Player Matchup

Odin
Odin
RottingNephilim
Odin
Level 17
God Stats
14W - 10L
1,461 SR
Queue Stats
54W - 66L
1,277 Elo+
Solo
Hou Yi
Hou Yi
ancre-douzieme
Hou Yi
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,255 Elo+
Solo
Aphrodite
Aphrodite
danilowm
Aphrodite
Level 13
God Stats
12W - 9L
1,368 SR
Queue Stats
37W - 47L
1,260 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
morthcario
Morgan Le Fay
Level 7
God Stats
7W - 5L
1,505 SR
Queue Stats
121W - 99L
1,353 Elo+
Solo
Cthulhu
Cthulhu
nubs36
Cthulhu
Level 6
God Stats
5W - 2L
1,500 SR
Queue Stats
18W - 21L
1,511 Elo+
Solo
Team Averages
Level 10
1,467 SR
1,331 Elo+

VS

Team Averages
Level 19
1,487 SR
1,332 Elo+
Baron Samedi
Baron Samedi
ALCaponeZ98
Baron Samedi
Level 21
God Stats
18W - 21L
1,411 SR
Queue Stats
47W - 62L
1,287 Elo+
Solo
Chaac
Chaac
LazyFrogRobotMK2
Chaac
Level 22
God Stats
9W - 10L
1,500 SR
Queue Stats
141W - 140L
1,599 Elo+
Solo
Hachiman
Hachiman
Lukyo7254
Hachiman
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,140 Elo+
Solo
Kukulkan
Kukulkan
pabo-kambucha
Kukulkan
Level 26
God Stats
3W - 3L
1,488 SR
Queue Stats
112W - 121L
1,307 Elo+
Solo
Tsukuyomi
Tsukuyomi
vasifrancky34
Tsukuyomi
Level 18
God Stats
7W - 6L
1,537 SR
Queue Stats
95W - 113L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 27
17,762
987
24,765
28,140
37,749
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
1 / 6 / 4
13,854
770
7,094
10,926
3,552
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
danilowm
Aphrodite
20
4 / 3 / 14
16,529
918
17,001
23,227
17,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
morthcario
Morgan Le Fay
20
30 / 3 / 8
21,859
1,214
64,018
17,138
7,416
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
nubs36
Cthulhu
20
1 / 11 / 20
16,338
908
17,950
34,261
44,915
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

10

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ALCaponeZ98
Baron Samedi
20
2 / 4 / 9
15,352
853
20,098
25,490
12,059
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
11 / 6 / 8
17,631
980
31,944
35,703
45,067
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
Lukyo7254
Hachiman
20
5 / 10 / 8
14,774
821
22,049
28,835
8,373
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Kukulkan
pabo-kambucha
Kukulkan
20
4 / 10 / 7
16,152
897
23,806
24,931
6,716
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
vasifrancky34
Tsukuyomi
20
2 / 9 / 8
15,458
859
9,454
26,367
8,671
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
64
39
Kills
24
24
Deaths
39
73
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ALCaponeZ98
Baron Samedi
2
4
9
1.63
L
11
6
8
2.5
L
Hachiman
Lukyo7254
Hachiman
5
10
8
0.9
W
3
1
27
16.5
W
1
6
4
0.5
W
Aphrodite
danilowm
Aphrodite
4
3
14
3.67
W
Morgan Le Fay
morthcario
Morgan Le Fay
30
3
8
11.33
W
Cthulhu
nubs36
Cthulhu
1
11
20
1
L
Kukulkan
pabo-kambucha
Kukulkan
4
10
7
0.75
L
Tsukuyomi
vasifrancky34
Tsukuyomi
2
9
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,828
Damage
107,351
113,692
Taken
141,326
111,440
Mitigated
80,886
26,797
Healing
23,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ALCaponeZ98
Baron Samedi
20,098
1,870
3,903
5,898
25,490
12,059
0
19,811
5,679
29,224
0
L
31,944
9,460
0
9,600
35,703
45,067
0
23,086
12,617
0
58,595
L
Hachiman
Lukyo7254
Hachiman
22,049
11,284
0
0
28,835
8,373
0
21,419
7,416
0
37,593
W
24,765
4,555
0
2,207
28,140
37,749
0
12,067
15,110
6,959
37,782
W
7,094
3,434
0
823
10,926
3,552
0
4,225
6,474
0
17,657
W
Aphrodite
danilowm
Aphrodite
17,001
3,592
6,880
10,544
23,227
17,808
0
9,032
13,795
44,585
0
W
Morgan Le Fay
morthcario
Morgan Le Fay
64,018
4,455
0
5,269
17,138
7,416
0
5,584
11,182
85,437
0
W
Cthulhu
nubs36
Cthulhu
17,950
1,849
1,074
0
34,261
44,915
0
12,996
20,687
47,453
0
L
Kukulkan
pabo-kambucha
Kukulkan
23,806
2,744
0
2,163
24,931
6,716
0
18,155
6,776
73,311
0
L
Tsukuyomi
vasifrancky34
Tsukuyomi
9,454
2,084
0
2,231
26,367
8,671
0
20,190
6,177
0
39,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,342
Gold Earned
79,367
256
Minions Killed
306
5
Camps Cleared
8
1,478,785
Distance Traveled
1,587,974
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
15,352
853
17
1
1
313,748
0
L
Chaac
17,631
980
63
4
5
302,604
1
L
Hachiman
14,774
821
30
2
1
314,065
1
W
Odin
17,762
987
48
3
1
399,834
0
W
Hou Yi
13,854
770
19
1
0
124,881
2
W
Aphrodite
16,529
918
84
5
0
290,339
0
W
Morgan Le Fay
21,859
1,214
39
2
3
350,679
0
W
Cthulhu
16,338
908
66
4
1
313,052
1
L
Kukulkan
16,152
897
130
7
1
289,739
0
L
Tsukuyomi
15,458
859
66
4
0
367,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role