Player Matchup

Nox
Nox
Donovan Bristol
Nox
Level 129
God Stats
2W - 6L
1,448 SR
Queue Stats
247W - 194L
1,603 Elo+
Party 1
Izanami
Izanami
SSgt RAAM
Izanami
Level 126
God Stats
7W - 7L
1,735 SR
Queue Stats
376W - 330L
1,579 Elo+
Party 1
Hercules
Hercules
Shakalew
Hercules
Level 86
God Stats
3W - 1L
1,713 SR
Queue Stats
102W - 78L
1,603 Elo+
Party 1
Team Averages
Level 114
1,632 SR
1,595 Elo+

VS

Team Averages
Level 60
1,549 SR
1,324 Elo+
Danzaburou
Danzaburou
Kittsunas
Danzaburou
Level 34
God Stats
1W - 2L
1,735 SR
Queue Stats
5W - 6L
1,343 Elo+
Party 2
Hercules
Hercules
StarkWarglord
Hercules
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,258 Elo+
Party 2
Zeus
Zeus
lilporchmunk
Zeus
Level 79
God Stats
8W - 13L
1,412 SR
Queue Stats
224W - 309L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 10
9,176
706
8,372
4,885
2,055
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
SSgt RAAM
Izanami
15
11 / 2 / 4
10,864
836
17,897
9,690
4,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
Shakalew
Hercules
13
2 / 1 / 9
9,009
693
5,208
21,094
10,922
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kittsunas
Danzaburou
12
1 / 3 / 2
8,695
669
7,840
9,329
3,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
StarkWarglord
Hercules
11
1 / 4 / 2
8,073
621
5,278
17,273
15,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
1 / 8 / 0
7,777
598
12,229
11,202
3,257
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
15
Kills
3
3
Deaths
15
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
0
10
7
L
Danzaburou
Kittsunas
Danzaburou
1
3
2
0.67
W
Izanami
SSgt RAAM
Izanami
11
2
4
6.5
W
Hercules
Shakalew
Hercules
2
1
9
6.5
L
Hercules
StarkWarglord
Hercules
1
4
2
0.5
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,477
Damage
25,347
35,669
Taken
37,804
17,199
Mitigated
22,452
17,576
Healing
7,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,372
363
0
2,257
4,885
2,055
1,458
2,246
2,547
33,073
0
L
Danzaburou
Kittsunas
Danzaburou
7,840
4,229
0
1,483
9,329
3,296
0
1,973
7,226
0
26,326
W
Izanami
SSgt RAAM
Izanami
17,897
9,214
0
1,957
9,690
4,222
630
2,696
6,738
0
68,983
W
Hercules
Shakalew
Hercules
5,208
1,673
296
13,066
21,094
10,922
484
7,529
13,196
0
14,392
L
Hercules
StarkWarglord
Hercules
5,278
1,155
0
5,170
17,273
15,899
0
4,700
12,175
0
13,137
L
12,229
1,277
0
1,247
11,202
3,257
0
1,521
9,611
32,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,049
Gold Earned
24,545
176
Minions Killed
115
8
Camps Cleared
3
746,345
Distance Traveled
613,571
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,176
706
59
5
5
257,271
3
L
Danzaburou
8,695
669
48
4
1
200,361
0
W
Izanami
10,864
836
94
7
3
230,328
3
W
Hercules
9,009
693
23
2
0
258,746
4
L
Hercules
8,073
621
20
2
0
224,438
3
L
Zeus
7,777
598
47
4
2
188,772
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role