Player Matchup

Sun Wukong
Sun Wukong
AnnualOdin64218
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Azmodius_
Morgan Le Fay
Level 10
God Stats
5W - 6L
1,494 SR
Queue Stats
26W - 34L
1,266 Elo+
Solo
Arachne
Arachne
Croz0128
Arachne
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ares
Ares
flash54004472
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Da Ji
Da Ji
yayoberserk09
Da Ji
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
199W - 230L
1,242 Elo+
Solo
Team Averages
Level 10
1,499 SR
1,402 Elo+

VS

Team Averages
Level 12
1,465 SR
1,371 Elo+
Anubis
Anubis
BiillNaii
Anubis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
DEADPHANTOM2001
Chang'e
Level 16
God Stats
6W - 10L
1,316 SR
Queue Stats
11W - 17L
1,484 Elo+
Solo
Persephone
Persephone
DarkmoonServant2
Persephone
Level 27
God Stats
18W - 15L
1,518 SR
Queue Stats
125W - 133L
1,241 Elo+
Solo
Bellona
Bellona
Vatanix
Bellona
Level 6
God Stats
1W - 0L
1,688 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Zerakin88
Artemis
Level 8
God Stats
2W - 0L
1,301 SR
Queue Stats
2W - 2L
1,132 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AnnualOdin64218
Sun Wukong
12
2 / 14 / 3
9,141
381
8,493
23,557
21,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Azmodius_
Morgan Le Fay
16
4 / 11 / 2
10,187
424
17,038
19,943
5,971
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Croz0128
Arachne
15
6 / 15 / 2
10,296
429
10,893
23,432
8,132
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
0 / 15 / 5
8,571
357
2,699
25,833
19,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
7 / 10 / 1
10,316
430
9,855
21,324
8,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BiillNaii
Anubis
16
1 / 8 / 14
9,844
410
6,507
14,840
7,074
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

20
24 / 2 / 13
14,136
589
28,654
20,893
9,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Persephone
DarkmoonServant2
Persephone
17
14 / 3 / 19
13,254
552
21,173
13,707
5,352
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Vatanix
Bellona
18
17 / 0 / 18
13,423
559
14,641
18,952
18,093
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
Zerakin88
Artemis
17
4 / 7 / 7
11,372
474
7,474
15,489
7,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
131
19
Kills
60
65
Deaths
20
13
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AnnualOdin64218
Sun Wukong
2
14
3
0.25
L
Morgan Le Fay
Azmodius_
Morgan Le Fay
4
11
2
0.45
W
Anubis
BiillNaii
Anubis
1
8
14
1
L
Arachne
Croz0128
Arachne
6
15
2
0.47
W
24
2
13
15.25
W
Persephone
DarkmoonServant2
Persephone
14
3
19
7.83
W
Bellona
Vatanix
Bellona
17
0
18
26
W
Artemis
Zerakin88
Artemis
4
7
7
1.07
L
0
15
5
0.17
L
7
10
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,978
Damage
78,449
114,089
Taken
83,881
63,458
Mitigated
47,184
6,849
Healing
35,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AnnualOdin64218
Sun Wukong
8,493
1,346
0
577
23,557
21,048
43
11,157
12,400
0
25,999
L
Morgan Le Fay
Azmodius_
Morgan Le Fay
17,038
2,955
26
766
19,943
5,971
886
8,704
11,239
67,456
0
W
Anubis
BiillNaii
Anubis
6,507
1,593
0
3,849
14,840
7,074
970
5,401
9,439
25,751
0
L
Arachne
Croz0128
Arachne
10,893
7,500
0
2,166
23,432
8,132
680
13,651
9,781
0
37,460
W
28,654
5,345
6,990
12,789
20,893
9,275
2,130
3,443
17,450
92,304
0
W
Persephone
DarkmoonServant2
Persephone
21,173
5,838
0
3,750
13,707
5,352
3,321
2,814
10,890
65,257
0
W
Bellona
Vatanix
Bellona
14,641
6,665
0
3,833
18,952
18,093
2,024
3,218
15,734
0
73,095
W
Artemis
Zerakin88
Artemis
7,474
5,683
0
4,230
15,489
7,390
7,263
5,150
10,339
0
52,227
L
2,699
763
0
880
25,833
19,364
0
12,309
13,524
23,619
0
L
9,855
3,005
0
2,434
21,324
8,943
0
10,513
10,811
0
58,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,511
Gold Earned
62,029
295
Minions Killed
440
0
Camps Cleared
0
1,839,980
Distance Traveled
1,971,093
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,141
381
33
1
0
388,150
2
L
Morgan Le Fay
10,187
424
101
4
0
353,078
0
W
Anubis
9,844
410
43
2
0
351,967
0
L
Arachne
10,296
429
42
2
0
376,883
1
W
Chang'e
14,136
589
137
6
0
456,551
0
W
Persephone
13,254
552
85
4
0
423,138
0
W
Bellona
13,423
559
85
4
0
437,916
4
W
Artemis
11,372
474
90
4
0
301,521
0
L
Ares
8,571
357
22
1
0
373,716
4
L
Da Ji
10,316
430
97
4
0
348,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role