Player Matchup

Susano
Susano
 
Susano
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
CivilPenguin800
Hercules
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,345 Elo+
Solo
Kukulkan
Kukulkan
DankestBunk
Kukulkan
Level 29
God Stats
45W - 47L
1,471 SR
Queue Stats
259W - 283L
1,408 Elo+
Solo
Hachiman
Hachiman
TotalingMARCUS
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,387 Elo+
Solo
Merlin
Merlin
biophilia87
Merlin
Level 7
God Stats
1W - 5L
1,251 SR
Queue Stats
6W - 13L
1,353 Elo+
Solo
Team Averages
Level 14
1,445 SR
1,398 Elo+

VS

Team Averages
Level 25
1,507 SR
1,416 Elo+
Sun Wukong
Sun Wukong
D3thNinja666
Sun Wukong
Level 8
God Stats
14W - 7L
1,461 SR
Queue Stats
18W - 11L
1,465 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DeiIgnis
Cu Chulainn
Level 29
God Stats
11W - 7L
1,514 SR
Queue Stats
46W - 56L
1,360 Elo+
Solo
Athena
Athena
NotCompWease
Athena
Level 46
God Stats
33W - 23L
1,460 SR
Queue Stats
119W - 113L
1,382 Elo+
Party 1
Ra
Ra
Supersaiyan8760
Ra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,380 Elo+
Solo
Susano
Susano
Tanto310
Susano
Level 28
God Stats
7W - 4L
1,602 SR
Queue Stats
63W - 55L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
16
2 / 10 / 2
10,410
946
11,859
20,694
8,892
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
16
0 / 2 / 3
9,530
866
3,866
11,349
7,014
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kukulkan
DankestBunk
Kukulkan
16
1 / 1 / 4
9,743
886
12,584
8,735
3,761
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
16
2 / 6 / 3
10,067
915
9,217
14,219
5,912
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
16
0 / 11 / 3
9,786
890
3,432
18,069
7,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Team 1 Tickets

79

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
D3thNinja666
Sun Wukong
19
7 / 0 / 17
11,948
1,086
9,412
9,025
7,288
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
DeiIgnis
Cu Chulainn
18
8 / 1 / 16
12,309
1,119
25,297
16,224
13,694
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Athena
19
7 / 0 / 17
13,370
1,215
10,851
8,358
9,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
2 / 4 / 9
10,341
940
8,828
8,822
4,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Tanto310
Susano
18
6 / 0 / 15
11,355
1,032
12,450
9,201
4,444
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
104
5
Kills
30
30
Deaths
5
15
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
10
2
0.3
L
Hercules
0
2
3
0.75
W
Sun Wukong
D3thNinja666
Sun Wukong
7
0
17
15.5
L
Kukulkan
DankestBunk
Kukulkan
1
1
4
3
W
Cu Chulainn
DeiIgnis
Cu Chulainn
8
1
16
16
W
Athena
7
0
17
15.5
W
2
4
9
1.63
W
Susano
Tanto310
Susano
6
0
15
13.5
L
Hachiman
2
6
3
0.58
L
Merlin
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,958
Damage
66,838
73,066
Taken
51,630
33,367
Mitigated
39,352
1,494
Healing
7,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
11,859
2,798
0
0
20,694
8,892
0
7,451
13,243
0
30,969
L
Hercules
3,866
1,152
0
1,434
11,349
7,014
0
3,614
7,735
0
18,755
W
Sun Wukong
D3thNinja666
Sun Wukong
9,412
1,752
0
269
9,025
7,288
0
4,376
4,467
0
15,003
L
Kukulkan
DankestBunk
Kukulkan
12,584
1,176
0
0
8,735
3,761
0
3,174
5,561
32,794
0
W
Cu Chulainn
DeiIgnis
Cu Chulainn
25,297
7,281
0
974
16,224
13,694
0
3,402
11,360
8,892
41,952
W
Athena
10,851
1,022
0
1,579
8,358
9,925
0
2,195
5,838
21,416
0
W
8,828
108
2,388
2,192
8,822
4,001
0
3,340
5,340
38,705
0
W
Susano
Tanto310
Susano
12,450
2,019
0
0
9,201
4,444
0
2,703
6,498
0
27,169
L
Hachiman
9,217
5,675
0
0
14,219
5,912
0
4,505
9,714
0
28,463
L
Merlin
3,432
1,128
0
60
18,069
7,788
0
5,100
12,969
14,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,536
Gold Earned
59,323
181
Minions Killed
205
4
Camps Cleared
9
892,776
Distance Traveled
1,161,140
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,410
946
38
3
1
225,800
0
L
Hercules
9,530
866
26
2
0
168,517
0
W
Sun Wukong
11,948
1,086
23
2
0
264,831
0
L
Kukulkan
9,743
886
58
5
1
174,769
2
W
Cu Chulainn
12,309
1,119
54
5
2
225,936
0
W
Athena
13,370
1,215
17
2
0
235,824
0
W
Ra
10,341
940
78
7
1
193,380
0
W
Susano
11,355
1,032
33
3
6
241,169
0
L
Hachiman
10,067
915
36
3
1
181,313
1
L
Merlin
9,786
890
23
2
1
142,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role