Player Matchup

Ares
Ares
RealityIsTearing
Ares
Level 81
God Stats
0W - 2L
1,340 SR
Queue Stats
31W - 38L
1,386 Elo+
Solo
Zhong Kui
Zhong Kui
TheFredoCH
Zhong Kui
Level 66
God Stats
16W - 5L
1,599 SR
Queue Stats
121W - 157L
1,412 Elo+
Solo
Chiron
Chiron
iTek Only
Chiron
Level 86
God Stats
0W - 1L
1,162 SR
Queue Stats
37W - 33L
1,479 Elo+
Solo
Team Averages
Level 78
1,367 SR
1,426 Elo+

VS

Team Averages
Level 103
1,668 SR
1,608 Elo+
Izanami
Izanami
CaptKeni
Izanami
Level 29
God Stats
7W - 2L
1,879 SR
Queue Stats
52W - 37L
1,544 Elo+
Party 1
Mulan
Mulan
Cmrnn
Mulan
Level 160
God Stats
4W - 4L
1,431 SR
Queue Stats
107W - 84L
1,650 Elo+
Party 1
Scylla
Scylla
Jamxie
Scylla
Level 120
God Stats
16W - 9L
1,693 SR
Queue Stats
158W - 131L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 3
8,658
666
4,187
15,530
12,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
TheFredoCH
Zhong Kui
11
5 / 8 / 3
9,288
714
12,697
18,863
10,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
iTek Only
Chiron
12
2 / 5 / 4
8,570
659
10,074
13,405
5,715
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CaptKeni
Izanami
12
2 / 1 / 11
8,789
676
4,545
7,153
2,416
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
Cmrnn
Mulan
14
7 / 4 / 11
10,481
806
14,022
19,332
19,129
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Jamxie
Scylla
15
8 / 3 / 8
10,332
795
21,841
9,964
3,527
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
8
Kills
17
18
Deaths
8
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Izanami
CaptKeni
Izanami
2
1
11
7.5
W
Mulan
Cmrnn
Mulan
7
4
11
3.13
W
Scylla
Jamxie
Scylla
8
3
8
4
L
1
5
3
0.5
L
Zhong Kui
TheFredoCH
Zhong Kui
5
8
3
0.81
L
Chiron
iTek Only
Chiron
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,958
Damage
40,408
47,798
Taken
36,449
27,852
Mitigated
25,072
6,515
Healing
10,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CaptKeni
Izanami
4,545
3,059
0
1,301
7,153
2,416
907
3,324
3,829
0
17,414
W
Mulan
Cmrnn
Mulan
14,022
1,922
0
5,753
19,332
19,129
885
7,834
11,498
3,991
32,167
W
Scylla
Jamxie
Scylla
21,841
3,267
314
2,766
9,964
3,527
817
6,146
3,818
51,095
0
L
4,187
363
0
1,614
15,530
12,098
371
8,337
7,193
20,629
0
L
Zhong Kui
TheFredoCH
Zhong Kui
12,697
1,831
0
2,673
18,863
10,039
378
8,140
10,723
25,149
0
L
Chiron
iTek Only
Chiron
10,074
3,155
441
1,787
13,405
5,715
712
6,753
6,652
0
24,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,516
Gold Earned
29,602
97
Minions Killed
145
3
Camps Cleared
8
647,337
Distance Traveled
679,610
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,789
676
24
2
0
228,071
0
W
Mulan
10,481
806
50
4
3
239,583
2
W
Scylla
10,332
795
71
5
5
211,956
3
L
Ares
8,658
666
26
2
1
229,533
7
L
Zhong Kui
9,288
714
30
2
1
191,700
1
L
Chiron
8,570
659
41
3
1
226,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role