Player Matchup

Neith
Neith
Elthesensai
Neith
Level 68
God Stats
16W - 20L
1,529 SR
Queue Stats
348W - 328L
1,503 Elo+
Party 1
Sylvanus
Sylvanus
captaincomm
Sylvanus
Level 106
God Stats
1W - 2L
1,584 SR
Queue Stats
444W - 430L
1,495 Elo+
Party 1
Baron Samedi
Baron Samedi
xxMKKHANNIBALxx
Baron Samedi
Level 83
God Stats
123W - 41L
1,618 SR
Queue Stats
188W - 130L
1,589 Elo+
Party 1
Team Averages
Level 86
1,577 SR
1,529 Elo+

VS

Team Averages
Level 41
1,520 SR
1,506 Elo+
Cerberus
Cerberus
Cbiggy3692
Cerberus
Level 28
God Stats
3W - 1L
1,660 SR
Queue Stats
65W - 58L
1,560 Elo+
Solo
Ah Puch
Ah Puch
Legion Legend91
Ah Puch
Level 81
God Stats
452W - 446L
1,502 SR
Queue Stats
498W - 516L
1,474 Elo+
Solo
Neith
Neith
Welshman28
Neith
Level 14
God Stats
5W - 3L
1,399 SR
Queue Stats
140W - 106L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 5
9,587
599
9,223
15,740
6,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
captaincomm
Sylvanus
12
2 / 5 / 4
9,882
618
8,603
21,614
18,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
xxMKKHANNIBALxx
Baron Samedi
13
3 / 3 / 3
9,692
606
14,758
17,171
7,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cbiggy3692
Cerberus
14
2 / 2 / 11
10,375
648
11,709
19,230
17,448
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
6 / 5 / 5
11,306
707
20,120
13,343
4,042
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
16
5 / 1 / 7
11,236
702
16,693
8,610
2,754
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
7
Kills
13
13
Deaths
8
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Cbiggy3692
Cerberus
2
2
11
3.75
L
2
5
5
0.9
W
6
5
5
1.7
W
Neith
5
1
7
8.5
L
Sylvanus
captaincomm
Sylvanus
2
5
4
0.8
L
Baron Samedi
xxMKKHANNIBALxx
Baron Samedi
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,584
Damage
48,522
54,525
Taken
41,183
32,826
Mitigated
24,244
21,719
Healing
16,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Cbiggy3692
Cerberus
11,709
610
0
5,694
19,230
17,448
254
11,916
7,314
19,662
0
L
9,223
3,862
258
4,193
15,740
6,509
0
9,244
6,496
0
29,112
W
20,120
948
1,122
5,222
13,343
4,042
1,077
7,794
5,549
43,929
0
W
Neith
16,693
7,452
0
4,138
8,610
2,754
1,373
3,910
4,700
0
74,787
L
Sylvanus
captaincomm
Sylvanus
8,603
2,583
3,703
7,355
21,614
18,893
0
12,722
8,892
17,139
0
L
Baron Samedi
xxMKKHANNIBALxx
Baron Samedi
14,758
1,323
1,775
4,435
17,171
7,424
0
10,497
6,674
50,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,161
Gold Earned
32,917
175
Minions Killed
201
4
Camps Cleared
9
755,760
Distance Traveled
864,236
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,375
648
22
1
0
300,728
6
L
Neith
9,587
599
57
4
2
237,065
1
W
Ah Puch
11,306
707
47
3
0
279,787
4
W
Neith
11,236
702
132
8
9
283,721
3
L
Sylvanus
9,882
618
29
2
1
260,693
4
L
Baron Samedi
9,692
606
89
6
1
258,002
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role