Player Matchup

Cabrakan
Cabrakan
Ardancee
Cabrakan
Level 13
God Stats
3W - 2L
1,582 SR
Queue Stats
7W - 11L
1,327 Elo+
Party 2
Ratatoskr
Ratatoskr
DonZaperDon
Ratatoskr
Level 16
God Stats
40W - 38L
1,379 SR
Queue Stats
116W - 108L
1,303 Elo+
Party 2
Artemis
Artemis
Semmulmak
Artemis
Level 6
God Stats
5W - 7L
1,482 SR
Queue Stats
159W - 134L
1,295 Elo+
Party 2
Hades
Hades
Taiguk
Hades
Level 14
God Stats
32W - 24L
1,575 SR
Queue Stats
134W - 148L
1,327 Elo+
Party 2
Serqet
Serqet
sjoy
Serqet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,346 Elo+
Solo
Team Averages
Level 13
1,503 SR
1,320 Elo+

VS

Team Averages
Level 13
1,376 SR
1,408 Elo+
Odin
Odin
 
Odin
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Lolikon4ikTema
Baron Samedi
Level 16
God Stats
1W - 1L
1,229 SR
Queue Stats
9W - 9L
1,417 Elo+
Party 1
Tiamat
Tiamat
OmegaSmiter15
Tiamat
Level 21
God Stats
144W - 144L
1,470 SR
Queue Stats
146W - 149L
1,404 Elo+
Solo
Poseidon
Poseidon
PIR007
Poseidon
Level 6
God Stats
2W - 1L
1,551 SR
Queue Stats
3W - 3L
1,301 Elo+
Party 3
Ah Puch
Ah Puch
aHycBurNing
Ah Puch
Level 14
God Stats
2W - 1L
1,132 SR
Queue Stats
5W - 1L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Ardancee
Cabrakan
18
2 / 9 / 12
11,589
966
10,056
21,035
25,593
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
DonZaperDon
Ratatoskr
19
7 / 12 / 11
13,159
1,097
15,007
23,665
12,122
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
Semmulmak
Artemis
19
3 / 7 / 16
12,417
1,035
20,094
16,137
4,613
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
Taiguk
Hades
18
4 / 13 / 9
11,734
978
15,837
26,900
15,089
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
sjoy
Serqet
19
7 / 7 / 11
12,857
1,071
8,942
14,321
5,556
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
20
14 / 3 / 27
14,346
1,196
14,532
17,040
21,745
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
Lolikon4ikTema
Baron Samedi
20
5 / 6 / 32
12,786
1,066
14,976
13,713
5,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 3 / 34
12,460
1,038
13,944
15,056
8,592
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Poseidon
PIR007
Poseidon
20
4 / 7 / 35
12,379
1,032
13,908
13,080
4,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
aHycBurNing
Ah Puch
20
21 / 4 / 23
16,643
1,387
32,046
14,937
5,527
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
199
23
Kills
48
48
Deaths
23
59
Assists
151
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
14
3
27
9.17
L
Cabrakan
Ardancee
Cabrakan
2
9
12
0.89
L
Ratatoskr
DonZaperDon
Ratatoskr
7
12
11
1.04
W
Baron Samedi
Lolikon4ikTema
Baron Samedi
5
6
32
3.5
W
4
3
34
7
W
Poseidon
PIR007
Poseidon
4
7
35
3.07
L
Artemis
Semmulmak
Artemis
3
7
16
1.57
L
Hades
Taiguk
Hades
4
13
9
0.65
W
Ah Puch
aHycBurNing
Ah Puch
21
4
23
8.13
L
Serqet
sjoy
Serqet
7
7
11
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,936
Damage
89,406
102,058
Taken
73,826
62,973
Mitigated
46,066
5,303
Healing
16,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
14,532
2,898
0
461
17,040
21,745
0
6,902
9,866
3,298
22,763
L
Cabrakan
Ardancee
Cabrakan
10,056
749
0
399
21,035
25,593
0
17,238
3,797
27,885
0
L
Ratatoskr
DonZaperDon
Ratatoskr
15,007
2,037
0
0
23,665
12,122
0
18,595
4,568
0
33,155
W
Baron Samedi
Lolikon4ikTema
Baron Samedi
14,976
1,439
5,068
3,134
13,713
5,864
0
3,576
10,009
36,938
0
W
13,944
802
0
3,492
15,056
8,592
0
4,363
10,187
30,733
0
W
Poseidon
PIR007
Poseidon
13,908
2,941
0
745
13,080
4,338
0
6,479
6,601
41,510
0
L
Artemis
Semmulmak
Artemis
20,094
7,127
0
1,167
16,137
4,613
0
12,748
3,389
0
55,194
L
Hades
Taiguk
Hades
15,837
517
724
2,993
26,900
15,089
0
19,987
6,913
40,663
0
W
Ah Puch
aHycBurNing
Ah Puch
32,046
3,385
0
3,412
14,937
5,527
0
4,573
10,209
55,185
0
L
Serqet
sjoy
Serqet
8,942
1,723
0
20
14,321
5,556
0
9,050
5,271
0
19,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,756
Gold Earned
68,614
217
Minions Killed
224
7
Camps Cleared
5
994,782
Distance Traveled
1,009,989
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
14,346
1,196
21
2
3
245,336
0
L
Cabrakan
11,589
966
50
4
2
163,124
0
L
Ratatoskr
13,159
1,097
36
3
0
240,758
1
W
Baron Samedi
12,786
1,066
52
4
1
176,931
0
W
Tiamat
12,460
1,038
21
2
0
215,941
4
W
Poseidon
12,379
1,032
71
6
1
183,425
0
L
Artemis
12,417
1,035
52
4
4
194,509
0
L
Hades
11,734
978
68
6
0
190,336
0
W
Ah Puch
16,643
1,387
59
5
0
188,356
1
L
Serqet
12,857
1,071
11
1
1
206,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role