Player Matchup

Bakasura
Bakasura
Beetlemodsv12
Bakasura
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,229 Elo+
Party 2
Cthulhu
Cthulhu
DandyTimlin
Cthulhu
Level 7
God Stats
15W - 17L
1,500 SR
Queue Stats
133W - 174L
1,500 Elo+
Party 1
Bellona
Bellona
SKinTa
Bellona
Level 7
God Stats
2W - 6L
1,187 SR
Queue Stats
15W - 20L
1,212 Elo+
Solo
Olorun
Olorun
goduso
Olorun
Level 9
God Stats
9W - 5L
1,500 SR
Queue Stats
91W - 87L
1,158 Elo+
Party 2
Skadi
Skadi
shorttimlin
Skadi
Level 7
God Stats
2W - 9L
1,500 SR
Queue Stats
85W - 125L
1,500 Elo+
Party 1
Team Averages
Level 9
1,437 SR
1,320 Elo+

VS

Team Averages
Level 24
1,465 SR
1,351 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Ankara94
Hera
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DanilGol228
Danzaburou
Level 27
God Stats
0W - 2L
1,171 SR
Queue Stats
23W - 72L
1,101 Elo+
Solo
Chiron
Chiron
DonBulano77
Chiron
Level 13
God Stats
11W - 17L
1,520 SR
Queue Stats
37W - 56L
1,222 Elo+
Solo
Ne Zha
Ne Zha
xavxv
Ne Zha
Level 28
God Stats
39W - 24L
1,635 SR
Queue Stats
98W - 96L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Beetlemodsv12
Bakasura
6
1 / 1 / 1
3,951
659
875
4,072
1,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
DandyTimlin
Cthulhu
6
2 / 1 / 0
3,943
657
1,897
3,082
1,087
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
SKinTa
Bellona
6
0 / 0 / 0
3,837
640
919
3,278
1,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
goduso
Olorun
9
5 / 0 / 0
5,275
879
3,948
2,746
967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

5
0 / 0 / 2
3,630
605
435
1,061
237

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
6
0 / 1 / 0
3,765
628
2,024
3,208
1,121
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
5
0 / 4 / 0
3,357
560
617
3,989
1,183
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
DanilGol228
Danzaburou
5
0 / 2 / 0
3,494
582
1,570
2,643
734
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chiron
1
0 / 0 / 0
2,782
464
0
0
0
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
xavxv
Ne Zha
6
2 / 1 / 0
4,070
678
2,053
3,573
1,152
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
8
Kills
2
2
Deaths
8
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
1
0
0
L
Hera
0
4
0
0
W
Bakasura
Beetlemodsv12
Bakasura
1
1
1
1.5
W
Cthulhu
DandyTimlin
Cthulhu
2
1
0
2
L
Danzaburou
DanilGol228
Danzaburou
0
2
0
0
L
Chiron
0
0
0
0
W
Bellona
SKinTa
Bellona
0
0
0
0
W
Olorun
goduso
Olorun
5
0
0
5
W
0
0
2
1
L
Ne Zha
xavxv
Ne Zha
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,074
Damage
6,264
14,239
Taken
13,413
4,959
Mitigated
4,190
3,760
Healing
3,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
2,024
329
181
1,161
3,208
1,121
0
833
2,375
0
10,243
L
Hera
617
190
0
700
3,989
1,183
23
2,583
1,406
8,730
0
W
Bakasura
Beetlemodsv12
Bakasura
875
592
0
905
4,072
1,240
0
0
4,072
0
14,732
W
Cthulhu
DandyTimlin
Cthulhu
1,897
324
16
545
3,082
1,087
78
0
3,082
9,735
0
L
Danzaburou
DanilGol228
Danzaburou
1,570
535
0
585
2,643
734
0
989
1,604
0
10,949
L
Chiron
0
0
35
0
0
0
0
0
0
0
0
W
Bellona
SKinTa
Bellona
919
321
0
1,520
3,278
1,428
281
0
3,278
0
12,131
W
Olorun
goduso
Olorun
3,948
1,547
0
735
2,746
967
866
617
2,129
18,489
1,650
W
435
223
0
39
1,061
237
138
0
1,061
0
6,648
L
Ne Zha
xavxv
Ne Zha
2,053
1,162
0
773
3,573
1,152
0
957
2,586
0
12,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,636
Gold Earned
17,468
139
Minions Killed
79
0
Camps Cleared
0
641,752
Distance Traveled
493,678
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
3,765
628
28
5
0
126,001
0
L
Hera
3,357
560
12
2
0
105,171
0
W
Bakasura
3,951
659
36
6
0
129,370
0
W
Cthulhu
3,943
657
9
2
0
137,798
0
L
Danzaburou
3,494
582
14
2
0
105,236
0
L
Chiron
2,782
464
0
0
0
21,328
0
W
Bellona
3,837
640
31
5
0
149,936
0
W
Olorun
5,275
879
46
8
0
119,317
0
W
Skadi
3,630
605
17
3
0
105,331
0
L
Ne Zha
4,070
678
25
4
0
135,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role