgan Le FayAresHeraChaac

VS

Bans
MerlinAchillesSkadiThanatosGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 7
9,935
523
9,194
7,577
2,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
12
1 / 2 / 6
8,522
449
5,102
11,600
9,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
7 / 2 / 3
11,659
614
11,016
18,698
8,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
JessusWRLD
Artemis
18
5 / 1 / 1
10,633
560
10,773
9,304
4,070
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 1 / 3
9,386
494
10,635
13,006
6,315
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
7
Kills
16
16
Deaths
7
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Vulcan
ALEXIS1065
Vulcan
0
3
0
0
W
1
1
7
4.5
W
Athena
1
2
6
2
W
7
2
3
4.25
W
Artemis
JessusWRLD
Artemis
5
1
1
5.5
W
2
1
3
3.5
L
Arachne
Seblm0212
Arachne
2
2
2
1.5
L
Artio
4
5
0
0.8
L
1
3
2
0.67
L
Neith
humbetyme
Neith
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,299
Damage
46,720
70,534
Taken
60,185
45,106
Mitigated
31,120
25,704
Healing
24,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
ALEXIS1065
Vulcan
10,036
3,525
0
500
8,032
3,159
0
3,181
4,851
71,503
0
W
9,194
407
0
2,019
7,577
2,904
385
4,777
2,800
72,590
0
W
Athena
5,102
1,510
0
1,487
11,600
9,696
46
5,092
6,285
24,715
0
W
11,016
5,319
0
11,097
18,698
8,135
0
5,389
13,165
0
91,315
W
Artemis
JessusWRLD
Artemis
10,773
5,512
0
3,518
9,304
4,070
1,742
1,653
7,651
0
86,235
W
10,635
2,728
224
6,006
13,006
6,315
480
7,669
4,436
53,112
0
L
Arachne
Seblm0212
Arachne
3,680
3,022
0
6,155
15,478
5,703
20
3,573
11,905
0
70,371
L
Artio
12,378
1,297
849
9,611
22,991
22,150
0
10,766
12,225
46,728
0
L
3,292
246
1,490
2,863
11,871
9,798
0
5,322
6,549
28,035
0
L
Neith
humbetyme
Neith
5,913
2,153
0
4,236
12,162
4,296
0
2,309
9,853
0
75,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,383
Gold Earned
50,135
514
Minions Killed
595
0
Camps Cleared
0
1,778,995
Distance Traveled
1,935,550
20
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,419
443
126
7
0
362,578
2
W
Nox
9,935
523
153
8
0
390,252
4
W
Athena
8,522
449
43
2
0
366,146
14
W
Kali
11,659
614
163
9
0
471,963
6
W
Artemis
10,633
560
150
8
0
353,001
3
W
Tiamat
9,386
494
86
5
0
354,188
4
L
Arachne
9,245
487
113
6
0
412,989
2
L
Artio
9,309
490
85
4
0
341,359
7
L
Hel
8,740
460
49
3
0
336,840
5
L
Neith
8,670
456
141
7
0
325,229
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role