Player Matchup

Charybdis
Charybdis
EDCPsycho
Charybdis
Level 156
God Stats
6W - 10L
1,556 SR
Queue Stats
570W - 435L
1,611 Elo+
Party 1
Hercules
Hercules
I Bubbl3 I
Hercules
Level 154
God Stats
0W - 3L
1,314 SR
Queue Stats
136W - 142L
1,462 Elo+
Party 1
Geb
Geb
ShadowHunter9998
Geb
Level 145
God Stats
0W - 4L
1,452 SR
Queue Stats
398W - 313L
1,559 Elo+
Party 1
Mercury
Mercury
lLaStl lHeRo
Mercury
Level 120
God Stats
29W - 35L
1,606 SR
Queue Stats
480W - 435L
1,626 Elo+
Party 1
Janus
Janus
xArmaV2x
Janus
Level 148
God Stats
1W - 1L
1,330 SR
Queue Stats
245W - 224L
1,589 Elo+
Party 1
Team Averages
Level 145
1,452 SR
1,570 Elo+

VS

Team Averages
Level 116
1,635 SR
1,560 Elo+
Yemoja
Yemoja
Biollante271
Yemoja
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 77L
1,557 Elo+
Party 2
Merlin
Merlin
Nox-David57
Merlin
Level 142
God Stats
21W - 15L
1,709 SR
Queue Stats
577W - 511L
1,568 Elo+
Solo
Arachne
Arachne
Skullsmasher472
Arachne
Level 126
God Stats
5W - 3L
1,695 SR
Queue Stats
251W - 194L
1,561 Elo+
Party 2
Artemis
Artemis
depinhogame
Artemis
Level 124
God Stats
8W - 2L
1,709 SR
Queue Stats
321W - 293L
1,525 Elo+
Party 2
Sun Wukong
Sun Wukong
usaf1phillips
Sun Wukong
Level 105
God Stats
4W - 2L
1,562 SR
Queue Stats
69W - 57L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
EDCPsycho
Charybdis
20
4 / 11 / 2
14,685
506
22,039
29,676
11,961
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
I Bubbl3 I
Hercules
15
0 / 10 / 8
10,002
345
8,085
32,883
27,915
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
4 / 7 / 6
13,249
457
20,930
34,126
30,668
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
lLaStl lHeRo
Mercury
20
4 / 9 / 3
13,608
469
12,868
26,075
12,202
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
xArmaV2x
Janus
19
4 / 7 / 6
13,396
462
24,520
24,077
10,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
2 / 5 / 16
14,025
484
9,525
22,400
28,718
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
20
14 / 5 / 14
16,661
575
39,173
28,710
17,960
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
3 / 3 / 12
16,587
572
18,973
27,473
13,185
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
depinhogame
Artemis
20
14 / 1 / 14
17,548
605
29,397
27,274
12,632
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
usaf1phillips
Sun Wukong
20
11 / 3 / 14
17,213
594
22,891
30,635
38,219
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
114
16
Kills
44
44
Deaths
17
25
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Yemoja
2
5
16
2
L
Charybdis
EDCPsycho
Charybdis
4
11
2
0.45
L
Hercules
I Bubbl3 I
Hercules
0
10
8
0.4
W
Merlin
14
5
14
4.2
L
4
7
6
1
W
3
3
12
3
W
Artemis
depinhogame
Artemis
14
1
14
21
L
Mercury
lLaStl lHeRo
Mercury
4
9
3
0.61
W
Sun Wukong
usaf1phillips
Sun Wukong
11
3
14
6
L
Janus
xArmaV2x
Janus
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,442
Damage
119,959
146,837
Taken
136,492
92,854
Mitigated
110,714
31,419
Healing
59,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
9,525
2,537
6,554
4,582
22,400
28,718
441
8,254
14,146
31,960
0
L
Charybdis
EDCPsycho
Charybdis
22,039
13,380
0
8,435
29,676
11,961
2,476
2,995
26,681
0
129,763
L
Hercules
I Bubbl3 I
Hercules
8,085
805
0
4,592
32,883
27,915
0
14,169
18,714
0
39,593
W
Merlin
39,173
1,544
719
11,784
28,710
17,960
522
13,484
15,226
120,555
0
L
20,930
3,484
0
9,390
34,126
30,668
0
10,594
23,285
87,590
0
W
18,973
11,526
0
11,097
27,473
13,185
1,414
8,562
18,911
0
156,831
W
Artemis
depinhogame
Artemis
29,397
13,344
0
12,876
27,274
12,632
3,897
7,298
19,976
0
150,222
L
Mercury
lLaStl lHeRo
Mercury
12,868
5,336
0
3,100
26,075
12,202
62
9,708
16,367
0
123,398
W
Sun Wukong
usaf1phillips
Sun Wukong
22,891
4,917
0
11,606
30,635
38,219
2,272
9,703
20,932
0
103,938
L
Janus
xArmaV2x
Janus
24,520
662
321
5,581
24,077
10,108
0
11,223
12,854
104,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,940
Gold Earned
82,034
718
Minions Killed
719
0
Camps Cleared
0
2,703,645
Distance Traveled
2,773,382
16
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
14,025
484
41
1
0
541,230
7
L
Charybdis
14,685
506
174
6
0
429,260
1
L
Hercules
10,002
345
42
1
0
557,760
5
W
Merlin
16,661
575
129
4
0
490,392
7
L
Geb
13,249
457
155
5
0
519,096
2
W
Arachne
16,587
572
199
7
0
632,706
1
W
Artemis
17,548
605
182
6
0
568,287
9
L
Mercury
13,608
469
168
6
0
655,705
5
W
Sun Wukong
17,213
594
168
6
0
540,767
5
L
Janus
13,396
462
179
6
0
541,824
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role