Player Matchup

Neith
Neith
 
Neith
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Afeatrother
Scylla
Level 77
God Stats
1W - 1L
1,304 SR
Queue Stats
54W - 53L
1,308 Elo+
Solo
Bacchus
Bacchus
AsmundN
Bacchus
Level 129
God Stats
7W - 7L
1,480 SR
Queue Stats
311W - 319L
1,529 Elo+
Party 1
Amaterasu
Amaterasu
zScrollBlack
Amaterasu
Level 123
God Stats
15W - 16L
1,614 SR
Queue Stats
240W - 223L
1,554 Elo+
Party 1
Team Averages
Level 126
1,480 SR
1,478 Elo+

VS

Team Averages
Level 101
1,550 SR
1,397 Elo+
Loki
Loki
Birolini
Loki
Level 117
God Stats
2W - 5L
1,661 SR
Queue Stats
25W - 34L
1,490 Elo+
Party 2
Aphrodite
Aphrodite
JogandoNu
Aphrodite
Level 95
God Stats
12W - 14L
1,464 SR
Queue Stats
503W - 524L
1,391 Elo+
Party 2
Sol
Sol
PoksLipe
Sol
Level 125
God Stats
0W - 1L
1,648 SR
Queue Stats
0W - 2L
1,271 Elo+
Solo
Hera
Hera
REI SACANA
Hera
Level 70
God Stats
190W - 134L
1,590 SR
Queue Stats
580W - 553L
1,460 Elo+
Solo
Ne Zha
Ne Zha
nachoypapa
Ne Zha
Level 99
God Stats
7W - 12L
1,386 SR
Queue Stats
389W - 406L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
10 / 3 / 1
9,081
649
12,257
9,120
3,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
 
Ao Kuang
13
7 / 2 / 3
8,333
595
5,605
9,846
4,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
12
0 / 2 / 0
7,154
511
580
7,434
2,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bacchus
AsmundN
Bacchus
10
0 / 2 / 6
6,888
492
2,952
8,245
8,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
zScrollBlack
Amaterasu
14
4 / 0 / 3
8,477
606
8,884
10,550
10,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
2 / 3 / 2
7,055
504
2,136
7,428
2,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
JogandoNu
Aphrodite
11
0 / 5 / 0
6,367
455
5,272
9,930
3,783
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 5 / 2
6,560
469
5,297
8,880
1,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
6 / 3 / 1
8,730
624
7,320
5,433
1,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
nachoypapa
Ne Zha
8
1 / 5 / 2
5,610
401
3,129
10,180
3,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
21
Kills
9
9
Deaths
21
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
10
3
1
3.5
W
Ao Kuang
 
Ao Kuang
7
2
3
4.25
W
Scylla
0
2
0
0
W
Bacchus
AsmundN
Bacchus
0
2
6
1.5
L
Loki
2
3
2
1
L
Aphrodite
JogandoNu
Aphrodite
0
5
0
0
L
0
5
2
0.2
L
6
3
1
2.17
L
Ne Zha
nachoypapa
Ne Zha
1
5
2
0.4
W
Amaterasu
zScrollBlack
Amaterasu
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,278
Damage
23,154
45,195
Taken
41,851
29,354
Mitigated
13,288
15,981
Healing
12,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,257
4,908
164
4,501
9,120
3,589
3,686
4,438
4,682
0
55,364
W
Ao Kuang
 
Ao Kuang
5,605
1,475
0
3,766
9,846
4,190
342
2,966
6,880
35,947
10,118
W
Scylla
580
0
0
1,419
7,434
2,399
85
3,005
4,429
39,577
0
W
Bacchus
AsmundN
Bacchus
2,952
462
0
1,761
8,245
8,308
33
3,213
5,032
10,739
0
L
Loki
2,136
370
0
2,939
7,428
2,293
0
1,814
5,569
0
36,360
L
Aphrodite
JogandoNu
Aphrodite
5,272
1,107
0
4,802
9,930
3,783
0
1,895
7,321
31,698
0
L
5,297
1,511
0
2,398
8,880
1,914
0
851
7,935
42,551
0
L
7,320
2,009
0
891
5,433
1,902
0
1,545
3,842
45,547
0
L
Ne Zha
nachoypapa
Ne Zha
3,129
793
0
1,243
10,180
3,396
0
2,763
7,339
0
14,999
W
Amaterasu
zScrollBlack
Amaterasu
8,884
3,201
0
4,370
10,550
10,868
105
4,267
6,283
0
37,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,933
Gold Earned
34,322
381
Minions Killed
342
0
Camps Cleared
0
1,344,371
Distance Traveled
1,266,191
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,081
649
112
8
0
227,125
1
W
Ao Kuang
8,333
595
75
5
0
300,711
5
W
Scylla
7,154
511
93
7
0
259,591
3
W
Bacchus
6,888
492
12
1
0
287,527
8
L
Loki
7,055
504
85
6
0
296,529
3
L
Aphrodite
6,367
455
55
4
0
256,686
7
L
Sol
6,560
469
84
6
0
236,791
1
L
Hera
8,730
624
98
7
0
263,117
7
L
Ne Zha
5,610
401
20
1
0
213,068
1
W
Amaterasu
8,477
606
89
6
0
269,417
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role