Player Matchup

Cerberus
Cerberus
Bejiman
Cerberus
Level 26
God Stats
0W - 2L
1,740 SR
Queue Stats
90W - 68L
1,524 Elo+
Solo
Ares
Ares
DramaHesus
Ares
Level 16
God Stats
1W - 1L
1,842 SR
Queue Stats
3W - 4L
1,454 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Gromdork
Morgan Le Fay
Level 13
God Stats
14W - 10L
1,639 SR
Queue Stats
58W - 59L
1,514 Elo+
Solo
Izanami
Izanami
YouAreBigMalding
Izanami
Level 25
God Stats
18W - 9L
1,508 SR
Queue Stats
163W - 148L
1,577 Elo+
Solo
Tsukuyomi
Tsukuyomi
adydaa
Tsukuyomi
Level 26
God Stats
1W - 4L
1,369 SR
Queue Stats
22W - 22L
1,463 Elo+
Solo
Team Averages
Level 21
1,620 SR
1,506 Elo+

VS

Team Averages
Level 23
1,536 SR
1,546 Elo+
Kali
Kali
IOOOIOI
Kali
Level 29
God Stats
16W - 12L
1,500 SR
Queue Stats
153W - 174L
1,445 Elo+
Party 1
Izanami
Izanami
Noname322
Izanami
Level 29
God Stats
36W - 37L
1,592 SR
Queue Stats
156W - 175L
1,445 Elo+
Party 1
Ares
Ares
PorotusTwig
Ares
Level 3
God Stats
12W - 11L
1,374 SR
Queue Stats
93W - 87L
1,625 Elo+
Solo
Zeus
Zeus
Spartanec95
Zeus
Level 27
God Stats
8W - 7L
1,713 SR
Queue Stats
120W - 84L
1,622 Elo+
Solo
Aphrodite
Aphrodite
Sulrandir
Aphrodite
Level 26
God Stats
14W - 4L
1,500 SR
Queue Stats
57W - 31L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bejiman
Cerberus
14
0 / 3 / 1
8,166
454
3,554
12,775
8,607
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

7
0 / 0 / 1
6,228
346
925
3,199
790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Gromdork
Morgan Le Fay
15
8 / 4 / 4
9,737
541
19,384
15,554
6,783
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
5 / 6 / 6
9,894
550
11,837
14,218
5,016
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
adydaa
Tsukuyomi
14
5 / 7 / 9
9,044
502
10,569
13,565
5,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
IOOOIOI
Kali
15
4 / 7 / 6
9,829
546
6,707
17,186
6,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Noname322
Izanami
16
4 / 4 / 4
9,725
540
5,121
10,743
3,778
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 5 / 6
8,623
479
5,261
15,949
16,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
6 / 2 / 2
9,837
547
9,165
10,662
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Sulrandir
Aphrodite
18
5 / 0 / 4
11,374
632
15,780
13,194
7,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
42
18
Kills
20
20
Deaths
18
21
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Bejiman
Cerberus
0
3
1
0.17
L
0
0
1
0.5
L
Morgan Le Fay
Gromdork
Morgan Le Fay
8
4
4
2.5
W
Kali
IOOOIOI
Kali
4
7
6
1
W
Izanami
Noname322
Izanami
4
4
4
1.5
W
1
5
6
0.8
W
6
2
2
3.5
W
Aphrodite
Sulrandir
Aphrodite
5
0
4
7
L
5
6
6
1.33
L
Tsukuyomi
adydaa
Tsukuyomi
5
7
9
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,269
Damage
42,034
59,311
Taken
67,734
27,066
Mitigated
36,941
15,241
Healing
23,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Bejiman
Cerberus
3,554
637
0
5,163
12,775
8,607
183
7,147
5,628
53,712
0
L
925
31
0
680
3,199
790
256
739
2,460
5,267
0
L
Morgan Le Fay
Gromdork
Morgan Le Fay
19,384
4,658
0
4,720
15,554
6,783
603
9,811
5,743
54,924
0
W
Kali
IOOOIOI
Kali
6,707
3,505
0
4,544
17,186
6,160
0
5,337
11,849
0
43,846
W
Izanami
Noname322
Izanami
5,121
3,324
0
3,870
10,743
3,778
2,129
2,802
7,941
0
58,349
W
5,261
252
107
2,228
15,949
16,505
0
4,455
11,494
33,269
0
W
9,165
421
150
2,170
10,662
3,405
516
3,132
7,530
64,761
0
W
Aphrodite
Sulrandir
Aphrodite
15,780
3,524
1,541
9,025
13,194
7,093
0
8,137
5,057
82,732
0
L
11,837
8,940
0
2,488
14,218
5,016
538
7,034
7,184
0
74,712
L
Tsukuyomi
adydaa
Tsukuyomi
10,569
2,102
0
2,190
13,565
5,870
0
5,475
8,090
0
66,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,069
Gold Earned
49,388
504
Minions Killed
506
0
Camps Cleared
0
1,449,920
Distance Traveled
1,632,125
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,166
454
185
10
0
316,846
0
L
Ares
6,228
346
13
1
0
191,847
0
L
Morgan Le Fay
9,737
541
82
5
0
319,786
2
W
Kali
9,829
546
55
3
0
349,713
1
W
Izanami
9,725
540
121
7
0
316,324
1
W
Ares
8,623
479
45
3
0
289,504
2
W
Zeus
9,837
547
121
7
0
300,766
6
W
Aphrodite
11,374
632
164
9
0
375,818
1
L
Izanami
9,894
550
132
7
0
286,830
1
L
Tsukuyomi
9,044
502
92
5
0
334,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role