Player Matchup

Zhong Kui
Zhong Kui
Silver I
BrazilsWorld
Zhong Kui
Silver I
Level 128
God Stats
11W - 10L
1,422 SR
Queue Stats
223W - 216L
1,114 MMR
Party 1
Sylvanus
Sylvanus
Silver II
Dp_games_92
Sylvanus
Silver II
Level 109
God Stats
41W - 43L
1,512 SR
Queue Stats
160W - 185L
1,008 MMR
Solo
Artemis
Artemis
Silver I
c Dakota
Artemis
Silver I
Level 103
God Stats
13W - 8L
1,750 SR
Queue Stats
395W - 394L
1,160 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver IV
kingofqueens629
Tsukuyomi
Silver IV
Level 81
God Stats
5W - 6L
1,434 SR
Queue Stats
62W - 79L
787 MMR
Solo
Cthulhu
Cthulhu
Gold V
timjordan64
Cthulhu
Gold V
Level 149
God Stats
13W - 8L
1,616 SR
Queue Stats
402W - 395L
1,288 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 114
1,547 SR
1,071 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 88
1,544 SR
1,129 MMR
Tiamat
Tiamat
Silver I
 
Tiamat
Silver I
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver II
Dansticker
Apollo
Silver II
Level 64
God Stats
45W - 56L
1,529 SR
Queue Stats
226W - 260L
1,027 MMR
Solo
Loki
Loki
Silver II
YuWRLD
Loki
Silver II
Level 67
God Stats
0W - 1L
1,473 SR
Queue Stats
37W - 47L
980 MMR
Solo
Skadi
Skadi
Silver I
assasinhy
Skadi
Silver I
Level 125
God Stats
14W - 15L
1,530 SR
Queue Stats
304W - 314L
1,018 MMR
Solo
Ares
Ares
Bronze IV
gutbreaker
Ares
Bronze IV
Level 67
God Stats
0W - 1L
1,686 SR
Queue Stats
3W - 13L
1,120 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BrazilsWorld
Zhong Kui
15
3 / 1 / 7
9,536
596
9,935
8,159
6,219
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Dp_games_92
Sylvanus
14
2 / 2 / 9
8,676
542
6,076
10,928
11,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
c Dakota
Artemis
15
6 / 2 / 3
9,499
594
7,469
9,586
3,511
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
kingofqueens629
Tsukuyomi
16
5 / 0 / 1
9,901
619
3,688
9,220
3,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
timjordan64
Cthulhu
16
3 / 2 / 2
9,878
617
7,957
14,131
12,839
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
AthenaGilgameshMorgan Le FayCu ChulainnTyr

VS

Bans
SetJanusKaliGuan YuSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 4 / 0
7,180
449
3,176
7,931
2,750
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
Dansticker
Apollo
13
1 / 1 / 1
8,003
500
5,606
8,744
3,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
YuWRLD
Loki
12
4 / 2 / 2
8,066
504
3,555
8,506
2,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
assasinhy
Skadi
12
1 / 8 / 3
7,073
442
7,036
11,811
3,561
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
1 / 4 / 3
6,187
387
4,487
11,364
7,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
19
Kills
7
7
Deaths
19
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
4
0
0
W
Zhong Kui
BrazilsWorld
Zhong Kui
3
1
7
6.5
L
Apollo
Dansticker
Apollo
1
1
1
1.5
W
Sylvanus
Dp_games_92
Sylvanus
2
2
9
3.25
L
Loki
YuWRLD
Loki
4
2
2
2.5
L
Skadi
assasinhy
Skadi
1
8
3
0.31
W
Artemis
c Dakota
Artemis
6
2
3
3.75
L
1
4
3
0.63
W
Tsukuyomi
kingofqueens629
Tsukuyomi
5
0
1
5.5
W
Cthulhu
timjordan64
Cthulhu
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,125
Damage
23,860
52,024
Taken
48,356
36,991
Mitigated
19,923
20,442
Healing
12,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,176
207
0
2,310
7,931
2,750
118
5,749
2,182
38,743
0
W
Zhong Kui
BrazilsWorld
Zhong Kui
9,935
1,268
885
4,887
8,159
6,219
2,845
1,169
6,990
51,380
0
L
Apollo
Dansticker
Apollo
5,606
3,005
0
3,303
8,744
3,213
0
5,751
2,993
0
42,856
W
Sylvanus
Dp_games_92
Sylvanus
6,076
2,218
1,777
3,325
10,928
11,313
1,271
2,242
8,686
28,232
9,045
L
Loki
YuWRLD
Loki
3,555
1,097
0
2,838
8,506
2,464
0
3,311
5,195
0
32,893
L
Skadi
assasinhy
Skadi
7,036
3,308
700
1,702
11,811
3,561
60
4,538
7,273
0
48,591
W
Artemis
c Dakota
Artemis
7,469
4,366
0
3,237
9,586
3,511
4,139
1,861
7,725
0
55,584
L
4,487
307
0
1,688
11,364
7,935
0
3,737
7,627
13,882
0
W
Tsukuyomi
kingofqueens629
Tsukuyomi
3,688
776
0
3,324
9,220
3,109
2,184
2,396
6,824
0
65,306
W
Cthulhu
timjordan64
Cthulhu
7,957
160
0
3,007
14,131
12,839
252
239
13,892
54,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,490
Gold Earned
36,509
480
Minions Killed
356
0
Camps Cleared
0
1,595,179
Distance Traveled
1,395,582
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,180
449
86
5
0
245,946
4
W
Zhong Kui
9,536
596
99
6
0
327,139
5
L
Apollo
8,003
500
100
6
0
331,051
4
W
Sylvanus
8,676
542
71
4
0
273,233
5
L
Loki
8,066
504
70
4
0
322,346
4
L
Skadi
7,073
442
81
5
0
254,186
8
W
Artemis
9,499
594
90
6
0
292,694
2
L
Ares
6,187
387
19
1
0
242,053
1
W
Tsukuyomi
9,901
619
107
7
0
356,218
1
W
Cthulhu
9,878
617
113
7
0
345,895
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role