Player Matchup

Anhur
Anhur
DracosawarTV
Anhur
Level 28
God Stats
3W - 1L
1,631 SR
Queue Stats
27W - 14L
1,693 Elo+
Solo
Fenrir
Fenrir
Electric-JokerX
Fenrir
Level 7
God Stats
1W - 0L
1,772 SR
Queue Stats
4W - 2L
1,582 Elo+
Party 1
Nu Wa
Nu Wa
Elvrgota
Nu Wa
Level 14
God Stats
1W - 0L
1,584 SR
Queue Stats
10W - 13L
1,537 Elo+
Solo
Bakasura
Bakasura
Mighty7963
Bakasura
Level 29
God Stats
3W - 4L
1,529 SR
Queue Stats
101W - 102L
1,521 Elo+
Solo
Cerberus
Cerberus
SS Equinox
Cerberus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,622 Elo+
Party 1
Team Averages
Level 21
1,603 SR
1,591 Elo+

VS

Team Averages
Level 12
1,585 SR
1,613 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Hex_Anxietyy
Kukulkan
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,645 Elo+
Party 2
Nemesis
Nemesis
Hex_Depressionn
Nemesis
Level 1
God Stats
1W - 1L
1,690 SR
Queue Stats
1W - 1L
1,645 Elo+
Party 2
Hel
Hel
Soccer4Sam2
Hel
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 22L
1,576 Elo+
Solo
Thor
Thor
jromero3180
Thor
Level 16
God Stats
7W - 4L
1,733 SR
Queue Stats
10W - 4L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
7 / 0 / 1
5,784
723
4,044
4,045
1,119
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

4
0 / 3 / 1
3,535
442
807
4,712
1,155
Heavy Mace

Heavy Mace

+30
Physical Power

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nu Wa
Elvrgota
Nu Wa
7
1 / 1 / 2
4,179
522
2,689
3,381
774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
Mighty7963
Bakasura
8
2 / 2 / 3
4,844
606
2,294
4,704
1,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
SS Equinox
Cerberus
8
1 / 0 / 5
5,320
665
2,214
3,655
2,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
3 / 1 / 0
5,412
677
4,313
3,945
975
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Hex_Anxietyy
Kukulkan
5
0 / 3 / 0
3,659
457
1,228
3,214
674
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

3
0 / 4 / 0
3,489
436
1,313
3,418
581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
2 / 2 / 0
4,824
603
2,547
3,851
729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

7
1 / 1 / 0
4,248
531
1,588
3,757
994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
11
Kills
6
6
Deaths
11
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
3
1
0
3
W
7
0
1
7.5
W
0
3
1
0.17
W
Nu Wa
Elvrgota
Nu Wa
1
1
2
2
L
Kukulkan
Hex_Anxietyy
Kukulkan
0
3
0
0
L
0
4
0
0
W
Bakasura
Mighty7963
Bakasura
2
2
3
1.75
W
Cerberus
SS Equinox
Cerberus
1
0
5
3.5
L
2
2
0
1
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,048
Damage
10,989
20,497
Taken
18,185
6,970
Mitigated
3,953
6,928
Healing
3,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
4,313
2,526
0
1,459
3,945
975
43
1,402
2,543
0
33,025
W
4,044
2,735
0
2,299
4,045
1,119
574
1,325
2,700
0
29,522
W
807
366
0
612
4,712
1,155
0
0
4,712
0
7,685
W
Nu Wa
Elvrgota
Nu Wa
2,689
597
0
1,265
3,381
774
0
1,050
2,225
18,269
0
L
Kukulkan
Hex_Anxietyy
Kukulkan
1,228
577
0
344
3,214
674
0
639
2,555
9,817
0
L
1,313
276
0
182
3,418
581
0
1,020
2,398
0
3,760
W
Bakasura
Mighty7963
Bakasura
2,294
1,558
0
1,056
4,704
1,917
0
620
4,005
0
15,468
W
Cerberus
SS Equinox
Cerberus
2,214
348
0
1,696
3,655
2,005
0
538
3,077
14,094
0
L
2,547
265
306
899
3,851
729
0
856
2,973
26,527
0
L
1,588
471
0
0
3,757
994
0
986
2,721
0
15,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,662
Gold Earned
21,632
184
Minions Killed
181
0
Camps Cleared
0
836,830
Distance Traveled
651,190
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,412
677
66
8
0
130,548
1
W
Anhur
5,784
723
60
8
0
134,123
3
W
Fenrir
3,535
442
17
2
0
210,831
0
W
Nu Wa
4,179
522
30
4
0
148,600
1
L
Kukulkan
3,659
457
23
3
0
87,759
0
L
Nemesis
3,489
436
9
1
0
98,261
0
W
Bakasura
4,844
606
45
6
0
205,882
2
W
Cerberus
5,320
665
32
4
0
137,394
0
L
Hel
4,824
603
55
7
0
153,719
1
L
Thor
4,248
531
28
4
0
180,903
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role