Player Matchup

Bastet
Bastet
HKEXPRESS1951999
Bastet
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,623 Elo+
Party 1
Izanami
Izanami
Herricon
Izanami
Level 25
God Stats
4W - 2L
1,744 SR
Queue Stats
26W - 9L
1,666 Elo+
Party 2
Chaac
Chaac
Krecik5057
Chaac
Level 26
God Stats
11W - 6L
1,562 SR
Queue Stats
93W - 105L
1,478 Elo+
Solo
Baba Yaga
Baba Yaga
S600Royal
Baba Yaga
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 4L
1,623 Elo+
Party 1
Ares
Ares
StalinTheRedGod
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 32L
1,572 Elo+
Party 2
Team Averages
Level 19
1,561 SR
1,592 Elo+

VS

Team Averages
Level 17
1,535 SR
1,523 Elo+
Bellona
Bellona
LordGlevion
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,549 Elo+
Solo
Neith
Neith
PsyK0vski
Neith
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 39L
1,372 Elo+
Solo
Thoth
Thoth
YungAutism
Thoth
Level 29
God Stats
6W - 4L
1,849 SR
Queue Stats
105W - 109L
1,496 Elo+
Solo
Bastet
Bastet
morjana2004
Bastet
Level 17
God Stats
4W - 2L
1,449 SR
Queue Stats
29W - 24L
1,595 Elo+
Solo
Sylvanus
Sylvanus
pewos
Sylvanus
Level 17
God Stats
3W - 2L
1,375 SR
Queue Stats
12W - 7L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 7 / 3
10,374
472
9,371
15,050
4,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Herricon
Izanami
17
4 / 5 / 5
10,815
492
15,897
14,888
4,747
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
18
2 / 5 / 0
11,161
507
8,709
18,926
15,368
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
S600Royal
Baba Yaga
17
2 / 5 / 4
10,814
492
7,900
13,396
4,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 5 / 8
9,720
442
6,581
16,910
12,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LordGlevion
Bellona
20
6 / 1 / 1
13,746
625
15,473
15,853
17,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Neith
PsyK0vski
Neith
16
3 / 5 / 6
10,792
491
5,138
12,514
4,640
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
17
4 / 5 / 6
11,469
521
14,341
14,080
5,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
19
6 / 2 / 11
12,587
572
11,542
14,152
5,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
pewos
Sylvanus
16
7 / 4 / 8
11,002
500
12,359
20,083
21,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
58
16
Kills
26
27
Deaths
17
20
Assists
32
Player
Kills
Deaths
Assists
KDA
L
6
7
3
1.07
L
Izanami
Herricon
Izanami
4
5
5
1.3
L
Chaac
2
5
0
0.4
W
Bellona
LordGlevion
Bellona
6
1
1
6.5
W
Neith
PsyK0vski
Neith
3
5
6
1.2
L
Baba Yaga
S600Royal
Baba Yaga
2
5
4
0.8
L
2
5
8
1.2
W
Thoth
4
5
6
1.4
W
Bastet
6
2
11
5.75
W
Sylvanus
pewos
Sylvanus
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,458
Damage
58,853
79,170
Taken
76,682
41,277
Mitigated
53,916
13,576
Healing
25,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,371
3,497
0
0
15,050
4,677
0
4,723
10,327
0
51,116
L
Izanami
Herricon
Izanami
15,897
10,386
0
3,069
14,888
4,747
1,957
6,614
8,274
0
87,922
L
Chaac
8,709
1,886
0
5,433
18,926
15,368
0
1,147
17,779
0
71,674
W
Bellona
LordGlevion
Bellona
15,473
4,579
0
7,337
15,853
17,428
5,794
0
15,853
6,895
88,435
W
Neith
PsyK0vski
Neith
5,138
1,488
0
3,623
12,514
4,640
1,074
2,158
10,356
0
61,661
L
Baba Yaga
S600Royal
Baba Yaga
7,900
809
0
3,700
13,396
4,068
849
6,878
6,518
58,274
0
L
6,581
435
0
1,374
16,910
12,417
137
7,319
9,591
16,316
0
W
Thoth
14,341
387
378
3,255
14,080
5,137
355
4,691
9,389
76,488
0
W
Bastet
11,542
4,824
0
3,310
14,152
5,564
421
3,290
10,862
0
88,461
W
Sylvanus
pewos
Sylvanus
12,359
3,302
2,503
4,663
20,083
21,147
418
4,634
15,449
39,783
12,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,884
Gold Earned
59,596
506
Minions Killed
569
0
Camps Cleared
0
2,065,856
Distance Traveled
2,060,994
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,374
472
72
3
0
427,840
1
L
Izanami
10,815
492
159
7
0
420,076
5
L
Chaac
11,161
507
151
7
0
384,117
2
W
Bellona
13,746
625
182
8
0
441,606
1
W
Neith
10,792
491
93
4
0
350,692
3
L
Baba Yaga
10,814
492
104
5
0
410,018
6
L
Ares
9,720
442
20
1
0
423,805
2
W
Thoth
11,469
521
108
5
0
402,636
0
W
Bastet
12,587
572
120
5
0
484,459
1
W
Sylvanus
11,002
500
66
3
0
381,601
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role