Player Matchup

Vamana
Vamana
Arkadian_005
Vamana
Level 91
God Stats
3W - 3L
1,353 SR
Queue Stats
54W - 59L
1,457 Elo+
Party 1
Artemis
Artemis
Jack7fhg
Artemis
Level 127
God Stats
1W - 0L
1,514 SR
Queue Stats
1W - 3L
1,267 Elo+
Solo
Thoth
Thoth
Ossa_Magi_Rex
Thoth
Level 116
God Stats
1W - 0L
1,282 SR
Queue Stats
62W - 51L
1,469 Elo+
Party 1
Team Averages
Level 111
1,383 SR
1,398 Elo+

VS

Team Averages
Level 91
1,531 SR
1,452 Elo+
Sun Wukong
Sun Wukong
Diifamouss
Sun Wukong
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Janus
Janus
OminousUsurper
Janus
Level 119
God Stats
23W - 31L
1,570 SR
Queue Stats
531W - 635L
1,510 Elo+
Solo
Sylvanus
Sylvanus
ValexMonster
Sylvanus
Level 121
God Stats
13W - 13L
1,524 SR
Queue Stats
104W - 144L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
6 / 0 / 6
8,515
774
12,016
12,272
12,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
Jack7fhg
Artemis
10
1 / 4 / 8
7,368
670
6,888
8,623
2,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
6 / 0 / 7
8,966
815
10,764
7,223
2,843
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Diifamouss
Sun Wukong
10
1 / 6 / 3
6,847
622
5,806
12,841
7,192
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
1 / 3 / 1
6,919
629
8,898
7,782
2,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
ValexMonster
Sylvanus
10
2 / 4 / 0
6,719
611
6,418
13,168
10,372
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
13
Kills
4
4
Deaths
13
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vamana
6
0
6
9
L
Sun Wukong
Diifamouss
Sun Wukong
1
6
3
0.42
W
Artemis
Jack7fhg
Artemis
1
4
8
1.25
L
1
3
1
0.5
W
6
0
7
9.5
L
Sylvanus
ValexMonster
Sylvanus
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,668
Damage
21,122
28,118
Taken
33,791
17,964
Mitigated
20,322
9,659
Healing
11,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
12,016
3,787
0
6,132
12,272
12,376
227
5,053
6,873
5,647
18,421
L
Sun Wukong
Diifamouss
Sun Wukong
5,806
879
0
1,656
12,841
7,192
0
4,914
7,440
0
13,285
W
Artemis
Jack7fhg
Artemis
6,888
3,537
685
1,107
8,623
2,745
1,195
5,280
3,083
0
18,833
L
8,898
329
63
1,322
7,782
2,758
0
4,246
3,355
34,416
0
W
10,764
398
0
1,735
7,223
2,843
0
4,598
2,445
40,280
0
L
Sylvanus
ValexMonster
Sylvanus
6,418
2,340
3,868
4,175
13,168
10,372
0
5,324
7,419
16,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,849
Gold Earned
20,485
146
Minions Killed
115
6
Camps Cleared
5
625,932
Distance Traveled
549,843
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,515
774
37
3
4
227,963
3
L
Sun Wukong
6,847
622
12
1
0
186,821
0
W
Artemis
7,368
670
26
2
0
187,846
0
L
Janus
6,919
629
73
7
3
194,482
3
W
Thoth
8,966
815
83
8
2
210,123
3
L
Sylvanus
6,719
611
30
3
2
168,540
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role