Player Matchup

Anubis
Anubis
Beanhasrights16
Anubis
Level 29
God Stats
8W - 1L
1,614 SR
Queue Stats
12W - 7L
1,600 Elo+
Solo
Amaterasu
Amaterasu
FruityMissile
Amaterasu
Level 6
God Stats
3W - 2L
1,479 SR
Queue Stats
5W - 9L
1,033 Elo+
Solo
Danzaburou
Danzaburou
TheReignmaker
Danzaburou
Level 16
God Stats
2W - 2L
1,446 SR
Queue Stats
20W - 13L
1,540 Elo+
Party 2
Bastet
Bastet
WOWULOST
Bastet
Level 18
God Stats
45W - 21L
1,619 SR
Queue Stats
256W - 213L
1,592 Elo+
Solo
Hercules
Hercules
gisboro
Hercules
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,522 Elo+
Party 2
Team Averages
Level 17
1,532 SR
1,457 Elo+

VS

Team Averages
Level 21
1,371 SR
1,421 Elo+
King Arthur
King Arthur
BlazeInferno99
King Arthur
Level 8
God Stats
1W - 1L
1,524 SR
Queue Stats
21W - 26L
1,633 Elo+
Solo
Mercury
Mercury
Bonnnnor
Mercury
Level 18
God Stats
6W - 5L
1,298 SR
Queue Stats
63W - 54L
1,505 Elo+
Party 1
Olorun
Olorun
Leonitus42
Olorun
Level 18
God Stats
1W - 4L
1,250 SR
Queue Stats
20W - 32L
1,267 Elo+
Party 3
Ymir
Ymir
NikkiForever
Ymir
Level 43
God Stats
3W - 4L
1,281 SR
Queue Stats
92W - 114L
1,422 Elo+
Party 1
Charybdis
Charybdis
gilfdestroyer911
Charybdis
Level 18
God Stats
3W - 3L
1,504 SR
Queue Stats
19W - 30L
1,278 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 4
6,602
660
5,259
2,567
1,289
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
FruityMissile
Amaterasu
9
0 / 1 / 1
4,922
492
1,621
6,437
3,070
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
TheReignmaker
Danzaburou
8
2 / 3 / 4
5,347
535
4,815
5,230
1,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
WOWULOST
Bastet
12
10 / 0 / 2
7,179
718
6,938
5,618
2,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Hercules
gisboro
Hercules
9
4 / 0 / 3
6,026
603
3,041
4,732
2,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlazeInferno99
King Arthur
8
1 / 3 / 0
5,161
516
3,044
6,510
3,085
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
Bonnnnor
Mercury
9
1 / 4 / 0
5,277
528
2,107
7,164
1,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
Leonitus42
Olorun
8
0 / 4 / 0
4,786
479
1,245
4,774
1,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
2 / 4 / 1
5,085
509
2,687
9,085
3,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
6
0 / 7 / 1
4,456
446
2,055
6,966
1,215
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
21
Kills
4
4
Deaths
22
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
L
King Arthur
BlazeInferno99
King Arthur
1
3
0
0.33
L
Mercury
Bonnnnor
Mercury
1
4
0
0.25
W
Amaterasu
FruityMissile
Amaterasu
0
1
1
0.5
L
Olorun
Leonitus42
Olorun
0
4
0
0
L
2
4
1
0.63
W
Danzaburou
TheReignmaker
Danzaburou
2
3
4
1.33
W
Bastet
WOWULOST
Bastet
10
0
2
11
L
Charybdis
0
7
1
0.07
W
Hercules
gisboro
Hercules
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,674
Damage
11,138
24,584
Taken
34,499
10,472
Mitigated
10,483
8,342
Healing
4,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,259
73
0
1,444
2,567
1,289
648
836
1,731
33,701
0
L
King Arthur
BlazeInferno99
King Arthur
3,044
357
0
1,318
6,510
3,085
63
0
6,510
0
20,819
L
Mercury
Bonnnnor
Mercury
2,107
807
0
462
7,164
1,541
0
592
6,572
0
26,972
W
Amaterasu
FruityMissile
Amaterasu
1,621
870
0
1,918
6,437
3,070
0
0
6,437
0
20,621
L
Olorun
Leonitus42
Olorun
1,245
453
0
250
4,774
1,015
460
3,431
1,343
18,415
1,623
L
2,687
629
0
1,390
9,085
3,627
0
0
9,085
13,623
0
W
Danzaburou
TheReignmaker
Danzaburou
4,815
3,042
0
856
5,230
1,547
164
1,426
3,804
0
26,979
W
Bastet
WOWULOST
Bastet
6,938
3,254
0
2,378
5,618
2,340
0
361
5,257
0
35,189
L
Charybdis
2,055
1,345
0
669
6,966
1,215
0
1,236
5,730
0
19,600
W
Hercules
gisboro
Hercules
3,041
1,708
0
1,746
4,732
2,226
363
1,192
3,540
0
10,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,076
Gold Earned
24,765
244
Minions Killed
203
0
Camps Cleared
0
891,500
Distance Traveled
823,808
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,602
660
64
6
0
167,222
2
L
King Arthur
5,161
516
45
5
0
176,235
2
L
Mercury
5,277
528
52
5
0
175,291
0
W
Amaterasu
4,922
492
44
4
0
185,176
2
L
Olorun
4,786
479
48
5
0
144,608
0
L
Ymir
5,085
509
23
2
0
158,040
0
W
Danzaburou
5,347
535
45
5
0
165,388
2
W
Bastet
7,179
718
75
8
0
190,263
0
L
Charybdis
4,456
446
35
4
0
169,634
0
W
Hercules
6,026
603
16
2
0
183,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role