Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Jazeppy
Ymir
Level 28
God Stats
4W - 0L
1,424 SR
Queue Stats
8W - 5L
1,664 Elo+
Solo
Thor
Thor
TheSexierSeagull
Thor
Level 27
God Stats
4W - 2L
1,850 SR
Queue Stats
131W - 84L
1,730 Elo+
Solo
Merlin
Merlin
operat0r
Merlin
Level 29
God Stats
3W - 1L
1,663 SR
Queue Stats
35W - 23L
1,631 Elo+
Solo
Artemis
Artemis
unnombrepiola24
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,671 Elo+
Solo
Team Averages
Level 23
1,587 SR
1,639 Elo+

VS

Team Averages
Level 13
1,492 SR
1,640 Elo+
Thor
Thor
BySpectraz
Thor
Level 3
God Stats
5W - 7L
1,500 SR
Queue Stats
74W - 42L
1,741 Elo+
Party 1
Anhur
Anhur
Jtedefonce
Anhur
Level 9
God Stats
1W - 1L
1,816 SR
Queue Stats
34W - 16L
1,649 Elo+
Solo
Ares
Ares
Not_A_Smurf_12aa
Ares
Level 24
God Stats
9W - 5L
1,500 SR
Queue Stats
149W - 73L
1,612 Elo+
Party 1
Artemis
Artemis
Zumeeer
Artemis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,722 Elo+
Solo
Sol
Sol
sV1R3p1A
Sol
Level 17
God Stats
0W - 3L
1,146 SR
Queue Stats
22W - 25L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
0 / 2 / 1
6,089
609
3,227
6,245
4,406
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
Jazeppy
Ymir
7
0 / 4 / 0
4,962
496
4,088
6,737
4,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
8 / 2 / 2
7,484
748
5,873
7,350
2,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
operat0r
Merlin
10
4 / 1 / 5
6,312
631
4,614
3,544
891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 4 / 2
4,889
489
1,434
4,432
1,057
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 3 / 2
5,524
552
2,025
6,997
1,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
11
4 / 1 / 0
6,245
625
6,548
6,929
1,433
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
5 / 0 / 1
5,877
588
4,006
6,476
2,828
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Zumeeer
Artemis
7
1 / 7 / 0
4,355
436
2,272
6,617
1,877
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

2
0 / 2 / 0
3,552
355
338
1,253
277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
13
Kills
13
13
Deaths
13
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
0
2
1
0.25
L
3
3
2
1.33
W
Ymir
Jazeppy
Ymir
0
4
0
0
L
Anhur
4
1
0
4
L
5
0
1
5.5
W
8
2
2
4.5
L
Artemis
Zumeeer
Artemis
1
7
0
0.14
W
Merlin
operat0r
Merlin
4
1
5
6.5
L
0
2
0
0
W
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,236
Damage
15,189
28,308
Taken
28,272
12,769
Mitigated
8,307
8,395
Healing
8,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
3,227
439
0
2,134
6,245
4,406
0
0
6,245
0
28,955
L
2,025
696
0
2,228
6,997
1,892
0
1,956
4,997
0
17,468
W
Ymir
Jazeppy
Ymir
4,088
1,467
0
1,550
6,737
4,263
0
2,863
3,874
18,936
0
L
Anhur
6,548
3,681
0
2,766
6,929
1,433
431
0
6,676
0
32,253
L
4,006
206
0
2,570
6,476
2,828
0
3,493
2,983
23,365
0
W
5,873
1,114
0
3,705
7,350
2,152
27
270
7,012
0
41,481
L
Artemis
Zumeeer
Artemis
2,272
1,304
0
974
6,617
1,877
0
2,775
3,842
0
14,427
W
Merlin
operat0r
Merlin
4,614
401
0
1,006
3,544
891
1,163
0
3,544
30,264
0
L
338
121
0
63
1,253
277
27
478
775
2,650
0
W
1,434
325
0
0
4,432
1,057
800
1,143
3,289
0
11,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,736
Gold Earned
25,553
288
Minions Killed
170
0
Camps Cleared
0
865,646
Distance Traveled
679,451
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,089
609
77
8
0
191,291
1
L
Thor
5,524
552
40
4
0
170,216
0
W
Ymir
4,962
496
35
4
0
148,397
1
L
Anhur
6,245
625
67
7
0
148,067
0
L
Ares
5,877
588
35
4
0
186,078
0
W
Thor
7,484
748
87
9
0
187,807
1
L
Artemis
4,355
436
22
2
0
128,785
0
W
Merlin
6,312
631
58
6
0
179,983
1
L
Sol
3,552
355
6
1
0
46,305
0
W
Artemis
4,889
489
31
3
0
158,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role